diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_PyMath.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_PyMath.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h index aec871d7700..d79397ed807 100644 --- a/source/gameengine/Ketsji/KX_PyMath.h +++ b/source/gameengine/Ketsji/KX_PyMath.h @@ -61,7 +61,7 @@ inline unsigned int Size(const MT_Tuple4&) { return 4; } * Converts the given python matrix (column-major) to an MT class (row-major). */ template<class T> -bool PyMatTo(PyObject* pymat, T& mat) +bool PyMatTo(PyObject *pymat, T& mat) { bool noerror = true; mat.setIdentity(); @@ -133,7 +133,7 @@ bool PyMatTo(PyObject* pymat, T& mat) * Converts a python sequence to a MT class. */ template<class T> -bool PyVecTo(PyObject* pyval, T& vec) +bool PyVecTo(PyObject *pyval, T& vec) { #ifdef USE_MATHUTILS /* no need for BaseMath_ReadCallback() here, reading the sequences will do this */ @@ -235,41 +235,41 @@ bool PyVecTo(PyObject* pyval, T& vec) } -bool PyQuatTo(PyObject* pyval, MT_Quaternion &qrot); +bool PyQuatTo(PyObject *pyval, MT_Quaternion &qrot); -bool PyOrientationTo(PyObject* pyval, MT_Matrix3x3 &mat, const char *error_prefix); +bool PyOrientationTo(PyObject *pyval, MT_Matrix3x3 &mat, const char *error_prefix); /** * Converts an MT_Matrix4x4 to a python object. */ -PyObject* PyObjectFrom(const MT_Matrix4x4 &mat); +PyObject *PyObjectFrom(const MT_Matrix4x4 &mat); /** * Converts an MT_Matrix3x3 to a python object. */ -PyObject* PyObjectFrom(const MT_Matrix3x3 &mat); +PyObject *PyObjectFrom(const MT_Matrix3x3 &mat); /** * Converts an MT_Tuple2 to a python object. */ -PyObject* PyObjectFrom(const MT_Tuple2 &vec); +PyObject *PyObjectFrom(const MT_Tuple2 &vec); /** * Converts an MT_Tuple3 to a python object */ -PyObject* PyObjectFrom(const MT_Tuple3 &vec); +PyObject *PyObjectFrom(const MT_Tuple3 &vec); #ifdef USE_MATHUTILS /** * Converts an MT_Quaternion to a python object. */ -PyObject* PyObjectFrom(const MT_Quaternion &qrot); +PyObject *PyObjectFrom(const MT_Quaternion &qrot); #endif /** * Converts an MT_Tuple4 to a python object. */ -PyObject* PyObjectFrom(const MT_Tuple4 &pos); +PyObject *PyObjectFrom(const MT_Tuple4 &pos); #endif |