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Diffstat (limited to 'source/gameengine/Ketsji/KX_ParentActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp221
1 files changed, 221 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
new file mode 100644
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+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
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+/**
+ * Set or remove an objects parent
+ *
+ * $Id: SCA_ParentActuator.cpp 13932 2008-03-01 19:05:41Z ben2610 $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "KX_ParentActuator.h"
+#include "KX_GameObject.h"
+#include "KX_PythonInit.h"
+
+#include "PyObjectPlus.h"
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+/* ------------------------------------------------------------------------- */
+/* Native functions */
+/* ------------------------------------------------------------------------- */
+
+KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj,
+ int mode,
+ SCA_IObject *ob,
+ PyTypeObject* T)
+ : SCA_IActuator(gameobj, T),
+ m_mode(mode),
+ m_ob(ob)
+{
+ if (m_ob)
+ m_ob->RegisterActuator(this);
+}
+
+
+
+KX_ParentActuator::~KX_ParentActuator()
+{
+ if (m_ob)
+ m_ob->UnregisterActuator(this);
+}
+
+
+
+CValue* KX_ParentActuator::GetReplica()
+{
+ KX_ParentActuator* replica = new KX_ParentActuator(*this);
+ // replication just copy the m_base pointer => common random generator
+ replica->ProcessReplica();
+ CValue::AddDataToReplica(replica);
+
+ return replica;
+}
+
+void KX_ParentActuator::ProcessReplica()
+{
+ if (m_ob)
+ m_ob->RegisterActuator(this);
+ SCA_IActuator::ProcessReplica();
+}
+
+
+bool KX_ParentActuator::UnlinkObject(SCA_IObject* clientobj)
+{
+ if (clientobj == m_ob)
+ {
+ // this object is being deleted, we cannot continue to track it.
+ m_ob = NULL;
+ return true;
+ }
+ return false;
+}
+
+void KX_ParentActuator::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
+{
+ void **h_obj = (*obj_map)[m_ob];
+ if (h_obj) {
+ if (m_ob)
+ m_ob->UnregisterActuator(this);
+ m_ob = (SCA_IObject*)(*h_obj);
+ m_ob->RegisterActuator(this);
+ }
+}
+
+
+
+bool KX_ParentActuator::Update()
+{
+ bool bNegativeEvent = IsNegativeEvent();
+ RemoveAllEvents();
+
+ if (bNegativeEvent)
+ return false; // do nothing on negative events
+
+ KX_GameObject *obj = (KX_GameObject*) GetParent();
+ KX_Scene *scene = KX_GetActiveScene();
+ switch (m_mode) {
+ case KX_PARENT_SET:
+ if (m_ob)
+ obj->SetParent(scene, (KX_GameObject*)m_ob);
+ break;
+ case KX_PARENT_REMOVE:
+ obj->RemoveParent(scene);
+ break;
+ };
+
+ return false;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Python functions */
+/* ------------------------------------------------------------------------- */
+
+/* Integration hooks ------------------------------------------------------- */
+PyTypeObject KX_ParentActuator::Type = {
+ PyObject_HEAD_INIT(&PyType_Type)
+ 0,
+ "KX_ParentActuator",
+ sizeof(KX_ParentActuator),
+ 0,
+ PyDestructor,
+ 0,
+ __getattr,
+ __setattr,
+ 0, //&MyPyCompare,
+ __repr,
+ 0, //&cvalue_as_number,
+ 0,
+ 0,
+ 0,
+ 0
+};
+
+PyParentObject KX_ParentActuator::Parents[] = {
+ &KX_ParentActuator::Type,
+ &SCA_IActuator::Type,
+ &SCA_ILogicBrick::Type,
+ &CValue::Type,
+ NULL
+};
+
+PyMethodDef KX_ParentActuator::Methods[] = {
+ {"setObject", (PyCFunction) KX_ParentActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
+ {"getObject", (PyCFunction) KX_ParentActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
+ {NULL,NULL} //Sentinel
+};
+
+PyObject* KX_ParentActuator::_getattr(const STR_String& attr) {
+ _getattr_up(SCA_IActuator);
+}
+
+/* 1. setObject */
+const char KX_ParentActuator::SetObject_doc[] =
+"setObject(object)\n"
+"\t- object: KX_GameObject, string or None\n"
+"\tSet the object to set as parent.\n";
+PyObject* KX_ParentActuator::PySetObject(PyObject* self, PyObject* value) {
+ KX_GameObject *gameobj;
+
+ if (!ConvertPythonToGameObject(value, &gameobj, true))
+ return NULL; // ConvertPythonToGameObject sets the error
+
+ if (m_ob != NULL)
+ m_ob->UnregisterActuator(this);
+
+ m_ob = (SCA_IObject*)gameobj;
+ if (m_ob)
+ m_ob->RegisterActuator(this);
+
+ Py_RETURN_NONE;
+}
+
+/* 2. getObject */
+
+/* get obj ---------------------------------------------------------- */
+const char KX_ParentActuator::GetObject_doc[] =
+"getObject(name_only = 1)\n"
+"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
+"\tReturns the object that is set to.\n";
+PyObject* KX_ParentActuator::PyGetObject(PyObject* self, PyObject* args)
+{
+ int ret_name_only = 1;
+ if (!PyArg_ParseTuple(args, "|i", &ret_name_only))
+ return NULL;
+
+ if (!m_ob)
+ Py_RETURN_NONE;
+
+ if (ret_name_only)
+ return PyString_FromString(m_ob->GetName());
+ else
+ return m_ob->AddRef();
+}
+
+/* eof */