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Diffstat (limited to 'source/gameengine/Ketsji/KX_PyMath.h')
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.h55
1 files changed, 48 insertions, 7 deletions
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h
index a7ce4bc6930..9ee11c9e745 100644
--- a/source/gameengine/Ketsji/KX_PyMath.h
+++ b/source/gameengine/Ketsji/KX_PyMath.h
@@ -42,6 +42,12 @@
#include "KX_Python.h"
#include "PyObjectPlus.h"
+#ifdef USE_MATHUTILS
+extern "C" {
+#include "../../blender/python/generic/Mathutils.h" /* so we can have mathutils callbacks */
+}
+#endif
+
inline unsigned int Size(const MT_Matrix4x4&) { return 4; }
inline unsigned int Size(const MT_Matrix3x3&) { return 3; }
inline unsigned int Size(const MT_Tuple2&) { return 2; }
@@ -98,7 +104,38 @@ bool PyMatTo(PyObject* pymat, T& mat)
template<class T>
bool PyVecTo(PyObject* pyval, T& vec)
{
-
+#ifdef USE_MATHUTILS
+ /* no need for BaseMath_ReadCallback() here, reading the sequences will do this */
+
+ if(VectorObject_Check(pyval)) {
+ VectorObject *pyvec= (VectorObject *)pyval;
+ if (pyvec->size != Size(vec)) {
+ PyErr_Format(PyExc_AttributeError, "error setting vector, %d args, should be %d", pyvec->size, Size(vec));
+ return false;
+ }
+ vec.getValue((float *) pyvec->vec);
+ return true;
+ }
+ else if(QuaternionObject_Check(pyval)) {
+ QuaternionObject *pyquat= (QuaternionObject *)pyval;
+ if (4 != Size(vec)) {
+ PyErr_Format(PyExc_AttributeError, "error setting vector, %d args, should be %d", 4, Size(vec));
+ return false;
+ }
+ /* xyzw -> wxyz reordering is done by PyQuatTo */
+ vec.getValue((float *) pyquat->quat);
+ return true;
+ }
+ else if(EulerObject_Check(pyval)) {
+ EulerObject *pyeul= (EulerObject *)pyval;
+ if (3 != Size(vec)) {
+ PyErr_Format(PyExc_AttributeError, "error setting vector, %d args, should be %d", 3, Size(vec));
+ return false;
+ }
+ vec.getValue((float *) pyeul->eul);
+ return true;
+ } else
+#endif
if(PyTuple_Check(pyval))
{
unsigned int numitems = PyTuple_GET_SIZE(pyval);
@@ -117,7 +154,7 @@ bool PyVecTo(PyObject* pyval, T& vec)
return true;
}
- else if (BGE_PROXY_CHECK_TYPE(pyval))
+ else if (PyObject_TypeCheck(pyval, &PyObjectPlus::Type))
{ /* note, include this check because PySequence_Check does too much introspection
* on the PyObject (like getting its __class__, on a BGE type this means searching up
* the parent list each time only to discover its not a sequence.
@@ -159,6 +196,9 @@ bool PyVecTo(PyObject* pyval, T& vec)
return false;
}
+
+bool PyQuatTo(PyObject* pyval, MT_Quaternion &qrot);
+
bool PyOrientationTo(PyObject* pyval, MT_Matrix3x3 &mat, const char *error_prefix);
/**
@@ -181,15 +221,16 @@ PyObject* PyObjectFrom(const MT_Tuple2 &vec);
*/
PyObject* PyObjectFrom(const MT_Tuple3 &vec);
+#ifdef USE_MATHUTILS
/**
- * Converts an MT_Tuple4 to a python object.
+ * Converts an MT_Quaternion to a python object.
*/
-PyObject* PyObjectFrom(const MT_Tuple4 &pos);
+PyObject* PyObjectFrom(const MT_Quaternion &qrot);
+#endif
/**
- * True if the given PyObject can be converted to an MT_Matrix
- * @param rank = 3 (for MT_Matrix3x3) or 4 (for MT_Matrix4x4)
+ * Converts an MT_Tuple4 to a python object.
*/
-bool PyObject_IsMT_Matrix(PyObject *pymat, unsigned int rank);
+PyObject* PyObjectFrom(const MT_Tuple4 &pos);
#endif