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Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp78
1 files changed, 34 insertions, 44 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 7327b9c08ff..4f14400e7e5 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -45,6 +45,10 @@ extern "C" {
#include "marshal.h" /* python header for loading/saving dicts */
}
+
+#define WITH_PYTHON
+//#include "AUD_PyInit.h"
+
#endif
#include "KX_PythonInit.h"
@@ -118,7 +122,7 @@ extern "C" {
#include "KX_BlenderSceneConverter.h"
#include "KX_MeshProxy.h" /* for creating a new library of mesh objects */
extern "C" {
- #include "BLO_readfile.h"
+ #include "BKE_idcode.h"
}
#include "NG_NetworkScene.h" //Needed for sendMessage()
@@ -262,8 +266,8 @@ static PyObject* gPyRestartGame(PyObject*)
}
static char gPySaveGlobalDict_doc[] =
-"saveGlobalDict()\n\
-Saves GameLogic.globalDict to a file";
+ "saveGlobalDict()\n"
+ "Saves bge.logic.globalDict to a file";
static PyObject* gPySaveGlobalDict(PyObject*)
{
@@ -299,8 +303,8 @@ static PyObject* gPySaveGlobalDict(PyObject*)
}
static char gPyLoadGlobalDict_doc[] =
-"LoadGlobalDict()\n\
-Loads GameLogic.globalDict from a file";
+ "LoadGlobalDict()\n"
+ "Loads bge.logic.globalDict from a file";
static PyObject* gPyLoadGlobalDict(PyObject*)
{
@@ -375,15 +379,6 @@ static PyObject* gPyGetSpectrum(PyObject*)
return resultlist;
}
-
-static PyObject* gPyStopDSP(PyObject*, PyObject* args)
-{
- PyErr_SetString(PyExc_RuntimeError, "no audio device available");
- return NULL;
-
- Py_RETURN_NONE;
-}
-
static PyObject* gPySetLogicTicRate(PyObject*, PyObject* args)
{
float ticrate;
@@ -666,7 +661,7 @@ static PyObject *gLibNew(PyObject*, PyObject* args)
return NULL;
}
- idcode= BLO_idcode_from_name(group);
+ idcode= BKE_idcode_from_name(group);
if(idcode==0) {
PyErr_Format(PyExc_ValueError, "invalid group given \"%s\"", group);
return NULL;
@@ -752,7 +747,6 @@ static struct PyMethodDef game_methods[] = {
{"getRandomFloat",(PyCFunction) gPyGetRandomFloat, METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
{"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"},
{"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char *)"get audio spectrum"},
- {"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (const char *)"stop using the audio dsp (for performance reasons)"},
{"getMaxLogicFrame", (PyCFunction) gPyGetMaxLogicFrame, METH_NOARGS, (const char *)"Gets the max number of logic frame per render frame"},
{"setMaxLogicFrame", (PyCFunction) gPySetMaxLogicFrame, METH_VARARGS, (const char *)"Sets the max number of logic frame per render frame"},
{"getMaxPhysicsFrame", (PyCFunction) gPyGetMaxPhysicsFrame, METH_NOARGS, (const char *)"Gets the max number of physics frame per render frame"},
@@ -935,7 +929,6 @@ static PyObject* gPyDisableMist(PyObject*)
Py_RETURN_NONE;
}
-
static PyObject* gPySetMistStart(PyObject*, PyObject* args)
{
@@ -1232,7 +1225,7 @@ static struct PyMethodDef rasterizer_methods[] = {
// Initialization function for the module (*must* be called initGameLogic)
static char GameLogic_module_documentation[] =
-"This is the Python API for the game engine of GameLogic"
+"This is the Python API for the game engine of bge.logic"
;
static char Rasterizer_module_documentation[] =
@@ -1313,7 +1306,6 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION);
/* 3. Constraint actuator */
- /* XXX, TODO NXBGE, move constants names from KX_ACT_CONSTRAINT_foo to KX_CONSTRAINTACT_foo */
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX);
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCY);
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCZ);
@@ -1329,18 +1321,18 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX);
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY);
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPX);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPY);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPZ);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNX);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNY);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNZ);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL);
- KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPX);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPY);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPZ);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNX);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNY);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNZ);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL);
+ KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH);
/* 4. Ipo actuator, simple part */
KX_MACRO_addTypesToDict(d, KX_IPOACT_PLAY, KX_IpoActuator::KX_ACT_IPO_PLAY);
@@ -1582,7 +1574,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
// Check for errors
if (PyErr_Occurred())
{
- Py_FatalError("can't initialize module GameLogic");
+ Py_FatalError("can't initialize module bge.logic");
}
return m;
@@ -1912,9 +1904,8 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
first_time = false;
PyObjectPlus::ClearDeprecationWarning();
-
- PyObject* moduleobj = PyImport_AddModule("__main__");
- return PyModule_GetDict(moduleobj);
+
+ return bpy_namespace_dict_new(NULL);
}
void exitGamePlayerPythonScripting()
@@ -1949,9 +1940,8 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev
initPySysObjects(maggie);
PyObjectPlus::NullDeprecationWarning();
-
- PyObject* moduleobj = PyImport_AddModule("__main__");
- return PyModule_GetDict(moduleobj);
+
+ return bpy_namespace_dict_new(NULL);
}
void exitGamePythonScripting()
@@ -1981,7 +1971,6 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main *
PyDict_SetItemString(PyModule_GetDict(*gameLogic), "globalDict", pyGlobalDict); // Same as importing the module.
*gameLogic_keys = PyDict_Keys(PyModule_GetDict(*gameLogic));
- PyDict_SetItemString(dictionaryobject, "GameLogic", *gameLogic); // Same as importing the module.
initGameKeys();
initPythonConstraintBinding();
@@ -1989,10 +1978,11 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main *
initGeometry();
initBGL();
initBLF();
+// AUD_initPython();
initVideoTexture();
/* could be done a lot more nicely, but for now a quick way to get bge.* working */
- PyRun_SimpleString("__import__('sys').modules['bge']=[mod for mod in (type(__builtins__)('bge'), ) if mod.__dict__.update({'logic':__import__('GameLogic'), 'render':__import__('Rasterizer'), 'events':__import__('GameKeys'), 'constraints':__import__('PhysicsConstraints'), 'types':__import__('GameTypes')}) is None][0]");
+ PyRun_SimpleString("sys = __import__('sys');mod = sys.modules['bge'] = type(sys)('bge');mod.__dict__.update({'logic':__import__('GameLogic'), 'render':__import__('Rasterizer'), 'events':__import__('GameKeys'), 'constraints':__import__('PhysicsConstraints'), 'types':__import__('GameTypes')});import bge");
}
static struct PyModuleDef Rasterizer_module_def = {
@@ -2340,15 +2330,15 @@ int saveGamePythonConfig( char **marshal_buffer)
memcpy(*marshal_buffer, marshal_cstring, marshal_length);
Py_DECREF(pyGlobalDictMarshal);
} else {
- printf("Error, GameLogic.globalDict could not be marshal'd\n");
+ printf("Error, bge.logic.globalDict could not be marshal'd\n");
}
} else {
- printf("Error, GameLogic.globalDict was removed\n");
+ printf("Error, bge.logic.globalDict was removed\n");
}
Py_DECREF(gameLogic);
} else {
PyErr_Clear();
- printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
+ printf("Error, bge.logic failed to import bge.logic.globalDict will be lost\n");
}
return marshal_length;
}
@@ -2380,7 +2370,7 @@ int loadGamePythonConfig(char *marshal_buffer, int marshal_length)
}
} else {
PyErr_Clear();
- printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
+ printf("Error, bge.logic failed to import bge.logic.globalDict will be lost\n");
}
}
return 0;