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Diffstat (limited to 'source/gameengine/Ketsji/KX_ParentActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp205
1 files changed, 0 insertions, 205 deletions
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
deleted file mode 100644
index fd4ef89aa85..00000000000
--- a/source/gameengine/Ketsji/KX_ParentActuator.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Set or remove an objects parent
- *
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Ketsji/KX_ParentActuator.cpp
- * \ingroup ketsji
- */
-
-
-#include "KX_ParentActuator.h"
-#include "KX_GameObject.h"
-#include "KX_PythonInit.h"
-
-#include "EXP_PyObjectPlus.h"
-
-/* ------------------------------------------------------------------------- */
-/* Native functions */
-/* ------------------------------------------------------------------------- */
-
-KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj,
- int mode,
- bool addToCompound,
- bool ghost,
- SCA_IObject *ob)
- : SCA_IActuator(gameobj, KX_ACT_PARENT),
- m_mode(mode),
- m_addToCompound(addToCompound),
- m_ghost(ghost),
- m_ob(ob)
-{
- if (m_ob)
- m_ob->RegisterActuator(this);
-}
-
-
-
-KX_ParentActuator::~KX_ParentActuator()
-{
- if (m_ob)
- m_ob->UnregisterActuator(this);
-}
-
-
-
-CValue* KX_ParentActuator::GetReplica()
-{
- KX_ParentActuator* replica = new KX_ParentActuator(*this);
- // replication just copy the m_base pointer => common random generator
- replica->ProcessReplica();
- return replica;
-}
-
-void KX_ParentActuator::ProcessReplica()
-{
- if (m_ob)
- m_ob->RegisterActuator(this);
- SCA_IActuator::ProcessReplica();
-}
-
-
-bool KX_ParentActuator::UnlinkObject(SCA_IObject* clientobj)
-{
- if (clientobj == m_ob)
- {
- // this object is being deleted, we cannot continue to track it.
- m_ob = NULL;
- return true;
- }
- return false;
-}
-
-void KX_ParentActuator::Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map)
-{
- void **h_obj = (*obj_map)[m_ob];
- if (h_obj) {
- if (m_ob)
- m_ob->UnregisterActuator(this);
- m_ob = (SCA_IObject*)(*h_obj);
- m_ob->RegisterActuator(this);
- }
-}
-
-
-
-bool KX_ParentActuator::Update()
-{
- bool bNegativeEvent = IsNegativeEvent();
- RemoveAllEvents();
-
- if (bNegativeEvent)
- return false; // do nothing on negative events
-
- KX_GameObject *obj = (KX_GameObject*) GetParent();
- KX_Scene *scene = KX_GetActiveScene();
- switch (m_mode) {
- case KX_PARENT_SET:
- if (m_ob)
- obj->SetParent(scene, (KX_GameObject*)m_ob, m_addToCompound, m_ghost);
- break;
- case KX_PARENT_REMOVE:
- obj->RemoveParent(scene);
- break;
- };
-
- return false;
-}
-
-#ifdef WITH_PYTHON
-
-/* ------------------------------------------------------------------------- */
-/* Python functions */
-/* ------------------------------------------------------------------------- */
-
-/* Integration hooks ------------------------------------------------------- */
-PyTypeObject KX_ParentActuator::Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "KX_ParentActuator",
- sizeof(PyObjectPlus_Proxy),
- 0,
- py_base_dealloc,
- 0,
- 0,
- 0,
- 0,
- py_base_repr,
- 0,0,0,0,0,0,0,0,0,
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
- 0,0,0,0,0,0,0,
- Methods,
- 0,
- 0,
- &SCA_IActuator::Type,
- 0,0,0,0,0,0,
- py_base_new
-};
-
-PyMethodDef KX_ParentActuator::Methods[] = {
- {NULL,NULL} //Sentinel
-};
-
-PyAttributeDef KX_ParentActuator::Attributes[] = {
- KX_PYATTRIBUTE_RW_FUNCTION("object", KX_ParentActuator, pyattr_get_object, pyattr_set_object),
- KX_PYATTRIBUTE_INT_RW("mode", KX_PARENT_NODEF+1, KX_PARENT_MAX-1, true, KX_ParentActuator, m_mode),
- KX_PYATTRIBUTE_BOOL_RW("compound", KX_ParentActuator, m_addToCompound),
- KX_PYATTRIBUTE_BOOL_RW("ghost", KX_ParentActuator, m_ghost),
- { NULL } //Sentinel
-};
-
-PyObject *KX_ParentActuator::pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
-{
- KX_ParentActuator* actuator = static_cast<KX_ParentActuator*>(self);
- if (!actuator->m_ob)
- Py_RETURN_NONE;
- else
- return actuator->m_ob->GetProxy();
-}
-
-int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
-{
- KX_ParentActuator* actuator = static_cast<KX_ParentActuator*>(self);
- KX_GameObject *gameobj;
-
- if (!ConvertPythonToGameObject(actuator->GetLogicManager(), value, &gameobj, true, "actuator.object = value: KX_ParentActuator"))
- return PY_SET_ATTR_FAIL; // ConvertPythonToGameObject sets the error
-
- if (actuator->m_ob != NULL)
- actuator->m_ob->UnregisterActuator(actuator);
-
- actuator->m_ob = (SCA_IObject*) gameobj;
-
- if (actuator->m_ob)
- actuator->m_ob->RegisterActuator(actuator);
-
- return PY_SET_ATTR_SUCCESS;
-}
-
-#endif // WITH_PYTHON
-
-/* eof */