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Diffstat (limited to 'source/gameengine/Ketsji/KX_ObjectActuator.h')
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 919c6acf03b..7b34c0cbec2 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -109,8 +109,8 @@ class KX_ObjectActuator : public SCA_IActuator
KX_LocalFlags m_bitLocalFlag;
KX_GameObject* m_reference;
// A hack bool -- oh no sorry everyone
- // This bool is used to check if we have informed
- // the physics object that we are no longer
+ // This bool is used to check if we have informed
+ // the physics object that we are no longer
// setting linear velocity.
bool m_active_combined_velocity;
@@ -129,9 +129,9 @@ public:
KX_OBJECT_ACT_ANGULAR_VELOCITY,
KX_OBJECT_ACT_MAX
};
-
+
/**
- * Check whether this is a valid vector mode
+ * Check whether this is a valid vector mode
*/
bool isValid(KX_OBJECT_ACT_VEC_TYPE type);
@@ -155,7 +155,7 @@ public:
void SetForceLoc(const double force[3]) { /*m_force=force;*/ }
void UpdateFuzzyFlags()
- {
+ {
m_bitLocalFlag.ZeroForce = MT_fuzzyZero(m_force);
m_bitLocalFlag.ZeroTorque = MT_fuzzyZero(m_torque);
m_bitLocalFlag.ZeroDLoc = MT_fuzzyZero(m_dloc);