diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 2953 |
1 files changed, 0 insertions, 2953 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp deleted file mode 100644 index 5540aad7a3f..00000000000 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ /dev/null @@ -1,2953 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - * Initialize Python thingies. - */ - -/** \file gameengine/Ketsji/KX_PythonInit.cpp - * \ingroup ketsji - */ - -#include "GPU_glew.h" - -#ifdef _MSC_VER -# pragma warning (disable:4786) -#endif - -#ifdef WITH_PYTHON -# ifdef _XOPEN_SOURCE -# undef _XOPEN_SOURCE -# endif -# include <Python.h> - -extern "C" { - # include "BLI_utildefines.h" - # include "python_utildefines.h" - # include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */ - # include "py_capi_utils.h" - # include "mathutils.h" // 'mathutils' module copied here so the blenderlayer can use. - # include "bgl.h" - # include "blf_py_api.h" - - # include "marshal.h" /* python header for loading/saving dicts */ -} -#include "../../../../intern/audaspace/intern/AUD_PyInit.h" - -#endif /* WITH_PYTHON */ - -#include "KX_PythonInit.h" - -// directory header for py function getBlendFileList -#ifndef WIN32 -# include <dirent.h> -# include <stdlib.h> -#else -# include <io.h> -# include "BLI_winstuff.h" -#endif - -//python physics binding -#include "KX_PyConstraintBinding.h" - -#include "KX_KetsjiEngine.h" -#include "KX_RadarSensor.h" -#include "KX_RaySensor.h" -#include "KX_ArmatureSensor.h" -#include "KX_SceneActuator.h" -#include "KX_GameActuator.h" -#include "KX_ParentActuator.h" -#include "KX_SCA_DynamicActuator.h" -#include "KX_SteeringActuator.h" -#include "KX_NavMeshObject.h" -#include "KX_MouseActuator.h" -#include "KX_TrackToActuator.h" - -#include "SCA_IInputDevice.h" -#include "SCA_PropertySensor.h" -#include "SCA_RandomActuator.h" -#include "SCA_KeyboardSensor.h" /* IsPrintable, ToCharacter */ -#include "SCA_JoystickManager.h" /* JOYINDEX_MAX */ -#include "SCA_PythonJoystick.h" -#include "SCA_PythonKeyboard.h" -#include "SCA_PythonMouse.h" -#include "KX_ConstraintActuator.h" -#include "KX_SoundActuator.h" -#include "KX_StateActuator.h" -#include "BL_ActionActuator.h" -#include "BL_ArmatureObject.h" -#include "RAS_IRasterizer.h" -#include "RAS_ICanvas.h" -#include "RAS_IOffScreen.h" -#include "RAS_BucketManager.h" -#include "RAS_2DFilterManager.h" -#include "MT_Vector3.h" -#include "MT_Point3.h" -#include "EXP_ListValue.h" -#include "EXP_InputParser.h" -#include "KX_Scene.h" - -#include "NG_NetworkScene.h" //Needed for sendMessage() - -#include "BL_Shader.h" -#include "BL_Action.h" - -#include "KX_PyMath.h" - -#include "EXP_PyObjectPlus.h" - -#include "KX_PythonInitTypes.h" - -/* we only need this to get a list of libraries from the main struct */ -#include "DNA_ID.h" -#include "DNA_scene_types.h" - -#include "PHY_IPhysicsEnvironment.h" - -extern "C" { -#include "BKE_main.h" -#include "BKE_global.h" -#include "BKE_library.h" -#include "BKE_appdir.h" -#include "BKE_blender_version.h" -#include "BLI_blenlib.h" -#include "GPU_material.h" -#include "MEM_guardedalloc.h" -} - -/* for converting new scenes */ -#include "KX_BlenderSceneConverter.h" -#include "KX_LibLoadStatus.h" -#include "KX_MeshProxy.h" /* for creating a new library of mesh objects */ -extern "C" { - #include "BKE_idcode.h" -} - -// 'local' copy of canvas ptr, for window height/width python scripts - -#ifdef WITH_PYTHON - -static RAS_ICanvas* gp_Canvas = NULL; -static char gp_GamePythonPath[FILE_MAX] = ""; -static char gp_GamePythonPathOrig[FILE_MAX] = ""; // not super happy about this, but we need to remember the first loaded file for the global/dict load save - -static SCA_PythonKeyboard* gp_PythonKeyboard = NULL; -static SCA_PythonMouse* gp_PythonMouse = NULL; -static SCA_PythonJoystick* gp_PythonJoysticks[JOYINDEX_MAX] = {NULL}; -#endif // WITH_PYTHON - -static KX_Scene* gp_KetsjiScene = NULL; -static KX_KetsjiEngine* gp_KetsjiEngine = NULL; -static RAS_IRasterizer* gp_Rasterizer = NULL; - - -void KX_SetActiveScene(class KX_Scene* scene) -{ - gp_KetsjiScene = scene; -} - -class KX_Scene* KX_GetActiveScene() -{ - return gp_KetsjiScene; -} - -class KX_KetsjiEngine* KX_GetActiveEngine() -{ - return gp_KetsjiEngine; -} - -/* why is this in python? */ -void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color) -{ - if (gp_Rasterizer) - gp_Rasterizer->DrawDebugLine(gp_KetsjiScene, from, to, color); -} - -void KX_RasterizerDrawDebugCircle(const MT_Vector3& center, const MT_Scalar radius, const MT_Vector3& color, - const MT_Vector3& normal, int nsector) -{ - if (gp_Rasterizer) - gp_Rasterizer->DrawDebugCircle(gp_KetsjiScene, center, radius, color, normal, nsector); -} - -#ifdef WITH_PYTHON - - -static struct { - PyObject *path; - PyObject *meta_path; - PyObject *modules; -} gp_sys_backup = {NULL}; - -/* Macro for building the keyboard translation */ -//#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyLong_FromLong(SCA_IInputDevice::KX_##name)) -//#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyLong_FromLong(name)); Py_DECREF(item) -/* For the defines for types from logic bricks, we do stuff explicitly... */ -#define KX_MACRO_addTypesToDict(dict, name, value) KX_MACRO_addTypesToDict_fn(dict, #name, value) -static void KX_MACRO_addTypesToDict_fn(PyObject *dict, const char *name, long value) -{ - PyObject *item; - - item = PyLong_FromLong(value); - PyDict_SetItemString(dict, name, item); - Py_DECREF(item); -} - - - -// temporarily python stuff, will be put in another place later ! -#include "EXP_Python.h" -#include "SCA_PythonController.h" -// List of methods defined in the module - -static PyObject *ErrorObject; - -PyDoc_STRVAR(gPyGetRandomFloat_doc, -"getRandomFloat()\n" -"returns a random floating point value in the range [0..1]" -); -static PyObject *gPyGetRandomFloat(PyObject *) -{ - return PyFloat_FromDouble(MT_random()); -} - -static PyObject *gPySetGravity(PyObject *, PyObject *value) -{ - MT_Vector3 vec; - if (!PyVecTo(value, vec)) - return NULL; - - if (gp_KetsjiScene) - gp_KetsjiScene->SetGravity(vec); - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPyExpandPath_doc, -"expandPath(path)\n" -"Converts a blender internal path into a proper file system path.\n" -" path - the string path to convert.\n" -"Use / as directory separator in path\n" -"You can use '//' at the start of the string to define a relative path." -"Blender replaces that string by the directory of the current .blend or runtime file to make a full path name.\n" -"The function also converts the directory separator to the local file system format." -); -static PyObject *gPyExpandPath(PyObject *, PyObject *args) -{ - char expanded[FILE_MAX]; - char* filename; - - if (!PyArg_ParseTuple(args,"s:ExpandPath",&filename)) - return NULL; - - BLI_strncpy(expanded, filename, FILE_MAX); - BLI_path_abs(expanded, gp_GamePythonPath); - return PyC_UnicodeFromByte(expanded); -} - -PyDoc_STRVAR(gPyStartGame_doc, -"startGame(blend)\n" -"Loads the blend file" -); -static PyObject *gPyStartGame(PyObject *, PyObject *args) -{ - char* blendfile; - - if (!PyArg_ParseTuple(args, "s:startGame", &blendfile)) - return NULL; - - gp_KetsjiEngine->RequestExit(KX_EXIT_REQUEST_START_OTHER_GAME); - gp_KetsjiEngine->SetNameNextGame(blendfile); - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPyEndGame_doc, -"endGame()\n" -"Ends the current game" -); -static PyObject *gPyEndGame(PyObject *) -{ - gp_KetsjiEngine->RequestExit(KX_EXIT_REQUEST_QUIT_GAME); - - //printf("%s\n", gp_GamePythonPath); - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPyRestartGame_doc, -"restartGame()\n" -"Restarts the current game by reloading the .blend file" -); -static PyObject *gPyRestartGame(PyObject *) -{ - gp_KetsjiEngine->RequestExit(KX_EXIT_REQUEST_RESTART_GAME); - gp_KetsjiEngine->SetNameNextGame(gp_GamePythonPath); - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPySaveGlobalDict_doc, -"saveGlobalDict()\n" -"Saves bge.logic.globalDict to a file" -); -static PyObject *gPySaveGlobalDict(PyObject *) -{ - char marshal_path[512]; - char *marshal_buffer = NULL; - unsigned int marshal_length; - FILE *fp = NULL; - - pathGamePythonConfig(marshal_path); - marshal_length = saveGamePythonConfig(&marshal_buffer); - - if (marshal_length && marshal_buffer) - { - fp = fopen(marshal_path, "wb"); - - if (fp) - { - if (fwrite(marshal_buffer, 1, marshal_length, fp) != marshal_length) - printf("Warning: could not write marshal data\n"); - - fclose(fp); - } else { - printf("Warning: could not open marshal file\n"); - } - } else { - printf("Warning: could not create marshal buffer\n"); - } - - if (marshal_buffer) - delete [] marshal_buffer; - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPyLoadGlobalDict_doc, -"LoadGlobalDict()\n" -"Loads bge.logic.globalDict from a file" -); -static PyObject *gPyLoadGlobalDict(PyObject *) -{ - char marshal_path[512]; - char *marshal_buffer = NULL; - int marshal_length; - FILE *fp = NULL; - int result; - - pathGamePythonConfig(marshal_path); - - fp = fopen(marshal_path, "rb"); - - if (fp) { - // obtain file size: - fseek (fp, 0, SEEK_END); - marshal_length = ftell(fp); - if (marshal_length == -1) { - printf("Warning: could not read position of '%s'\n", marshal_path); - fclose(fp); - Py_RETURN_NONE; - } - rewind(fp); - - marshal_buffer = (char*)malloc (sizeof(char)*marshal_length); - - result = fread(marshal_buffer, 1, marshal_length, fp); - - if (result == marshal_length) { - loadGamePythonConfig(marshal_buffer, marshal_length); - } else { - printf("Warning: could not read all of '%s'\n", marshal_path); - } - - free(marshal_buffer); - fclose(fp); - } else { - printf("Warning: could not open '%s'\n", marshal_path); - } - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPyGetProfileInfo_doc, -"getProfileInfo()\n" -"returns a dictionary with profiling information" -); -static PyObject *gPyGetProfileInfo(PyObject *) -{ - return gp_KetsjiEngine->GetPyProfileDict(); -} - -PyDoc_STRVAR(gPySendMessage_doc, -"sendMessage(subject, [body, to, from])\n" -"sends a message in same manner as a message actuator" -" subject = Subject of the message" -" body = Message body" -" to = Name of object to send the message to" -" from = Name of object to send the string from" -); -static PyObject *gPySendMessage(PyObject *, PyObject *args) -{ - char* subject; - char* body = (char *)""; - char* to = (char *)""; - char* from = (char *)""; - - if (!PyArg_ParseTuple(args, "s|sss:sendMessage", &subject, &body, &to, &from)) - return NULL; - - gp_KetsjiScene->GetNetworkScene()->SendMessage(to, from, subject, body); - - Py_RETURN_NONE; -} - -// this gets a pointer to an array filled with floats -static PyObject *gPyGetSpectrum(PyObject *) -{ - PyObject *resultlist = PyList_New(512); - - for (int index = 0; index < 512; index++) - { - PyList_SET_ITEM(resultlist, index, PyFloat_FromDouble(0.0)); - } - - return resultlist; -} - -static PyObject *gPySetLogicTicRate(PyObject *, PyObject *args) -{ - float ticrate; - if (!PyArg_ParseTuple(args, "f:setLogicTicRate", &ticrate)) - return NULL; - - KX_KetsjiEngine::SetTicRate(ticrate); - Py_RETURN_NONE; -} - -static PyObject *gPyGetLogicTicRate(PyObject *) -{ - return PyFloat_FromDouble(KX_KetsjiEngine::GetTicRate()); -} - -static PyObject *gPySetExitKey(PyObject *, PyObject *args) -{ - short exitkey; - if (!PyArg_ParseTuple(args, "h:setExitKey", &exitkey)) - return NULL; - KX_KetsjiEngine::SetExitKey(exitkey); - Py_RETURN_NONE; -} - -static PyObject *gPyGetExitKey(PyObject *) -{ - return PyLong_FromLong(KX_KetsjiEngine::GetExitKey()); -} - -static PyObject *gPySetRender(PyObject *, PyObject *args) -{ - int render; - if (!PyArg_ParseTuple(args, "i:setRender", &render)) - return NULL; - KX_KetsjiEngine::SetRender(render); - Py_RETURN_NONE; -} - -static PyObject *gPyGetRender(PyObject *) -{ - return PyBool_FromLong(KX_KetsjiEngine::GetRender()); -} - - -static PyObject *gPySetMaxLogicFrame(PyObject *, PyObject *args) -{ - int frame; - if (!PyArg_ParseTuple(args, "i:setMaxLogicFrame", &frame)) - return NULL; - - KX_KetsjiEngine::SetMaxLogicFrame(frame); - Py_RETURN_NONE; -} - -static PyObject *gPyGetMaxLogicFrame(PyObject *) -{ - return PyLong_FromLong(KX_KetsjiEngine::GetMaxLogicFrame()); -} - -static PyObject *gPySetMaxPhysicsFrame(PyObject *, PyObject *args) -{ - int frame; - if (!PyArg_ParseTuple(args, "i:setMaxPhysicsFrame", &frame)) - return NULL; - - KX_KetsjiEngine::SetMaxPhysicsFrame(frame); - Py_RETURN_NONE; -} - -static PyObject *gPyGetMaxPhysicsFrame(PyObject *) -{ - return PyLong_FromLong(KX_KetsjiEngine::GetMaxPhysicsFrame()); -} - -static PyObject *gPySetPhysicsTicRate(PyObject *, PyObject *args) -{ - float ticrate; - if (!PyArg_ParseTuple(args, "f:setPhysicsTicRate", &ticrate)) - return NULL; - - PHY_GetActiveEnvironment()->SetFixedTimeStep(true,ticrate); - Py_RETURN_NONE; -} -#if 0 // unused -static PyObject *gPySetPhysicsDebug(PyObject *, PyObject *args) -{ - int debugMode; - if (!PyArg_ParseTuple(args, "i:setPhysicsDebug", &debugMode)) - return NULL; - - PHY_GetActiveEnvironment()->setDebugMode(debugMode); - Py_RETURN_NONE; -} -#endif - - -static PyObject *gPyGetPhysicsTicRate(PyObject *) -{ - return PyFloat_FromDouble(PHY_GetActiveEnvironment()->GetFixedTimeStep()); -} - -static PyObject *gPySetAnimRecordFrame(PyObject *, PyObject *args) -{ - int anim_record_frame; - - if (!PyArg_ParseTuple(args, "i:setAnimRecordFrame", &anim_record_frame)) - return NULL; - - if (anim_record_frame < 0 && (U.flag & USER_NONEGFRAMES)) { - PyErr_Format(PyExc_ValueError, "Frame number must be non-negative (was %i).", anim_record_frame); - return NULL; - } - - gp_KetsjiEngine->setAnimRecordFrame(anim_record_frame); - Py_RETURN_NONE; -} - -static PyObject *gPyGetAnimRecordFrame(PyObject *) -{ - return PyLong_FromLong(gp_KetsjiEngine->getAnimRecordFrame()); -} - -static PyObject *gPyGetAverageFrameRate(PyObject *) -{ - return PyFloat_FromDouble(KX_KetsjiEngine::GetAverageFrameRate()); -} - -static PyObject *gPyGetUseExternalClock(PyObject *) -{ - return PyBool_FromLong(gp_KetsjiEngine->GetUseExternalClock()); -} - -static PyObject *gPySetUseExternalClock(PyObject *, PyObject *args) -{ - bool bUseExternalClock; - - if (!PyArg_ParseTuple(args, "p:setUseExternalClock", &bUseExternalClock)) - return NULL; - - gp_KetsjiEngine->SetUseExternalClock(bUseExternalClock); - Py_RETURN_NONE; -} - -static PyObject *gPyGetClockTime(PyObject *) -{ - return PyFloat_FromDouble(gp_KetsjiEngine->GetClockTime()); -} - -static PyObject *gPySetClockTime(PyObject *, PyObject *args) -{ - double externalClockTime; - - if (!PyArg_ParseTuple(args, "d:setClockTime", &externalClockTime)) - return NULL; - - gp_KetsjiEngine->SetClockTime(externalClockTime); - Py_RETURN_NONE; -} - -static PyObject *gPyGetFrameTime(PyObject *) -{ - return PyFloat_FromDouble(gp_KetsjiEngine->GetFrameTime()); -} - -static PyObject *gPyGetRealTime(PyObject *) -{ - return PyFloat_FromDouble(gp_KetsjiEngine->GetRealTime()); -} - -static PyObject *gPyGetTimeScale(PyObject *) -{ - return PyFloat_FromDouble(gp_KetsjiEngine->GetTimeScale()); -} - -static PyObject *gPySetTimeScale(PyObject *, PyObject *args) -{ - double time_scale; - - if (!PyArg_ParseTuple(args, "d:setTimeScale", &time_scale)) - return NULL; - - gp_KetsjiEngine->SetTimeScale(time_scale); - Py_RETURN_NONE; -} - -static PyObject *gPyGetBlendFileList(PyObject *, PyObject *args) -{ - char cpath[sizeof(gp_GamePythonPath)]; - char *searchpath = NULL; - PyObject *list, *value; - - DIR *dp; - struct dirent *dirp; - - if (!PyArg_ParseTuple(args, "|s:getBlendFileList", &searchpath)) - return NULL; - - list = PyList_New(0); - - if (searchpath) { - BLI_strncpy(cpath, searchpath, FILE_MAX); - BLI_path_abs(cpath, gp_GamePythonPath); - } else { - /* Get the dir only */ - BLI_split_dir_part(gp_GamePythonPath, cpath, sizeof(cpath)); - } - - if ((dp = opendir(cpath)) == NULL) { - /* todo, show the errno, this shouldnt happen anyway if the blendfile is readable */ - fprintf(stderr, "Could not read directory (%s) failed, code %d (%s)\n", cpath, errno, strerror(errno)); - return list; - } - - while ((dirp = readdir(dp)) != NULL) { - if (BLI_testextensie(dirp->d_name, ".blend")) { - value = PyC_UnicodeFromByte(dirp->d_name); - PyList_Append(list, value); - Py_DECREF(value); - } - } - - closedir(dp); - return list; -} - -PyDoc_STRVAR(gPyAddScene_doc, -"addScene(name, [overlay])\n" -"Adds a scene to the game engine.\n" -" name = Name of the scene\n" -" overlay = Overlay or underlay" -); -static PyObject *gPyAddScene(PyObject *, PyObject *args) -{ - char* name; - int overlay = 1; - - if (!PyArg_ParseTuple(args, "s|i:addScene", &name , &overlay)) - return NULL; - - gp_KetsjiEngine->ConvertAndAddScene(name, (overlay != 0)); - - Py_RETURN_NONE; -} - -PyDoc_STRVAR(gPyGetCurrentScene_doc, -"getCurrentScene()\n" -"Gets a reference to the current scene." -); -static PyObject *gPyGetCurrentScene(PyObject *self) -{ - return gp_KetsjiScene->GetProxy(); -} - -PyDoc_STRVAR(gPyGetSceneList_doc, -"getSceneList()\n" -"Return a list of converted scenes." -); -static PyObject *gPyGetSceneList(PyObject *self) -{ - KX_KetsjiEngine* m_engine = KX_GetActiveEngine(); - PyObject *list; - KX_SceneList* scenes = m_engine->CurrentScenes(); - int numScenes = scenes->size(); - int i; - - list = PyList_New(numScenes); - - for (i=0;i<numScenes;i++) - { - KX_Scene* scene = scenes->at(i); - PyList_SET_ITEM(list, i, scene->GetProxy()); - } - - return list; -} - -static PyObject *pyPrintStats(PyObject *,PyObject *,PyObject *) -{ - gp_KetsjiScene->GetSceneConverter()->PrintStats(); - Py_RETURN_NONE; -} - -static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *) -{ - if (gp_Rasterizer) - gp_Rasterizer->PrintHardwareInfo(); - else - printf("Warning: no rasterizer detected for PrintGLInfo!\n"); - - Py_RETURN_NONE; -} - -static PyObject *gLibLoad(PyObject *, PyObject *args, PyObject *kwds) -{ - KX_Scene *kx_scene= gp_KetsjiScene; - char *path; - char *group; - Py_buffer py_buffer; - py_buffer.buf = NULL; - char *err_str= NULL; - KX_LibLoadStatus *status = NULL; - - short options=0; - int load_actions=0, verbose=0, load_scripts=1, async=0; - - static const char *kwlist[] = {"path", "group", "buffer", "load_actions", "verbose", "load_scripts", "async", NULL}; - - if (!PyArg_ParseTupleAndKeywords(args, kwds, "ss|y*iiIi:LibLoad", const_cast<char**>(kwlist), - &path, &group, &py_buffer, &load_actions, &verbose, &load_scripts, &async)) - return NULL; - - /* setup options */ - if (load_actions != 0) - options |= KX_BlenderSceneConverter::LIB_LOAD_LOAD_ACTIONS; - if (verbose != 0) - options |= KX_BlenderSceneConverter::LIB_LOAD_VERBOSE; - if (load_scripts != 0) - options |= KX_BlenderSceneConverter::LIB_LOAD_LOAD_SCRIPTS; - if (async != 0) - options |= KX_BlenderSceneConverter::LIB_LOAD_ASYNC; - - if (!py_buffer.buf) - { - char abs_path[FILE_MAX]; - // Make the path absolute - BLI_strncpy(abs_path, path, sizeof(abs_path)); - BLI_path_abs(abs_path, gp_GamePythonPath); - - if ((status=kx_scene->GetSceneConverter()->LinkBlendFilePath(abs_path, group, kx_scene, &err_str, options))) { - return status->GetProxy(); - } - } - else - { - - if ((status=kx_scene->GetSceneConverter()->LinkBlendFileMemory(py_buffer.buf, py_buffer.len, path, group, kx_scene, &err_str, options))) { - PyBuffer_Release(&py_buffer); - return status->GetProxy(); - } - - PyBuffer_Release(&py_buffer); - } - - if (err_str) { - PyErr_SetString(PyExc_ValueError, err_str); - return NULL; - } - - Py_RETURN_FALSE; -} - -static PyObject *gLibNew(PyObject *, PyObject *args) -{ - KX_Scene *kx_scene= gp_KetsjiScene; - char *path; - char *group; - const char *name; - PyObject *names; - int idcode; - - if (!PyArg_ParseTuple(args,"ssO!:LibNew",&path, &group, &PyList_Type, &names)) - return NULL; - - if (kx_scene->GetSceneConverter()->GetMainDynamicPath(path)) - { - PyErr_SetString(PyExc_KeyError, "the name of the path given exists"); - return NULL; - } - - idcode= BKE_idcode_from_name(group); - if (idcode==0) { - PyErr_Format(PyExc_ValueError, "invalid group given \"%s\"", group); - return NULL; - } - - Main *maggie=BKE_main_new(); - kx_scene->GetSceneConverter()->GetMainDynamic().push_back(maggie); - strncpy(maggie->name, path, sizeof(maggie->name)-1); - - /* Copy the object into main */ - if (idcode==ID_ME) { - PyObject *ret= PyList_New(0); - PyObject *item; - for (Py_ssize_t i= 0; i < PyList_GET_SIZE(names); i++) { - name= _PyUnicode_AsString(PyList_GET_ITEM(names, i)); - if (name) { - RAS_MeshObject *meshobj= kx_scene->GetSceneConverter()->ConvertMeshSpecial(kx_scene, maggie, name); - if (meshobj) { - KX_MeshProxy* meshproxy = new KX_MeshProxy(meshobj); - item= meshproxy->NewProxy(true); - PyList_Append(ret, item); - Py_DECREF(item); - } - } - else { - PyErr_Clear(); /* wasnt a string, ignore for now */ - } - } - - return ret; - } - else { - PyErr_Format(PyExc_ValueError, "only \"Mesh\" group currently supported"); - return NULL; - } - - Py_RETURN_NONE; -} - -static PyObject *gLibFree(PyObject *, PyObject *args) -{ - KX_Scene *kx_scene= gp_KetsjiScene; - char *path; - - if (!PyArg_ParseTuple(args,"s:LibFree",&path)) - return NULL; - - if (kx_scene->GetSceneConverter()->FreeBlendFile(path)) - { - Py_RETURN_TRUE; - } - else { - Py_RETURN_FALSE; - } -} - -static PyObject *gLibList(PyObject *, PyObject *args) -{ - vector<Main*> &dynMaggie = gp_KetsjiScene->GetSceneConverter()->GetMainDynamic(); - int i= 0; - PyObject *list= PyList_New(dynMaggie.size()); - - for (vector<Main*>::iterator it=dynMaggie.begin(); !(it==dynMaggie.end()); it++) - { - PyList_SET_ITEM(list, i++, PyUnicode_FromString( (*it)->name) ); - } - - return list; -} - -struct PyNextFrameState pynextframestate; -static PyObject *gPyNextFrame(PyObject *) -{ - if (pynextframestate.func == NULL) Py_RETURN_NONE; - if (pynextframestate.state == NULL) Py_RETURN_NONE; //should never happen; raise exception instead? - - if (pynextframestate.func(pynextframestate.state)) //nonzero = stop - { - Py_RETURN_TRUE; - } - else // 0 = go on - { - Py_RETURN_FALSE; - } -} - - -static struct PyMethodDef game_methods[] = { - {"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (const char *)gPyExpandPath_doc}, - {"startGame", (PyCFunction)gPyStartGame, METH_VARARGS, (const char *)gPyStartGame_doc}, - {"endGame", (PyCFunction)gPyEndGame, METH_NOARGS, (const char *)gPyEndGame_doc}, - {"restartGame", (PyCFunction)gPyRestartGame, METH_NOARGS, (const char *)gPyRestartGame_doc}, - {"saveGlobalDict", (PyCFunction)gPySaveGlobalDict, METH_NOARGS, (const char *)gPySaveGlobalDict_doc}, - {"loadGlobalDict", (PyCFunction)gPyLoadGlobalDict, METH_NOARGS, (const char *)gPyLoadGlobalDict_doc}, - {"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (const char *)gPySendMessage_doc}, - {"getCurrentController", (PyCFunction) SCA_PythonController::sPyGetCurrentController, METH_NOARGS, SCA_PythonController::sPyGetCurrentController__doc__}, - {"getCurrentScene", (PyCFunction) gPyGetCurrentScene, METH_NOARGS, gPyGetCurrentScene_doc}, - {"getSceneList", (PyCFunction) gPyGetSceneList, METH_NOARGS, (const char *)gPyGetSceneList_doc}, - {"addScene", (PyCFunction)gPyAddScene, METH_VARARGS, (const char *)gPyAddScene_doc}, - {"getRandomFloat",(PyCFunction) gPyGetRandomFloat, METH_NOARGS, (const char *)gPyGetRandomFloat_doc}, - {"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"}, - {"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char *)"get audio spectrum"}, - {"getMaxLogicFrame", (PyCFunction) gPyGetMaxLogicFrame, METH_NOARGS, (const char *)"Gets the max number of logic frame per render frame"}, - {"setMaxLogicFrame", (PyCFunction) gPySetMaxLogicFrame, METH_VARARGS, (const char *)"Sets the max number of logic frame per render frame"}, - {"getMaxPhysicsFrame", (PyCFunction) gPyGetMaxPhysicsFrame, METH_NOARGS, (const char *)"Gets the max number of physics frame per render frame"}, - {"setMaxPhysicsFrame", (PyCFunction) gPySetMaxPhysicsFrame, METH_VARARGS, (const char *)"Sets the max number of physics farme per render frame"}, - {"getLogicTicRate", (PyCFunction) gPyGetLogicTicRate, METH_NOARGS, (const char *)"Gets the logic tic rate"}, - {"setLogicTicRate", (PyCFunction) gPySetLogicTicRate, METH_VARARGS, (const char *)"Sets the logic tic rate"}, - {"getPhysicsTicRate", (PyCFunction) gPyGetPhysicsTicRate, METH_NOARGS, (const char *)"Gets the physics tic rate"}, - {"setPhysicsTicRate", (PyCFunction) gPySetPhysicsTicRate, METH_VARARGS, (const char *)"Sets the physics tic rate"}, - {"getAnimRecordFrame", (PyCFunction) gPyGetAnimRecordFrame, METH_NOARGS, (const char *)"Gets the current frame number used for animation recording"}, - {"setAnimRecordFrame", (PyCFunction) gPySetAnimRecordFrame, METH_VARARGS, (const char *)"Sets the current frame number used for animation recording"}, - {"getExitKey", (PyCFunction) gPyGetExitKey, METH_NOARGS, (const char *)"Gets the key used to exit the game engine"}, - {"setExitKey", (PyCFunction) gPySetExitKey, METH_VARARGS, (const char *)"Sets the key used to exit the game engine"}, - {"setRender", (PyCFunction) gPySetRender, METH_VARARGS, (const char *)"Set the global render flag"}, - {"getRender", (PyCFunction) gPyGetRender, METH_NOARGS, (const char *)"get the global render flag value"}, - {"getUseExternalClock", (PyCFunction) gPyGetUseExternalClock, METH_NOARGS, (const char *)"Get if we use the time provided by an external clock"}, - {"setUseExternalClock", (PyCFunction) gPySetUseExternalClock, METH_VARARGS, (const char *)"Set if we use the time provided by an external clock"}, - {"getClockTime", (PyCFunction) gPyGetClockTime, METH_NOARGS, (const char *)"Get the last BGE render time. " - "The BGE render time is the simulated time corresponding to the next scene that will be renderered"}, - {"setClockTime", (PyCFunction) gPySetClockTime, METH_VARARGS, (const char *)"Set the BGE render time. " - "The BGE render time is the simulated time corresponding to the next scene that will be rendered"}, - {"getFrameTime", (PyCFunction) gPyGetFrameTime, METH_NOARGS, (const char *)"Get the BGE last frametime. " - "The BGE frame time is the simulated time corresponding to the last call of the logic system"}, - {"getRealTime", (PyCFunction) gPyGetRealTime, METH_NOARGS, (const char *)"Get the real system time. " - "The real-time corresponds to the system time" }, - {"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (const char *)"Gets the estimated average frame rate"}, - {"getTimeScale", (PyCFunction) gPyGetTimeScale, METH_NOARGS, (const char *)"Get the time multiplier"}, - {"setTimeScale", (PyCFunction) gPySetTimeScale, METH_VARARGS, (const char *)"Set the time multiplier"}, - {"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (const char *)"Gets a list of blend files in the same directory as the current blend file"}, - {"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (const char *)"Prints GL Extension Info"}, - {"PrintMemInfo", (PyCFunction)pyPrintStats, METH_NOARGS, (const char *)"Print engine statistics"}, - {"NextFrame", (PyCFunction)gPyNextFrame, METH_NOARGS, (const char *)"Render next frame (if Python has control)"}, - {"getProfileInfo", (PyCFunction)gPyGetProfileInfo, METH_NOARGS, gPyGetProfileInfo_doc}, - /* library functions */ - {"LibLoad", (PyCFunction)gLibLoad, METH_VARARGS|METH_KEYWORDS, (const char *)""}, - {"LibNew", (PyCFunction)gLibNew, METH_VARARGS, (const char *)""}, - {"LibFree", (PyCFunction)gLibFree, METH_VARARGS, (const char *)""}, - {"LibList", (PyCFunction)gLibList, METH_VARARGS, (const char *)""}, - - {NULL, (PyCFunction) NULL, 0, NULL } -}; - -static PyObject *gPyGetWindowHeight(PyObject *, PyObject *args) -{ - return PyLong_FromLong((gp_Canvas ? gp_Canvas->GetHeight() : 0)); -} - - - -static PyObject *gPyGetWindowWidth(PyObject *, PyObject *args) -{ - return PyLong_FromLong((gp_Canvas ? gp_Canvas->GetWidth() : 0)); -} - - - -// temporarility visibility thing, will be moved to rasterizer/renderer later -bool gUseVisibilityTemp = false; - -static PyObject *gPyEnableVisibility(PyObject *, PyObject *args) -{ - int visible; - if (!PyArg_ParseTuple(args,"i:enableVisibility",&visible)) - return NULL; - - gUseVisibilityTemp = (visible != 0); - Py_RETURN_NONE; -} - - - -static PyObject *gPyShowMouse(PyObject *, PyObject *args) -{ - int visible; - if (!PyArg_ParseTuple(args,"i:showMouse",&visible)) - return NULL; - - if (visible) - { - if (gp_Canvas) - gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL); - } else - { - if (gp_Canvas) - gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_INVISIBLE); - } - - Py_RETURN_NONE; -} - - - -static PyObject *gPySetMousePosition(PyObject *, PyObject *args) -{ - int x,y; - if (!PyArg_ParseTuple(args,"ii:setMousePosition",&x,&y)) - return NULL; - - if (gp_Canvas) - gp_Canvas->SetMousePosition(x,y); - - Py_RETURN_NONE; -} - -static PyObject *gPySetEyeSeparation(PyObject *, PyObject *args) -{ - float sep; - if (!PyArg_ParseTuple(args, "f:setEyeSeparation", &sep)) - return NULL; - - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setEyeSeparation(float), Rasterizer not available"); - return NULL; - } - - gp_Rasterizer->SetEyeSeparation(sep); - - Py_RETURN_NONE; -} - -static PyObject *gPyGetEyeSeparation(PyObject *) -{ - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getEyeSeparation(), Rasterizer not available"); - return NULL; - } - - return PyFloat_FromDouble(gp_Rasterizer->GetEyeSeparation()); -} - -static PyObject *gPySetFocalLength(PyObject *, PyObject *args) -{ - float focus; - if (!PyArg_ParseTuple(args, "f:setFocalLength", &focus)) - return NULL; - - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setFocalLength(float), Rasterizer not available"); - return NULL; - } - - gp_Rasterizer->SetFocalLength(focus); - - Py_RETURN_NONE; -} - -static PyObject *gPyGetFocalLength(PyObject *, PyObject *, PyObject *) -{ - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getFocalLength(), Rasterizer not available"); - return NULL; - } - - return PyFloat_FromDouble(gp_Rasterizer->GetFocalLength()); - - Py_RETURN_NONE; -} - -static PyObject *gPyGetStereoEye(PyObject *, PyObject *, PyObject *) -{ - int flag = RAS_IRasterizer::RAS_STEREO_LEFTEYE; - - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getStereoEye(), Rasterizer not available"); - return NULL; - } - - if (gp_Rasterizer->Stereo()) - flag = gp_Rasterizer->GetEye(); - - return PyLong_FromLong(flag); -} - -static PyObject *gPySetBackgroundColor(PyObject *, PyObject *value) -{ - MT_Vector4 vec; - if (!PyVecTo(value, vec)) - return NULL; - - KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo(); - if (!wi->hasWorld()) { - PyErr_SetString(PyExc_RuntimeError, "bge.render.SetBackgroundColor(color), World not available"); - return NULL; - } - - ShowDeprecationWarning("setBackgroundColor()", "KX_WorldInfo.background_color"); - wi->setBackColor((float)vec[0], (float)vec[1], (float)vec[2]); - - Py_RETURN_NONE; -} - -static PyObject *gPyMakeScreenshot(PyObject *, PyObject *args) -{ - char* filename; - if (!PyArg_ParseTuple(args,"s:makeScreenshot",&filename)) - return NULL; - - if (gp_Canvas) - { - gp_Canvas->MakeScreenShot(filename); - } - - Py_RETURN_NONE; -} - -static PyObject *gPyEnableMotionBlur(PyObject *, PyObject *args) -{ - float motionblurvalue; - if (!PyArg_ParseTuple(args,"f:enableMotionBlur",&motionblurvalue)) - return NULL; - - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.enableMotionBlur(float), Rasterizer not available"); - return NULL; - } - - gp_Rasterizer->EnableMotionBlur(motionblurvalue); - - Py_RETURN_NONE; -} - -static PyObject *gPyDisableMotionBlur(PyObject *) -{ - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.disableMotionBlur(), Rasterizer not available"); - return NULL; - } - - gp_Rasterizer->DisableMotionBlur(); - - Py_RETURN_NONE; -} - -static int getGLSLSettingFlag(const char *setting) -{ - if (strcmp(setting, "lights") == 0) - return GAME_GLSL_NO_LIGHTS; - else if (strcmp(setting, "shaders") == 0) - return GAME_GLSL_NO_SHADERS; - else if (strcmp(setting, "shadows") == 0) - return GAME_GLSL_NO_SHADOWS; - else if (strcmp(setting, "ramps") == 0) - return GAME_GLSL_NO_RAMPS; - else if (strcmp(setting, "nodes") == 0) - return GAME_GLSL_NO_NODES; - else if (strcmp(setting, "extra_textures") == 0) - return GAME_GLSL_NO_EXTRA_TEX; - else - return -1; -} - -static PyObject *gPySetGLSLMaterialSetting(PyObject *, - PyObject *args, - PyObject *) -{ - GlobalSettings *gs= gp_KetsjiEngine->GetGlobalSettings(); - char *setting; - int enable, flag, sceneflag; - - if (!PyArg_ParseTuple(args,"si:setGLSLMaterialSetting",&setting,&enable)) - return NULL; - - flag = getGLSLSettingFlag(setting); - - if (flag == -1) { - PyErr_SetString(PyExc_ValueError, "Rasterizer.setGLSLMaterialSetting(string): glsl setting is not known"); - return NULL; - } - - sceneflag= gs->glslflag; - - if (enable) - gs->glslflag &= ~flag; - else - gs->glslflag |= flag; - - /* display lists and GLSL materials need to be remade */ - if (sceneflag != gs->glslflag) { - GPU_materials_free(); - if (gp_KetsjiEngine) { - KX_SceneList *scenes = gp_KetsjiEngine->CurrentScenes(); - KX_SceneList::iterator it; - - for (it=scenes->begin(); it!=scenes->end(); it++) { - // temporarily store the glsl settings in the scene for the GLSL materials - (*it)->GetBlenderScene()->gm.flag = gs->glslflag; - if ((*it)->GetBucketManager()) { - (*it)->GetBucketManager()->ReleaseDisplayLists(); - (*it)->GetBucketManager()->ReleaseMaterials(); - } - } - } - } - - Py_RETURN_NONE; -} - -static PyObject *gPyGetGLSLMaterialSetting(PyObject *, - PyObject *args, - PyObject *) -{ - GlobalSettings *gs= gp_KetsjiEngine->GetGlobalSettings(); - char *setting; - int enabled = 0, flag; - - if (!PyArg_ParseTuple(args,"s:getGLSLMaterialSetting",&setting)) - return NULL; - - flag = getGLSLSettingFlag(setting); - - if (flag == -1) { - PyErr_SetString(PyExc_ValueError, "Rasterizer.getGLSLMaterialSetting(string): glsl setting is not known"); - return NULL; - } - - enabled = ((gs->glslflag & flag) != 0); - return PyLong_FromLong(enabled); -} - -#define KX_BLENDER_MULTITEX_MATERIAL 1 -#define KX_BLENDER_GLSL_MATERIAL 2 - -static PyObject *gPySetMaterialType(PyObject *, - PyObject *args, - PyObject *) -{ - GlobalSettings *gs= gp_KetsjiEngine->GetGlobalSettings(); - int type; - - if (!PyArg_ParseTuple(args,"i:setMaterialType",&type)) - return NULL; - - if (type == KX_BLENDER_GLSL_MATERIAL) - gs->matmode= GAME_MAT_GLSL; - else if (type == KX_BLENDER_MULTITEX_MATERIAL) - gs->matmode= GAME_MAT_MULTITEX; - else { - PyErr_SetString(PyExc_ValueError, "Rasterizer.setMaterialType(int): material type is not known"); - return NULL; - } - - Py_RETURN_NONE; -} - -static PyObject *gPyGetMaterialType(PyObject *) -{ - GlobalSettings *gs= gp_KetsjiEngine->GetGlobalSettings(); - int flag; - - if (gs->matmode == GAME_MAT_GLSL) - flag = KX_BLENDER_GLSL_MATERIAL; - else - flag = KX_BLENDER_MULTITEX_MATERIAL; - - return PyLong_FromLong(flag); -} - -static PyObject *gPySetAnisotropicFiltering(PyObject *, PyObject *args) -{ - short level; - - if (!PyArg_ParseTuple(args, "h:setAnisotropicFiltering", &level)) - return NULL; - - if (level != 1 && level != 2 && level != 4 && level != 8 && level != 16) { - PyErr_SetString(PyExc_ValueError, "Rasterizer.setAnisotropicFiltering(level): Expected value of 1, 2, 4, 8, or 16 for value"); - return NULL; - } - - gp_Rasterizer->SetAnisotropicFiltering(level); - - Py_RETURN_NONE; -} - -static PyObject *gPyGetAnisotropicFiltering(PyObject *, PyObject *args) -{ - return PyLong_FromLong(gp_Rasterizer->GetAnisotropicFiltering()); -} - -static PyObject *gPyDrawLine(PyObject *, PyObject *args) -{ - PyObject *ob_from; - PyObject *ob_to; - PyObject *ob_color; - - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.drawLine(obFrom, obTo, color): Rasterizer not available"); - return NULL; - } - - if (!PyArg_ParseTuple(args,"OOO:drawLine",&ob_from,&ob_to,&ob_color)) - return NULL; - - MT_Vector3 from; - MT_Vector3 to; - MT_Vector3 color; - if (!PyVecTo(ob_from, from)) - return NULL; - if (!PyVecTo(ob_to, to)) - return NULL; - if (!PyVecTo(ob_color, color)) - return NULL; - - gp_Rasterizer->DrawDebugLine(gp_KetsjiScene, from, to, color); - - Py_RETURN_NONE; -} - -static PyObject *gPySetWindowSize(PyObject *, PyObject *args) -{ - int width, height; - if (!PyArg_ParseTuple(args, "ii:resize", &width, &height)) - return NULL; - - gp_Canvas->ResizeWindow(width, height); - Py_RETURN_NONE; -} - -static PyObject *gPySetFullScreen(PyObject *, PyObject *value) -{ - gp_Canvas->SetFullScreen(PyObject_IsTrue(value)); - Py_RETURN_NONE; -} - -static PyObject *gPyGetFullScreen(PyObject *) -{ - return PyBool_FromLong(gp_Canvas->GetFullScreen()); -} - -static PyObject *gPySetMipmapping(PyObject *, PyObject *args) -{ - int val = 0; - - if (!PyArg_ParseTuple(args, "i:setMipmapping", &val)) - return NULL; - - if (val < 0 || val > RAS_IRasterizer::RAS_MIPMAP_MAX) { - PyErr_SetString(PyExc_ValueError, "Rasterizer.setMipmapping(val): invalid mipmaping option"); - return NULL; - } - - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMipmapping(val): Rasterizer not available"); - return NULL; - } - - gp_Rasterizer->SetMipmapping((RAS_IRasterizer::MipmapOption)val); - Py_RETURN_NONE; -} - -static PyObject *gPyGetMipmapping(PyObject *) -{ - if (!gp_Rasterizer) { - PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getMipmapping(): Rasterizer not available"); - return NULL; - } - return PyLong_FromLong(gp_Rasterizer->GetMipmapping()); -} - -static PyObject *gPySetVsync(PyObject *, PyObject *args) -{ - int interval; - - if (!PyArg_ParseTuple(args, "i:setVsync", &interval)) - return NULL; - - if (interval < 0 || interval > VSYNC_ADAPTIVE) { - PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE"); - return NULL; - } - - if (interval == VSYNC_ADAPTIVE) - interval = -1; - gp_Canvas->SetSwapInterval((interval == VSYNC_ON) ? 1 : 0); - Py_RETURN_NONE; -} - -static PyObject *gPyGetVsync(PyObject *) -{ - int interval = 0; - gp_Canvas->GetSwapInterval(interval); - return PyLong_FromLong(interval); -} - -static PyObject *gPyShowFramerate(PyObject *, PyObject *args) -{ - int visible; - if (!PyArg_ParseTuple(args,"i:showFramerate",&visible)) - return NULL; - - if (visible && gp_KetsjiEngine) - gp_KetsjiEngine->SetShowFramerate(true); - else - gp_KetsjiEngine->SetShowFramerate(false); - - Py_RETURN_NONE; -} - -static PyObject *gPyShowProfile(PyObject *, PyObject *args) -{ - int visible; - if (!PyArg_ParseTuple(args,"i:showProfile",&visible)) - return NULL; - - if (visible && gp_KetsjiEngine) - gp_KetsjiEngine->SetShowProfile(true); - else - gp_KetsjiEngine->SetShowProfile(false); - - Py_RETURN_NONE; -} - -static PyObject *gPyShowProperties(PyObject *, PyObject *args) -{ - int visible; - if (!PyArg_ParseTuple(args,"i:showProperties",&visible)) - return NULL; - - if (visible && gp_KetsjiEngine) - gp_KetsjiEngine->SetShowProperties(true); - else - gp_KetsjiEngine->SetShowProperties(false); - - Py_RETURN_NONE; -} - -static PyObject *gPyAutoDebugList(PyObject *, PyObject *args) -{ - int add; - if (!PyArg_ParseTuple(args,"i:autoAddProperties",&add)) - return NULL; - - if (add && gp_KetsjiEngine) - gp_KetsjiEngine->SetAutoAddDebugProperties(true); - else - gp_KetsjiEngine->SetAutoAddDebugProperties(false); - - Py_RETURN_NONE; -} - -static PyObject *gPyClearDebugList(PyObject *) -{ - if (gp_KetsjiScene) - gp_KetsjiScene->RemoveAllDebugProperties(); - - Py_RETURN_NONE; -} - -static PyObject *gPyGetDisplayDimensions(PyObject *) -{ - PyObject *result; - int width, height; - - gp_Canvas->GetDisplayDimensions(width, height); - - result = PyTuple_New(2); - PyTuple_SET_ITEMS(result, - PyLong_FromLong(width), - PyLong_FromLong(height)); - - return result; -} - - -/* python wrapper around RAS_IOffScreen - * Should eventually gets its own file - */ - -static void PyRASOffScreen__tp_dealloc(PyRASOffScreen *self) -{ - if (self->ofs) - delete self->ofs; - Py_TYPE(self)->tp_free((PyObject *)self); -} - -PyDoc_STRVAR(py_RASOffScreen_doc, -"RASOffscreen(width, height) -> new GPU Offscreen object" -"initialized to hold a framebuffer object of ``width`` x ``height``.\n" -"" -); - -PyDoc_STRVAR(RASOffScreen_width_doc, "Offscreen buffer width.\n\n:type: integer"); -static PyObject *RASOffScreen_width_get(PyRASOffScreen *self, void *UNUSED(type)) -{ - return PyLong_FromLong(self->ofs->GetWidth()); -} - -PyDoc_STRVAR(RASOffScreen_height_doc, "Offscreen buffer height.\n\n:type: GLsizei"); -static PyObject *RASOffScreen_height_get(PyRASOffScreen *self, void *UNUSED(type)) -{ - return PyLong_FromLong(self->ofs->GetHeight()); -} - -PyDoc_STRVAR(RASOffScreen_color_doc, "Offscreen buffer texture object (if target is RAS_OFS_RENDER_TEXTURE).\n\n:type: GLuint"); -static PyObject *RASOffScreen_color_get(PyRASOffScreen *self, void *UNUSED(type)) -{ - return PyLong_FromLong(self->ofs->GetColor()); -} - -static PyGetSetDef RASOffScreen_getseters[] = { - {(char *)"width", (getter)RASOffScreen_width_get, (setter)NULL, RASOffScreen_width_doc, NULL}, - {(char *)"height", (getter)RASOffScreen_height_get, (setter)NULL, RASOffScreen_height_doc, NULL}, - {(char *)"color", (getter)RASOffScreen_color_get, (setter)NULL, RASOffScreen_color_doc, NULL}, - {NULL, NULL, NULL, NULL, NULL} /* Sentinel */ -}; - -static int PyRASOffScreen__tp_init(PyRASOffScreen *self, PyObject *args, PyObject *kwargs) -{ - int width, height, samples, target; - const char *keywords[] = {"width", "height", "samples", "target", NULL}; - - samples = 0; - target = RAS_IOffScreen::RAS_OFS_RENDER_BUFFER; - if (!PyArg_ParseTupleAndKeywords(args, kwargs, "ii|ii:RASOffscreen", (char **)keywords, &width, &height, &samples, &target)) { - return -1; - } - - if (width <= 0) { - PyErr_SetString(PyExc_ValueError, "negative 'width' given"); - return -1; - } - - if (height <= 0) { - PyErr_SetString(PyExc_ValueError, "negative 'height' given"); - return -1; - } - - if (samples < 0) { - PyErr_SetString(PyExc_ValueError, "negative 'samples' given"); - return -1; - } - - if (target != RAS_IOffScreen::RAS_OFS_RENDER_BUFFER && target != RAS_IOffScreen::RAS_OFS_RENDER_TEXTURE) - { - PyErr_SetString(PyExc_ValueError, "invalid 'target' given, can only be RAS_OFS_RENDER_BUFFER or RAS_OFS_RENDER_TEXTURE"); - return -1; - } - if (!gp_Rasterizer) - { - PyErr_SetString(PyExc_SystemError, "no rasterizer"); - return -1; - } - self->ofs = gp_Rasterizer->CreateOffScreen(width, height, samples, target); - if (!self->ofs) { - PyErr_SetString(PyExc_SystemError, "creation failed"); - return -1; - } - return 0; -} - -PyTypeObject PyRASOffScreen_Type = { - PyVarObject_HEAD_INIT(NULL, 0) - "RASOffScreen", /* tp_name */ - sizeof(PyRASOffScreen), /* tp_basicsize */ - 0, /* tp_itemsize */ - /* methods */ - (destructor)PyRASOffScreen__tp_dealloc, /* tp_dealloc */ - NULL, /* tp_print */ - NULL, /* tp_getattr */ - NULL, /* tp_setattr */ - NULL, /* tp_compare */ - NULL, /* tp_repr */ - NULL, /* tp_as_number */ - NULL, /* tp_as_sequence */ - NULL, /* tp_as_mapping */ - NULL, /* tp_hash */ - NULL, /* tp_call */ - NULL, /* tp_str */ - NULL, /* tp_getattro */ - NULL, /* tp_setattro */ - NULL, /* tp_as_buffer */ - Py_TPFLAGS_DEFAULT, /* tp_flags */ - py_RASOffScreen_doc, /* Documentation string */ - NULL, /* tp_traverse */ - NULL, /* tp_clear */ - NULL, /* tp_richcompare */ - 0, /* tp_weaklistoffset */ - NULL, /* tp_iter */ - NULL, /* tp_iternext */ - NULL, /* tp_methods */ - NULL, /* tp_members */ - RASOffScreen_getseters, /* tp_getset */ - NULL, /* tp_base */ - NULL, /* tp_dict */ - NULL, /* tp_descr_get */ - NULL, /* tp_descr_set */ - 0, /* tp_dictoffset */ - (initproc)PyRASOffScreen__tp_init, /* tp_init */ - (allocfunc)PyType_GenericAlloc, /* tp_alloc */ - (newfunc)PyType_GenericNew, /* tp_new */ - (freefunc)0, /* tp_free */ - NULL, /* tp_is_gc */ - NULL, /* tp_bases */ - NULL, /* tp_mro */ - NULL, /* tp_cache */ - NULL, /* tp_subclasses */ - NULL, /* tp_weaklist */ - (destructor) NULL /* tp_del */ -}; - - -static PyObject *gPyOffScreenCreate(PyObject *UNUSED(self), PyObject *args) -{ - int width; - int height; - int samples; - int target; - - samples = 0; - if (!PyArg_ParseTuple(args, "ii|ii:offScreenCreate", &width, &height, &samples, &target)) - return NULL; - - return PyObject_CallObject((PyObject *) &PyRASOffScreen_Type, args); -} - -PyDoc_STRVAR(Rasterizer_module_documentation, -"This is the Python API for the game engine of Rasterizer" -); - -static struct PyMethodDef rasterizer_methods[] = { - {"getWindowWidth",(PyCFunction) gPyGetWindowWidth, - METH_VARARGS, "getWindowWidth doc"}, - {"getWindowHeight",(PyCFunction) gPyGetWindowHeight, - METH_VARARGS, "getWindowHeight doc"}, - {"makeScreenshot",(PyCFunction)gPyMakeScreenshot, - METH_VARARGS, "make Screenshot doc"}, - {"enableVisibility",(PyCFunction) gPyEnableVisibility, - METH_VARARGS, "enableVisibility doc"}, - {"showMouse",(PyCFunction) gPyShowMouse, - METH_VARARGS, "showMouse(bool visible)"}, - {"setMousePosition",(PyCFunction) gPySetMousePosition, - METH_VARARGS, "setMousePosition(int x,int y)"}, - {"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"}, - {"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"}, - {"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"}, - - {"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"}, - {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"}, - {"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"}, - {"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"}, - {"getStereoEye", (PyCFunction) gPyGetStereoEye, METH_VARARGS, "get the current stereoscopy eye being rendered"}, - {"setMaterialMode",(PyCFunction) gPySetMaterialType, - METH_VARARGS, "set the material mode to use for OpenGL rendering"}, - {"getMaterialMode",(PyCFunction) gPyGetMaterialType, - METH_NOARGS, "get the material mode being used for OpenGL rendering"}, - {"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting, - METH_VARARGS, "set the state of a GLSL material setting"}, - {"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting, - METH_VARARGS, "get the state of a GLSL material setting"}, - {"setAnisotropicFiltering", (PyCFunction) gPySetAnisotropicFiltering, - METH_VARARGS, "set the anisotropic filtering level (must be one of 1, 2, 4, 8, 16)"}, - {"getAnisotropicFiltering", (PyCFunction) gPyGetAnisotropicFiltering, - METH_VARARGS, "get the anisotropic filtering level"}, - {"drawLine", (PyCFunction) gPyDrawLine, - METH_VARARGS, "draw a line on the screen"}, - {"setWindowSize", (PyCFunction) gPySetWindowSize, METH_VARARGS, ""}, - {"setFullScreen", (PyCFunction) gPySetFullScreen, METH_O, ""}, - {"getFullScreen", (PyCFunction) gPyGetFullScreen, METH_NOARGS, ""}, - {"getDisplayDimensions", (PyCFunction) gPyGetDisplayDimensions, METH_NOARGS, - "Get the actual dimensions, in pixels, of the physical display (e.g., the monitor)."}, - {"setMipmapping", (PyCFunction) gPySetMipmapping, METH_VARARGS, ""}, - {"getMipmapping", (PyCFunction) gPyGetMipmapping, METH_NOARGS, ""}, - {"setVsync", (PyCFunction) gPySetVsync, METH_VARARGS, ""}, - {"getVsync", (PyCFunction) gPyGetVsync, METH_NOARGS, ""}, - {"showFramerate",(PyCFunction) gPyShowFramerate, METH_VARARGS, "show or hide the framerate"}, - {"showProfile",(PyCFunction) gPyShowProfile, METH_VARARGS, "show or hide the profile"}, - {"showProperties",(PyCFunction) gPyShowProperties, METH_VARARGS, "show or hide the debug properties"}, - {"autoDebugList",(PyCFunction) gPyAutoDebugList, METH_VARARGS, "enable or disable auto adding debug properties to the debug list"}, - {"clearDebugList",(PyCFunction) gPyClearDebugList, METH_NOARGS, "clears the debug property list"}, - {"offScreenCreate", (PyCFunction) gPyOffScreenCreate, METH_VARARGS, "create an offscreen buffer object, arguments are width and height in pixels"}, - { NULL, (PyCFunction) NULL, 0, NULL } -}; - - - -PyDoc_STRVAR(GameLogic_module_documentation, -"This is the Python API for the game engine of bge.logic" -); - -static struct PyModuleDef GameLogic_module_def = { - {}, /* m_base */ - "GameLogic", /* m_name */ - GameLogic_module_documentation, /* m_doc */ - 0, /* m_size */ - game_methods, /* m_methods */ - 0, /* m_reload */ - 0, /* m_traverse */ - 0, /* m_clear */ - 0, /* m_free */ -}; - -PyMODINIT_FUNC initGameLogicPythonBinding() -{ - PyObject *m; - PyObject *d; - PyObject *item; /* temp PyObject *storage */ - - gUseVisibilityTemp=false; - - PyObjectPlus::ClearDeprecationWarning(); /* Not that nice to call here but makes sure warnings are reset between loading scenes */ - - m = PyModule_Create(&GameLogic_module_def); - PyDict_SetItemString(PySys_GetObject("modules"), GameLogic_module_def.m_name, m); - - - // Add some symbolic constants to the module - d = PyModule_GetDict(m); - - // can be overwritten later for gameEngine instances that can load new blend files and re-initialize this module - // for now its safe to make sure it exists for other areas such as the web plugin - - PyDict_SetItemString(d, "globalDict", item=PyDict_New()); Py_DECREF(item); - - // Add keyboard and mouse attributes to this module - MT_assert(!gp_PythonKeyboard); - gp_PythonKeyboard = new SCA_PythonKeyboard(gp_KetsjiEngine->GetKeyboardDevice()); - PyDict_SetItemString(d, "keyboard", gp_PythonKeyboard->NewProxy(true)); - - MT_assert(!gp_PythonMouse); - gp_PythonMouse = new SCA_PythonMouse(gp_KetsjiEngine->GetMouseDevice(), gp_Canvas); - PyDict_SetItemString(d, "mouse", gp_PythonMouse->NewProxy(true)); - - PyObject* joylist = PyList_New(JOYINDEX_MAX); - for (int i=0; i<JOYINDEX_MAX; ++i) { - SCA_Joystick *joy = SCA_Joystick::GetInstance(i); - PyObject *item; - - if (joy && joy->Connected()) { - gp_PythonJoysticks[i] = new SCA_PythonJoystick(joy); - item = gp_PythonJoysticks[i]->NewProxy(true); - } - else { - if (joy) { - joy->ReleaseInstance(); - } - item = Py_None; - } - - Py_INCREF(item); - PyList_SET_ITEM(joylist, i, item); - } - PyDict_SetItemString(d, "joysticks", joylist); - - ErrorObject = PyUnicode_FromString("GameLogic.error"); - PyDict_SetItemString(d, "error", ErrorObject); - Py_DECREF(ErrorObject); - - // XXXX Add constants here - /* To use logic bricks, we need some sort of constants. Here, we associate */ - /* constants and sumbolic names. Add them to dictionary d. */ - - /* 1. true and false: needed for everyone */ - KX_MACRO_addTypesToDict(d, KX_TRUE, SCA_ILogicBrick::KX_TRUE); - KX_MACRO_addTypesToDict(d, KX_FALSE, SCA_ILogicBrick::KX_FALSE); - - /* 2. Property sensor */ - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EQUAL, SCA_PropertySensor::KX_PROPSENSOR_EQUAL); - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_NOTEQUAL, SCA_PropertySensor::KX_PROPSENSOR_NOTEQUAL); - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_INTERVAL, SCA_PropertySensor::KX_PROPSENSOR_INTERVAL); - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_CHANGED, SCA_PropertySensor::KX_PROPSENSOR_CHANGED); - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION); - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_LESSTHAN, SCA_PropertySensor::KX_PROPSENSOR_LESSTHAN); - KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_GREATERTHAN, SCA_PropertySensor::KX_PROPSENSOR_GREATERTHAN); - - /* 3. Constraint actuator */ - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNX); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNY); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_FHNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNZ); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL); - KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH); - - /* 4. Random distribution types */ - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_CONST, SCA_RandomActuator::KX_RANDOMACT_BOOL_CONST); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_BOOL_UNIFORM); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_BERNOUILLI, SCA_RandomActuator::KX_RANDOMACT_BOOL_BERNOUILLI); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_CONST, SCA_RandomActuator::KX_RANDOMACT_INT_CONST); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_INT_UNIFORM); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_POISSON, SCA_RandomActuator::KX_RANDOMACT_INT_POISSON); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_CONST, SCA_RandomActuator::KX_RANDOMACT_FLOAT_CONST); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_FLOAT_UNIFORM); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NORMAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NORMAL); - KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL); - - /* 5. Sound actuator */ - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator::KX_SOUNDACT_LOOPEND); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP); - - /* 6. Action actuator */ - KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PLAY, ACT_ACTION_PLAY); - KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PINGPONG, ACT_ACTION_PINGPONG); - KX_MACRO_addTypesToDict(d, KX_ACTIONACT_FLIPPER, ACT_ACTION_FLIPPER); - KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPSTOP, ACT_ACTION_LOOP_STOP); - KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPEND, ACT_ACTION_LOOP_END); - KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PROPERTY, ACT_ACTION_FROM_PROP); - - /* 7. GL_BlendFunc */ - KX_MACRO_addTypesToDict(d, BL_ZERO, GL_ZERO); - KX_MACRO_addTypesToDict(d, BL_ONE, GL_ONE); - KX_MACRO_addTypesToDict(d, BL_SRC_COLOR, GL_SRC_COLOR); - KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR); - KX_MACRO_addTypesToDict(d, BL_DST_COLOR, GL_DST_COLOR); - KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR); - KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA, GL_SRC_ALPHA); - KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - KX_MACRO_addTypesToDict(d, BL_DST_ALPHA, GL_DST_ALPHA); - KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA); - KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA_SATURATE, GL_SRC_ALPHA_SATURATE); - - - /* 8. UniformTypes */ - KX_MACRO_addTypesToDict(d, SHD_TANGENT, BL_Shader::SHD_TANGENT); - KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX, BL_Shader::MODELVIEWMATRIX); - KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_TRANSPOSE, BL_Shader::MODELVIEWMATRIX_TRANSPOSE); - KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSE, BL_Shader::MODELVIEWMATRIX_INVERSE); - KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSETRANSPOSE, BL_Shader::MODELVIEWMATRIX_INVERSETRANSPOSE); - KX_MACRO_addTypesToDict(d, MODELMATRIX, BL_Shader::MODELMATRIX); - KX_MACRO_addTypesToDict(d, MODELMATRIX_TRANSPOSE, BL_Shader::MODELMATRIX_TRANSPOSE); - KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSE, BL_Shader::MODELMATRIX_INVERSE); - KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSETRANSPOSE, BL_Shader::MODELMATRIX_INVERSETRANSPOSE); - KX_MACRO_addTypesToDict(d, VIEWMATRIX, BL_Shader::VIEWMATRIX); - KX_MACRO_addTypesToDict(d, VIEWMATRIX_TRANSPOSE, BL_Shader::VIEWMATRIX_TRANSPOSE); - KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSE, BL_Shader::VIEWMATRIX_INVERSE); - KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSETRANSPOSE, BL_Shader::VIEWMATRIX_INVERSETRANSPOSE); - KX_MACRO_addTypesToDict(d, CAM_POS, BL_Shader::CAM_POS); - KX_MACRO_addTypesToDict(d, CONSTANT_TIMER, BL_Shader::CONSTANT_TIMER); - - /* 9. state actuator */ - KX_MACRO_addTypesToDict(d, KX_STATE1, (1<<0)); - KX_MACRO_addTypesToDict(d, KX_STATE2, (1<<1)); - KX_MACRO_addTypesToDict(d, KX_STATE3, (1<<2)); - KX_MACRO_addTypesToDict(d, KX_STATE4, (1<<3)); - KX_MACRO_addTypesToDict(d, KX_STATE5, (1<<4)); - KX_MACRO_addTypesToDict(d, KX_STATE6, (1<<5)); - KX_MACRO_addTypesToDict(d, KX_STATE7, (1<<6)); - KX_MACRO_addTypesToDict(d, KX_STATE8, (1<<7)); - KX_MACRO_addTypesToDict(d, KX_STATE9, (1<<8)); - KX_MACRO_addTypesToDict(d, KX_STATE10, (1<<9)); - KX_MACRO_addTypesToDict(d, KX_STATE11, (1<<10)); - KX_MACRO_addTypesToDict(d, KX_STATE12, (1<<11)); - KX_MACRO_addTypesToDict(d, KX_STATE13, (1<<12)); - KX_MACRO_addTypesToDict(d, KX_STATE14, (1<<13)); - KX_MACRO_addTypesToDict(d, KX_STATE15, (1<<14)); - KX_MACRO_addTypesToDict(d, KX_STATE16, (1<<15)); - KX_MACRO_addTypesToDict(d, KX_STATE17, (1<<16)); - KX_MACRO_addTypesToDict(d, KX_STATE18, (1<<17)); - KX_MACRO_addTypesToDict(d, KX_STATE19, (1<<18)); - KX_MACRO_addTypesToDict(d, KX_STATE20, (1<<19)); - KX_MACRO_addTypesToDict(d, KX_STATE21, (1<<20)); - KX_MACRO_addTypesToDict(d, KX_STATE22, (1<<21)); - KX_MACRO_addTypesToDict(d, KX_STATE23, (1<<22)); - KX_MACRO_addTypesToDict(d, KX_STATE24, (1<<23)); - KX_MACRO_addTypesToDict(d, KX_STATE25, (1<<24)); - KX_MACRO_addTypesToDict(d, KX_STATE26, (1<<25)); - KX_MACRO_addTypesToDict(d, KX_STATE27, (1<<26)); - KX_MACRO_addTypesToDict(d, KX_STATE28, (1<<27)); - KX_MACRO_addTypesToDict(d, KX_STATE29, (1<<28)); - KX_MACRO_addTypesToDict(d, KX_STATE30, (1<<29)); - - /* All Sensors */ - KX_MACRO_addTypesToDict(d, KX_SENSOR_JUST_ACTIVATED, SCA_ISensor::KX_SENSOR_JUST_ACTIVATED); - KX_MACRO_addTypesToDict(d, KX_SENSOR_ACTIVE, SCA_ISensor::KX_SENSOR_ACTIVE); - KX_MACRO_addTypesToDict(d, KX_SENSOR_JUST_DEACTIVATED, SCA_ISensor::KX_SENSOR_JUST_DEACTIVATED); - KX_MACRO_addTypesToDict(d, KX_SENSOR_INACTIVE, SCA_ISensor::KX_SENSOR_INACTIVE); - - /* Radar Sensor */ - KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_X, KX_RadarSensor::KX_RADAR_AXIS_POS_X); - KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Y, KX_RadarSensor::KX_RADAR_AXIS_POS_Y); - KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Z, KX_RadarSensor::KX_RADAR_AXIS_POS_Z); - KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_X, KX_RadarSensor::KX_RADAR_AXIS_NEG_X); - KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Y, KX_RadarSensor::KX_RADAR_AXIS_NEG_Y); - KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Z, KX_RadarSensor::KX_RADAR_AXIS_NEG_Z); - - /* Ray Sensor */ - KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_X, KX_RaySensor::KX_RAY_AXIS_POS_X); - KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Y, KX_RaySensor::KX_RAY_AXIS_POS_Y); - KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Z, KX_RaySensor::KX_RAY_AXIS_POS_Z); - KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_X, KX_RaySensor::KX_RAY_AXIS_NEG_X); - KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Y, KX_RaySensor::KX_RAY_AXIS_NEG_Y); - KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Z, KX_RaySensor::KX_RAY_AXIS_NEG_Z); - - /* TrackTo Actuator */ - KX_MACRO_addTypesToDict(d, KX_TRACK_UPAXIS_POS_X, KX_TrackToActuator::KX_TRACK_UPAXIS_POS_X); - KX_MACRO_addTypesToDict(d, KX_TRACK_UPAXIS_POS_Y, KX_TrackToActuator::KX_TRACK_UPAXIS_POS_Y); - KX_MACRO_addTypesToDict(d, KX_TRACK_UPAXIS_POS_Z, KX_TrackToActuator::KX_TRACK_UPAXIS_POS_Z); - KX_MACRO_addTypesToDict(d, KX_TRACK_TRAXIS_POS_X, KX_TrackToActuator::KX_TRACK_TRAXIS_POS_X); - KX_MACRO_addTypesToDict(d, KX_TRACK_TRAXIS_POS_Y, KX_TrackToActuator::KX_TRACK_TRAXIS_POS_Y); - KX_MACRO_addTypesToDict(d, KX_TRACK_TRAXIS_POS_Z, KX_TrackToActuator::KX_TRACK_TRAXIS_POS_Z); - KX_MACRO_addTypesToDict(d, KX_TRACK_TRAXIS_NEG_X, KX_TrackToActuator::KX_TRACK_TRAXIS_NEG_X); - KX_MACRO_addTypesToDict(d, KX_TRACK_TRAXIS_NEG_Y, KX_TrackToActuator::KX_TRACK_TRAXIS_NEG_Y); - KX_MACRO_addTypesToDict(d, KX_TRACK_TRAXIS_NEG_Z, KX_TrackToActuator::KX_TRACK_TRAXIS_NEG_Z); - - /* Dynamic actuator */ - KX_MACRO_addTypesToDict(d, KX_DYN_RESTORE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_RESTORE_DYNAMICS); - KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_DISABLE_DYNAMICS); - KX_MACRO_addTypesToDict(d, KX_DYN_ENABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_ENABLE_RIGID_BODY); - KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY); - KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS); - - /* Input & Mouse Sensor */ - KX_MACRO_addTypesToDict(d, KX_INPUT_NONE, SCA_InputEvent::KX_NO_INPUTSTATUS); - KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_ACTIVATED, SCA_InputEvent::KX_JUSTACTIVATED); - KX_MACRO_addTypesToDict(d, KX_INPUT_ACTIVE, SCA_InputEvent::KX_ACTIVE); - KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_RELEASED, SCA_InputEvent::KX_JUSTRELEASED); - - KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_LEFT, SCA_IInputDevice::KX_LEFTMOUSE); - KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_IInputDevice::KX_MIDDLEMOUSE); - KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_IInputDevice::KX_RIGHTMOUSE); - - /* 2D Filter Actuator */ - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_ENABLED, RAS_2DFilterManager::RAS_2DFILTER_ENABLED); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DISABLED, RAS_2DFilterManager::RAS_2DFILTER_DISABLED); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_NOFILTER, RAS_2DFilterManager::RAS_2DFILTER_NOFILTER); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_MOTIONBLUR, RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_BLUR, RAS_2DFilterManager::RAS_2DFILTER_BLUR); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SHARPEN, RAS_2DFilterManager::RAS_2DFILTER_SHARPEN); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DILATION, RAS_2DFilterManager::RAS_2DFILTER_DILATION); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_EROSION, RAS_2DFilterManager::RAS_2DFILTER_EROSION); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_LAPLACIAN, RAS_2DFilterManager::RAS_2DFILTER_LAPLACIAN); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SOBEL, RAS_2DFilterManager::RAS_2DFILTER_SOBEL); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_PREWITT, RAS_2DFilterManager::RAS_2DFILTER_PREWITT); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_GRAYSCALE, RAS_2DFilterManager::RAS_2DFILTER_GRAYSCALE); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SEPIA, RAS_2DFilterManager::RAS_2DFILTER_SEPIA); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_INVERT, RAS_2DFilterManager::RAS_2DFILTER_INVERT); - KX_MACRO_addTypesToDict(d, RAS_2DFILTER_CUSTOMFILTER, RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER); - - /* Sound Actuator */ - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator:: KX_SOUNDACT_LOOPEND); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL); - KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP); - - /* State Actuator */ - KX_MACRO_addTypesToDict(d, KX_STATE_OP_CPY, KX_StateActuator::OP_CPY); - KX_MACRO_addTypesToDict(d, KX_STATE_OP_SET, KX_StateActuator::OP_SET); - KX_MACRO_addTypesToDict(d, KX_STATE_OP_CLR, KX_StateActuator::OP_CLR); - KX_MACRO_addTypesToDict(d, KX_STATE_OP_NEG, KX_StateActuator::OP_NEG); - - /* Game Actuator Modes */ - KX_MACRO_addTypesToDict(d, KX_GAME_LOAD, KX_GameActuator::KX_GAME_LOAD); - KX_MACRO_addTypesToDict(d, KX_GAME_START, KX_GameActuator::KX_GAME_START); - KX_MACRO_addTypesToDict(d, KX_GAME_RESTART, KX_GameActuator::KX_GAME_RESTART); - KX_MACRO_addTypesToDict(d, KX_GAME_QUIT, KX_GameActuator::KX_GAME_QUIT); - KX_MACRO_addTypesToDict(d, KX_GAME_SAVECFG, KX_GameActuator::KX_GAME_SAVECFG); - KX_MACRO_addTypesToDict(d, KX_GAME_LOADCFG, KX_GameActuator::KX_GAME_LOADCFG); - KX_MACRO_addTypesToDict(d, KX_GAME_SCREENSHOT, KX_GameActuator::KX_GAME_SCREENSHOT); - - /* Scene Actuator Modes */ - KX_MACRO_addTypesToDict(d, KX_SCENE_RESTART, KX_SceneActuator::KX_SCENE_RESTART); - KX_MACRO_addTypesToDict(d, KX_SCENE_SET_SCENE, KX_SceneActuator::KX_SCENE_SET_SCENE); - KX_MACRO_addTypesToDict(d, KX_SCENE_SET_CAMERA, KX_SceneActuator::KX_SCENE_SET_CAMERA); - KX_MACRO_addTypesToDict(d, KX_SCENE_ADD_FRONT_SCENE, KX_SceneActuator::KX_SCENE_ADD_FRONT_SCENE); - KX_MACRO_addTypesToDict(d, KX_SCENE_ADD_BACK_SCENE, KX_SceneActuator::KX_SCENE_ADD_BACK_SCENE); - KX_MACRO_addTypesToDict(d, KX_SCENE_REMOVE_SCENE, KX_SceneActuator::KX_SCENE_REMOVE_SCENE); - KX_MACRO_addTypesToDict(d, KX_SCENE_SUSPEND, KX_SceneActuator::KX_SCENE_SUSPEND); - KX_MACRO_addTypesToDict(d, KX_SCENE_RESUME, KX_SceneActuator::KX_SCENE_RESUME); - - /* Parent Actuator Modes */ - KX_MACRO_addTypesToDict(d, KX_PARENT_SET, KX_ParentActuator::KX_PARENT_SET); - KX_MACRO_addTypesToDict(d, KX_PARENT_REMOVE, KX_ParentActuator::KX_PARENT_REMOVE); - - /* BL_ArmatureConstraint type */ - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_TRACKTO, CONSTRAINT_TYPE_TRACKTO); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_KINEMATIC, CONSTRAINT_TYPE_KINEMATIC); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_ROTLIKE, CONSTRAINT_TYPE_ROTLIKE); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_LOCLIKE, CONSTRAINT_TYPE_LOCLIKE); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_MINMAX, CONSTRAINT_TYPE_MINMAX); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_SIZELIKE, CONSTRAINT_TYPE_SIZELIKE); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_LOCKTRACK, CONSTRAINT_TYPE_LOCKTRACK); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_STRETCHTO, CONSTRAINT_TYPE_STRETCHTO); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_CLAMPTO, CONSTRAINT_TYPE_CLAMPTO); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_TRANSFORM, CONSTRAINT_TYPE_TRANSFORM); - KX_MACRO_addTypesToDict(d, CONSTRAINT_TYPE_DISTLIMIT, CONSTRAINT_TYPE_DISTLIMIT); - /* BL_ArmatureConstraint ik_type */ - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_COPYPOSE, CONSTRAINT_IK_COPYPOSE); - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_DISTANCE, CONSTRAINT_IK_DISTANCE); - /* BL_ArmatureConstraint ik_mode */ - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_MODE_INSIDE, LIMITDIST_INSIDE); - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_MODE_OUTSIDE, LIMITDIST_OUTSIDE); - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_MODE_ONSURFACE, LIMITDIST_ONSURFACE); - /* BL_ArmatureConstraint ik_flag */ - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_FLAG_TIP, CONSTRAINT_IK_TIP); - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_FLAG_ROT, CONSTRAINT_IK_ROT); - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_FLAG_STRETCH, CONSTRAINT_IK_STRETCH); - KX_MACRO_addTypesToDict(d, CONSTRAINT_IK_FLAG_POS, CONSTRAINT_IK_POS); - /* KX_ArmatureSensor type */ - KX_MACRO_addTypesToDict(d, KX_ARMSENSOR_STATE_CHANGED, SENS_ARM_STATE_CHANGED); - KX_MACRO_addTypesToDict(d, KX_ARMSENSOR_LIN_ERROR_BELOW, SENS_ARM_LIN_ERROR_BELOW); - KX_MACRO_addTypesToDict(d, KX_ARMSENSOR_LIN_ERROR_ABOVE, SENS_ARM_LIN_ERROR_ABOVE); - KX_MACRO_addTypesToDict(d, KX_ARMSENSOR_ROT_ERROR_BELOW, SENS_ARM_ROT_ERROR_BELOW); - KX_MACRO_addTypesToDict(d, KX_ARMSENSOR_ROT_ERROR_ABOVE, SENS_ARM_ROT_ERROR_ABOVE); - - /* BL_ArmatureActuator type */ - KX_MACRO_addTypesToDict(d, KX_ACT_ARMATURE_RUN, ACT_ARM_RUN); - KX_MACRO_addTypesToDict(d, KX_ACT_ARMATURE_ENABLE, ACT_ARM_ENABLE); - KX_MACRO_addTypesToDict(d, KX_ACT_ARMATURE_DISABLE, ACT_ARM_DISABLE); - KX_MACRO_addTypesToDict(d, KX_ACT_ARMATURE_SETTARGET, ACT_ARM_SETTARGET); - KX_MACRO_addTypesToDict(d, KX_ACT_ARMATURE_SETWEIGHT, ACT_ARM_SETWEIGHT); - KX_MACRO_addTypesToDict(d, KX_ACT_ARMATURE_SETINFLUENCE, ACT_ARM_SETINFLUENCE); - - /* BL_Armature Channel rotation_mode */ - KX_MACRO_addTypesToDict(d, ROT_MODE_QUAT, ROT_MODE_QUAT); - KX_MACRO_addTypesToDict(d, ROT_MODE_XYZ, ROT_MODE_XYZ); - KX_MACRO_addTypesToDict(d, ROT_MODE_XZY, ROT_MODE_XZY); - KX_MACRO_addTypesToDict(d, ROT_MODE_YXZ, ROT_MODE_YXZ); - KX_MACRO_addTypesToDict(d, ROT_MODE_YZX, ROT_MODE_YZX); - KX_MACRO_addTypesToDict(d, ROT_MODE_ZXY, ROT_MODE_ZXY); - KX_MACRO_addTypesToDict(d, ROT_MODE_ZYX, ROT_MODE_ZYX); - - /* Steering actuator */ - KX_MACRO_addTypesToDict(d, KX_STEERING_SEEK, KX_SteeringActuator::KX_STEERING_SEEK); - KX_MACRO_addTypesToDict(d, KX_STEERING_FLEE, KX_SteeringActuator::KX_STEERING_FLEE); - KX_MACRO_addTypesToDict(d, KX_STEERING_PATHFOLLOWING, KX_SteeringActuator::KX_STEERING_PATHFOLLOWING); - - /* KX_NavMeshObject render mode */ - KX_MACRO_addTypesToDict(d, RM_WALLS, KX_NavMeshObject::RM_WALLS); - KX_MACRO_addTypesToDict(d, RM_POLYS, KX_NavMeshObject::RM_POLYS); - KX_MACRO_addTypesToDict(d, RM_TRIS, KX_NavMeshObject::RM_TRIS); - - /* BL_Action play modes */ - KX_MACRO_addTypesToDict(d, KX_ACTION_MODE_PLAY, BL_Action::ACT_MODE_PLAY); - KX_MACRO_addTypesToDict(d, KX_ACTION_MODE_LOOP, BL_Action::ACT_MODE_LOOP); - KX_MACRO_addTypesToDict(d, KX_ACTION_MODE_PING_PONG, BL_Action::ACT_MODE_PING_PONG); - - /* BL_Action blend modes */ - KX_MACRO_addTypesToDict(d, KX_ACTION_BLEND_BLEND, BL_Action::ACT_BLEND_BLEND); - KX_MACRO_addTypesToDict(d, KX_ACTION_BLEND_ADD, BL_Action::ACT_BLEND_ADD); - - /* Mouse Actuator object axis*/ - KX_MACRO_addTypesToDict(d, KX_ACT_MOUSE_OBJECT_AXIS_X, KX_MouseActuator::KX_ACT_MOUSE_OBJECT_AXIS_X); - KX_MACRO_addTypesToDict(d, KX_ACT_MOUSE_OBJECT_AXIS_Y, KX_MouseActuator::KX_ACT_MOUSE_OBJECT_AXIS_Y); - KX_MACRO_addTypesToDict(d, KX_ACT_MOUSE_OBJECT_AXIS_Z, KX_MouseActuator::KX_ACT_MOUSE_OBJECT_AXIS_Z); - - - // Check for errors - if (PyErr_Occurred()) - { - Py_FatalError("can't initialize module bge.logic"); - } - - return m; -} - -/** - * Explanation of - * - * - backupPySysObjects() : stores sys.path in #gp_sys_backup - * - initPySysObjects(main) : initializes the blendfile and library paths - * - restorePySysObjects() : restores sys.path from #gp_sys_backup - * - * These exist so the current blend dir "//" can always be used to import modules from. - * the reason we need a few functions for this is that python is not only used by the game engine - * so we cant just add to sys.path all the time, it would leave pythons state in a mess. - * It would also be incorrect since loading blend files for new levels etc would always add to sys.path - * - * To play nice with blenders python, the sys.path is backed up and the current blendfile along - * with all its lib paths are added to the sys path. - * When loading a new blendfile, the original sys.path is restored and the new paths are added over the top. - */ - -/** - * So we can have external modules mixed with our blend files. - */ -static void backupPySysObjects(void) -{ - PyObject *sys_path = PySys_GetObject("path"); - PyObject *sys_meta_path = PySys_GetObject("meta_path"); - PyObject *sys_mods = PySys_GetObject("modules"); - - /* paths */ - Py_XDECREF(gp_sys_backup.path); /* just in case its set */ - gp_sys_backup.path = PyList_GetSlice(sys_path, 0, INT_MAX); /* copy the list */ - - /* meta_paths */ - Py_XDECREF(gp_sys_backup.meta_path); /* just in case its set */ - gp_sys_backup.meta_path = PyList_GetSlice(sys_meta_path, 0, INT_MAX); /* copy the list */ - - /* modules */ - Py_XDECREF(gp_sys_backup.modules); /* just in case its set */ - gp_sys_backup.modules = PyDict_Copy(sys_mods); /* copy the dict */ - -} - -/* for initPySysObjects only, - * takes a blend path and adds a scripts dir from it - * - * "/home/me/foo.blend" -> "/home/me/scripts" - */ -static void initPySysObjects__append(PyObject *sys_path, const char *filename) -{ - PyObject *item; - char expanded[FILE_MAX]; - - BLI_split_dir_part(filename, expanded, sizeof(expanded)); /* get the dir part of filename only */ - BLI_path_abs(expanded, gp_GamePythonPath); /* filename from lib->filename is (always?) absolute, so this may not be needed but it wont hurt */ - BLI_cleanup_file(gp_GamePythonPath, expanded); /* Don't use BLI_cleanup_dir because it adds a slash - BREAKS WIN32 ONLY */ - item = PyC_UnicodeFromByte(expanded); - -// printf("SysPath - '%s', '%s', '%s'\n", expanded, filename, gp_GamePythonPath); - - if (PySequence_Index(sys_path, item) == -1) { - PyErr_Clear(); /* PySequence_Index sets a ValueError */ - PyList_Insert(sys_path, 0, item); - } - - Py_DECREF(item); -} -static void initPySysObjects(Main *maggie) -{ - PyObject *sys_path = PySys_GetObject("path"); - PyObject *sys_meta_path = PySys_GetObject("meta_path"); - - if (gp_sys_backup.path == NULL) { - /* backup */ - backupPySysObjects(); - } - else { - /* get the original sys path when the BGE started */ - PyList_SetSlice(sys_path, 0, INT_MAX, gp_sys_backup.path); - PyList_SetSlice(sys_meta_path, 0, INT_MAX, gp_sys_backup.meta_path); - } - - Library *lib= (Library *)maggie->library.first; - - while (lib) { - /* lib->name wont work in some cases (on win32), - * even when expanding with gp_GamePythonPath, using lib->filename is less trouble */ - initPySysObjects__append(sys_path, lib->filepath); - lib= (Library *)lib->id.next; - } - - initPySysObjects__append(sys_path, gp_GamePythonPath); - -// fprintf(stderr, "\nNew Path: %d ", PyList_GET_SIZE(sys_path)); -// PyObject_Print(sys_path, stderr, 0); -} - -static void restorePySysObjects(void) -{ - if (gp_sys_backup.path == NULL) { - return; - } - - /* will never fail */ - PyObject *sys_path = PySys_GetObject("path"); - PyObject *sys_meta_path = PySys_GetObject("meta_path"); - PyObject *sys_mods = PySys_GetObject("modules"); - - /* paths */ - PyList_SetSlice(sys_path, 0, INT_MAX, gp_sys_backup.path); - Py_DECREF(gp_sys_backup.path); - gp_sys_backup.path = NULL; - - /* meta_path */ - PyList_SetSlice(sys_meta_path, 0, INT_MAX, gp_sys_backup.meta_path); - Py_DECREF(gp_sys_backup.meta_path); - gp_sys_backup.meta_path = NULL; - - /* modules */ - PyDict_Clear(sys_mods); - PyDict_Update(sys_mods, gp_sys_backup.modules); - Py_DECREF(gp_sys_backup.modules); - gp_sys_backup.modules = NULL; - - -// fprintf(stderr, "\nRestore Path: %d ", PyList_GET_SIZE(sys_path)); -// PyObject_Print(sys_path, stderr, 0); -} - -void addImportMain(struct Main *maggie) -{ - bpy_import_main_extra_add(maggie); -} - -void removeImportMain(struct Main *maggie) -{ - bpy_import_main_extra_remove(maggie); -} - - -PyDoc_STRVAR(BGE_module_documentation, - "This module contains submodules for the Blender Game Engine.\n" -); - -static struct PyModuleDef BGE_module_def = { - PyModuleDef_HEAD_INIT, - "bge", /* m_name */ - BGE_module_documentation, /* m_doc */ - 0, /* m_size */ - NULL, /* m_methods */ - NULL, /* m_reload */ - NULL, /* m_traverse */ - NULL, /* m_clear */ - NULL, /* m_free */ -}; - -PyMODINIT_FUNC initBGE(void) -{ - PyObject *mod; - PyObject *submodule; - PyObject *sys_modules = PyThreadState_GET()->interp->modules; - const char *mod_full; - - mod = PyModule_Create(&BGE_module_def); - - /* skip "bge." */ -#define SUBMOD (mod_full + 4) - - mod_full = "bge.app"; - PyModule_AddObject(mod, SUBMOD, (submodule = initApplicationPythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - - mod_full = "bge.constraints"; - PyModule_AddObject(mod, SUBMOD, (submodule = initConstraintPythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - - mod_full = "bge.events"; - PyModule_AddObject(mod, SUBMOD, (submodule = initGameKeysPythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - - mod_full = "bge.logic"; - PyModule_AddObject(mod, SUBMOD, (submodule = initGameLogicPythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - - mod_full = "bge.render"; - PyModule_AddObject(mod, SUBMOD, (submodule = initRasterizerPythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - - mod_full = "bge.texture"; - PyModule_AddObject(mod, SUBMOD, (submodule = initVideoTexturePythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - - mod_full = "bge.types"; - PyModule_AddObject(mod, SUBMOD, (submodule = initGameTypesPythonBinding())); - PyDict_SetItemString(sys_modules, mod_full, submodule); - Py_INCREF(submodule); - -#undef SUBMOD - - return mod; -} - - -/* minimal required blender modules to run blenderplayer */ -static struct _inittab bge_internal_modules[] = { - {"mathutils", PyInit_mathutils}, - {"bgl", BPyInit_bgl}, - {"blf", BPyInit_blf}, - {"aud", AUD_initPython}, - {NULL, NULL} -}; - -/** - * Python is not initialized. - * see bpy_interface.c's BPY_python_start() which shares the same functionality in blender. - */ -PyObject *initGamePlayerPythonScripting(Main *maggie, int argc, char** argv) -{ - /* Yet another gotcha in the py api - * Cant run PySys_SetArgv more than once because this adds the - * binary dir to the sys.path each time. - * Id have thought python being totally restarted would make this ok but - * somehow it remembers the sys.path - Campbell - */ - static bool first_time = true; - const char * const py_path_bundle = BKE_appdir_folder_id(BLENDER_SYSTEM_PYTHON, NULL); - - /* not essential but nice to set our name */ - static wchar_t program_path_wchar[FILE_MAX]; /* python holds a reference */ - BLI_strncpy_wchar_from_utf8(program_path_wchar, BKE_appdir_program_path(), ARRAY_SIZE(program_path_wchar)); - Py_SetProgramName(program_path_wchar); - - /* Update, Py3.3 resolves attempting to parse non-existing header */ -#if 0 - /* Python 3.2 now looks for '2.xx/python/include/python3.2d/pyconfig.h' to - * parse from the 'sysconfig' module which is used by 'site', - * so for now disable site. alternatively we could copy the file. */ - if (py_path_bundle != NULL) { - Py_NoSiteFlag = 1; /* inhibits the automatic importing of 'site' */ - } -#endif - - Py_FrozenFlag = 1; - - /* must run before python initializes */ - PyImport_ExtendInittab(bge_internal_modules); - - /* find local python installation */ - PyC_SetHomePath(py_path_bundle); - - Py_Initialize(); - - if (argv && first_time) { /* browser plugins don't currently set this */ - // Until python support ascii again, we use our own. - // PySys_SetArgv(argc, argv); - int i; - PyObject *py_argv= PyList_New(argc); - - for (i=0; i<argc; i++) - PyList_SET_ITEM(py_argv, i, PyC_UnicodeFromByte(argv[i])); - - PySys_SetObject("argv", py_argv); - Py_DECREF(py_argv); - } - - /* Initialize thread support (also acquires lock) */ - PyEval_InitThreads(); - - bpy_import_init(PyEval_GetBuiltins()); - - bpy_import_main_set(maggie); - - initPySysObjects(maggie); - - /* mathutils types are used by the BGE even if we don't import them */ - { - PyObject *mod = PyImport_ImportModuleLevel("mathutils", NULL, NULL, NULL, 0); - Py_DECREF(mod); - } - -#ifdef WITH_AUDASPACE - /* accessing a SoundActuator's sound results in a crash if aud is not initialized... */ - { - PyObject *mod = PyImport_ImportModuleLevel("aud", NULL, NULL, NULL, 0); - Py_DECREF(mod); - } -#endif - - PyDict_SetItemString(PyImport_GetModuleDict(), "bge", initBGE()); - - first_time = false; - - PyObjectPlus::ClearDeprecationWarning(); - - return PyC_DefaultNameSpace(NULL); -} - -void exitGamePlayerPythonScripting() -{ - /* Clean up the Python mouse and keyboard */ - delete gp_PythonKeyboard; - gp_PythonKeyboard = NULL; - - delete gp_PythonMouse; - gp_PythonMouse = NULL; - - for (int i=0; i<JOYINDEX_MAX; ++i) { - if (gp_PythonJoysticks[i]) { - delete gp_PythonJoysticks[i]; - gp_PythonJoysticks[i] = NULL; - } - } - - /* since python restarts we cant let the python backup of the sys.path hang around in a global pointer */ - restorePySysObjects(); /* get back the original sys.path and clear the backup */ - - Py_Finalize(); - bpy_import_main_set(NULL); - PyObjectPlus::ClearDeprecationWarning(); -} - - - -/** - * Python is already initialized. - */ -PyObject *initGamePythonScripting(Main *maggie) -{ - /* no need to Py_SetProgramName, it was already taken care of in BPY_python_start */ - - bpy_import_main_set(maggie); - - initPySysObjects(maggie); - -#ifdef WITH_AUDASPACE - /* accessing a SoundActuator's sound results in a crash if aud is not initialized... */ - { - PyObject *mod= PyImport_ImportModuleLevel("aud", NULL, NULL, NULL, 0); - Py_DECREF(mod); - } -#endif - - PyDict_SetItemString(PyImport_GetModuleDict(), "bge", initBGE()); - - PyObjectPlus::NullDeprecationWarning(); - - return PyC_DefaultNameSpace(NULL); -} - -void exitGamePythonScripting() -{ - /* Clean up the Python mouse and keyboard */ - delete gp_PythonKeyboard; - gp_PythonKeyboard = NULL; - - delete gp_PythonMouse; - gp_PythonMouse = NULL; - - for (int i=0; i<JOYINDEX_MAX; ++i) { - if (gp_PythonJoysticks[i]) { - delete gp_PythonJoysticks[i]; - gp_PythonJoysticks[i] = NULL; - } - } - - restorePySysObjects(); /* get back the original sys.path and clear the backup */ - bpy_import_main_set(NULL); - PyObjectPlus::ClearDeprecationWarning(); -} - -/* similar to the above functions except it sets up the namespace - * and other more general things */ -void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene *startscene, Main *blenderdata, - PyObject *pyGlobalDict, PyObject **gameLogic, PyObject **gameLogic_keys, int argc, char** argv) -{ - PyObject *modules, *dictionaryobject; - - gp_Canvas = ketsjiengine->GetCanvas(); - gp_Rasterizer = ketsjiengine->GetRasterizer(); - gp_KetsjiEngine = ketsjiengine; - gp_KetsjiScene = startscene; - - if (argv) /* player only */ - dictionaryobject= initGamePlayerPythonScripting(blenderdata, argc, argv); - else - dictionaryobject= initGamePythonScripting(blenderdata); - - ketsjiengine->SetPyNamespace(dictionaryobject); - - modules = PyImport_GetModuleDict(); - - *gameLogic = PyDict_GetItemString(modules, "GameLogic"); - /* is set in initGameLogicPythonBinding so only set here if we want it to persist between scenes */ - if (pyGlobalDict) - PyDict_SetItemString(PyModule_GetDict(*gameLogic), "globalDict", pyGlobalDict); // Same as importing the module. - - *gameLogic_keys = PyDict_Keys(PyModule_GetDict(*gameLogic)); -} - -static struct PyModuleDef Rasterizer_module_def = { - PyModuleDef_HEAD_INIT, - "Rasterizer", /* m_name */ - Rasterizer_module_documentation, /* m_doc */ - 0, /* m_size */ - rasterizer_methods, /* m_methods */ - 0, /* m_reload */ - 0, /* m_traverse */ - 0, /* m_clear */ - 0, /* m_free */ -}; - -PyMODINIT_FUNC initRasterizerPythonBinding() -{ - PyObject *m; - PyObject *d; - - PyType_Ready(&PyRASOffScreen_Type); - - m = PyModule_Create(&Rasterizer_module_def); - PyDict_SetItemString(PySys_GetObject("modules"), Rasterizer_module_def.m_name, m); - - - // Add some symbolic constants to the module - d = PyModule_GetDict(m); - ErrorObject = PyUnicode_FromString("Rasterizer.error"); - PyDict_SetItemString(d, "error", ErrorObject); - Py_DECREF(ErrorObject); - - /* needed for get/setMaterialType */ - KX_MACRO_addTypesToDict(d, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL); - KX_MACRO_addTypesToDict(d, KX_BLENDER_GLSL_MATERIAL, KX_BLENDER_GLSL_MATERIAL); - - KX_MACRO_addTypesToDict(d, RAS_MIPMAP_NONE, RAS_IRasterizer::RAS_MIPMAP_NONE); - KX_MACRO_addTypesToDict(d, RAS_MIPMAP_NEAREST, RAS_IRasterizer::RAS_MIPMAP_NEAREST); - KX_MACRO_addTypesToDict(d, RAS_MIPMAP_LINEAR, RAS_IRasterizer::RAS_MIPMAP_LINEAR); - - /* for get/setVsync */ - KX_MACRO_addTypesToDict(d, VSYNC_OFF, VSYNC_OFF); - KX_MACRO_addTypesToDict(d, VSYNC_ON, VSYNC_ON); - KX_MACRO_addTypesToDict(d, VSYNC_ADAPTIVE, VSYNC_ADAPTIVE); - - /* stereoscopy */ - KX_MACRO_addTypesToDict(d, LEFT_EYE, RAS_IRasterizer::RAS_STEREO_LEFTEYE); - KX_MACRO_addTypesToDict(d, RIGHT_EYE, RAS_IRasterizer::RAS_STEREO_RIGHTEYE); - - /* offscreen render */ - KX_MACRO_addTypesToDict(d, RAS_OFS_RENDER_BUFFER, RAS_IOffScreen::RAS_OFS_RENDER_BUFFER); - KX_MACRO_addTypesToDict(d, RAS_OFS_RENDER_TEXTURE, RAS_IOffScreen::RAS_OFS_RENDER_TEXTURE); - - - // XXXX Add constants here - - // Check for errors - if (PyErr_Occurred()) - { - Py_FatalError("can't initialize module Rasterizer"); - } - - return m; -} - - - -/* ------------------------------------------------------------------------- */ -/* GameKeys: symbolic constants for key mapping */ -/* ------------------------------------------------------------------------- */ - -PyDoc_STRVAR(GameKeys_module_documentation, -"This modules provides defines for key-codes" -); - -PyDoc_STRVAR(gPyEventToString_doc, -"EventToString(event)\n" -"Take a valid event from the GameKeys module or Keyboard Sensor and return a name" -); - -static PyObject *gPyEventToString(PyObject *, PyObject *value) -{ - PyObject *mod, *dict, *key, *val, *ret = NULL; - Py_ssize_t pos = 0; - - mod = PyImport_ImportModule( "GameKeys" ); - if (!mod) - return NULL; - - dict = PyModule_GetDict(mod); - - while (PyDict_Next(dict, &pos, &key, &val)) { - if (PyObject_RichCompareBool(value, val, Py_EQ)) { - ret = key; - break; - } - } - - PyErr_Clear(); // in case there was an error clearing - Py_DECREF(mod); - if (!ret) PyErr_SetString(PyExc_ValueError, "GameKeys.EventToString(int): expected a valid int keyboard event"); - else Py_INCREF(ret); - - return ret; -} - - -PyDoc_STRVAR(gPyEventToCharacter_doc, -"EventToCharacter(event, is_shift)\n" -"Take a valid event from the GameKeys module or Keyboard Sensor and return a character" -); - -static PyObject *gPyEventToCharacter(PyObject *, PyObject *args) -{ - int event, shift; - if (!PyArg_ParseTuple(args,"ii:EventToCharacter", &event, &shift)) - return NULL; - - if (IsPrintable(event)) { - char ch[2] = {'\0', '\0'}; - ch[0] = ToCharacter(event, (bool)shift); - return PyUnicode_FromString(ch); - } - else { - return PyUnicode_FromString(""); - } -} - - -static struct PyMethodDef gamekeys_methods[] = { - {"EventToCharacter", (PyCFunction)gPyEventToCharacter, METH_VARARGS, (const char *)gPyEventToCharacter_doc}, - {"EventToString", (PyCFunction)gPyEventToString, METH_O, (const char *)gPyEventToString_doc}, - { NULL, (PyCFunction) NULL, 0, NULL } -}; - -static struct PyModuleDef GameKeys_module_def = { - PyModuleDef_HEAD_INIT, - "GameKeys", /* m_name */ - GameKeys_module_documentation, /* m_doc */ - 0, /* m_size */ - gamekeys_methods, /* m_methods */ - 0, /* m_reload */ - 0, /* m_traverse */ - 0, /* m_clear */ - 0, /* m_free */ -}; - -PyMODINIT_FUNC initGameKeysPythonBinding() -{ - PyObject *m; - PyObject *d; - - m = PyModule_Create(&GameKeys_module_def); - PyDict_SetItemString(PySys_GetObject("modules"), GameKeys_module_def.m_name, m); - - // Add some symbolic constants to the module - d = PyModule_GetDict(m); - - // XXXX Add constants here - - KX_MACRO_addTypesToDict(d, AKEY, SCA_IInputDevice::KX_AKEY); - KX_MACRO_addTypesToDict(d, BKEY, SCA_IInputDevice::KX_BKEY); - KX_MACRO_addTypesToDict(d, CKEY, SCA_IInputDevice::KX_CKEY); - KX_MACRO_addTypesToDict(d, DKEY, SCA_IInputDevice::KX_DKEY); - KX_MACRO_addTypesToDict(d, EKEY, SCA_IInputDevice::KX_EKEY); - KX_MACRO_addTypesToDict(d, FKEY, SCA_IInputDevice::KX_FKEY); - KX_MACRO_addTypesToDict(d, GKEY, SCA_IInputDevice::KX_GKEY); - KX_MACRO_addTypesToDict(d, HKEY, SCA_IInputDevice::KX_HKEY); - KX_MACRO_addTypesToDict(d, IKEY, SCA_IInputDevice::KX_IKEY); - KX_MACRO_addTypesToDict(d, JKEY, SCA_IInputDevice::KX_JKEY); - KX_MACRO_addTypesToDict(d, KKEY, SCA_IInputDevice::KX_KKEY); - KX_MACRO_addTypesToDict(d, LKEY, SCA_IInputDevice::KX_LKEY); - KX_MACRO_addTypesToDict(d, MKEY, SCA_IInputDevice::KX_MKEY); - KX_MACRO_addTypesToDict(d, NKEY, SCA_IInputDevice::KX_NKEY); - KX_MACRO_addTypesToDict(d, OKEY, SCA_IInputDevice::KX_OKEY); - KX_MACRO_addTypesToDict(d, PKEY, SCA_IInputDevice::KX_PKEY); - KX_MACRO_addTypesToDict(d, QKEY, SCA_IInputDevice::KX_QKEY); - KX_MACRO_addTypesToDict(d, RKEY, SCA_IInputDevice::KX_RKEY); - KX_MACRO_addTypesToDict(d, SKEY, SCA_IInputDevice::KX_SKEY); - KX_MACRO_addTypesToDict(d, TKEY, SCA_IInputDevice::KX_TKEY); - KX_MACRO_addTypesToDict(d, UKEY, SCA_IInputDevice::KX_UKEY); - KX_MACRO_addTypesToDict(d, VKEY, SCA_IInputDevice::KX_VKEY); - KX_MACRO_addTypesToDict(d, WKEY, SCA_IInputDevice::KX_WKEY); - KX_MACRO_addTypesToDict(d, XKEY, SCA_IInputDevice::KX_XKEY); - KX_MACRO_addTypesToDict(d, YKEY, SCA_IInputDevice::KX_YKEY); - KX_MACRO_addTypesToDict(d, ZKEY, SCA_IInputDevice::KX_ZKEY); - - KX_MACRO_addTypesToDict(d, ZEROKEY, SCA_IInputDevice::KX_ZEROKEY); - KX_MACRO_addTypesToDict(d, ONEKEY, SCA_IInputDevice::KX_ONEKEY); - KX_MACRO_addTypesToDict(d, TWOKEY, SCA_IInputDevice::KX_TWOKEY); - KX_MACRO_addTypesToDict(d, THREEKEY, SCA_IInputDevice::KX_THREEKEY); - KX_MACRO_addTypesToDict(d, FOURKEY, SCA_IInputDevice::KX_FOURKEY); - KX_MACRO_addTypesToDict(d, FIVEKEY, SCA_IInputDevice::KX_FIVEKEY); - KX_MACRO_addTypesToDict(d, SIXKEY, SCA_IInputDevice::KX_SIXKEY); - KX_MACRO_addTypesToDict(d, SEVENKEY, SCA_IInputDevice::KX_SEVENKEY); - KX_MACRO_addTypesToDict(d, EIGHTKEY, SCA_IInputDevice::KX_EIGHTKEY); - KX_MACRO_addTypesToDict(d, NINEKEY, SCA_IInputDevice::KX_NINEKEY); - - KX_MACRO_addTypesToDict(d, CAPSLOCKKEY, SCA_IInputDevice::KX_CAPSLOCKKEY); - - KX_MACRO_addTypesToDict(d, LEFTCTRLKEY, SCA_IInputDevice::KX_LEFTCTRLKEY); - KX_MACRO_addTypesToDict(d, LEFTALTKEY, SCA_IInputDevice::KX_LEFTALTKEY); - KX_MACRO_addTypesToDict(d, RIGHTALTKEY, SCA_IInputDevice::KX_RIGHTALTKEY); - KX_MACRO_addTypesToDict(d, RIGHTCTRLKEY, SCA_IInputDevice::KX_RIGHTCTRLKEY); - KX_MACRO_addTypesToDict(d, RIGHTSHIFTKEY, SCA_IInputDevice::KX_RIGHTSHIFTKEY); - KX_MACRO_addTypesToDict(d, LEFTSHIFTKEY, SCA_IInputDevice::KX_LEFTSHIFTKEY); - - KX_MACRO_addTypesToDict(d, ESCKEY, SCA_IInputDevice::KX_ESCKEY); - KX_MACRO_addTypesToDict(d, TABKEY, SCA_IInputDevice::KX_TABKEY); - KX_MACRO_addTypesToDict(d, RETKEY, SCA_IInputDevice::KX_RETKEY); - KX_MACRO_addTypesToDict(d, ENTERKEY, SCA_IInputDevice::KX_RETKEY); - KX_MACRO_addTypesToDict(d, SPACEKEY, SCA_IInputDevice::KX_SPACEKEY); - KX_MACRO_addTypesToDict(d, LINEFEEDKEY, SCA_IInputDevice::KX_LINEFEEDKEY); - KX_MACRO_addTypesToDict(d, BACKSPACEKEY, SCA_IInputDevice::KX_BACKSPACEKEY); - KX_MACRO_addTypesToDict(d, DELKEY, SCA_IInputDevice::KX_DELKEY); - KX_MACRO_addTypesToDict(d, SEMICOLONKEY, SCA_IInputDevice::KX_SEMICOLONKEY); - KX_MACRO_addTypesToDict(d, PERIODKEY, SCA_IInputDevice::KX_PERIODKEY); - KX_MACRO_addTypesToDict(d, COMMAKEY, SCA_IInputDevice::KX_COMMAKEY); - KX_MACRO_addTypesToDict(d, QUOTEKEY, SCA_IInputDevice::KX_QUOTEKEY); - KX_MACRO_addTypesToDict(d, ACCENTGRAVEKEY, SCA_IInputDevice::KX_ACCENTGRAVEKEY); - KX_MACRO_addTypesToDict(d, MINUSKEY, SCA_IInputDevice::KX_MINUSKEY); - KX_MACRO_addTypesToDict(d, SLASHKEY, SCA_IInputDevice::KX_SLASHKEY); - KX_MACRO_addTypesToDict(d, BACKSLASHKEY, SCA_IInputDevice::KX_BACKSLASHKEY); - KX_MACRO_addTypesToDict(d, EQUALKEY, SCA_IInputDevice::KX_EQUALKEY); - KX_MACRO_addTypesToDict(d, LEFTBRACKETKEY, SCA_IInputDevice::KX_LEFTBRACKETKEY); - KX_MACRO_addTypesToDict(d, RIGHTBRACKETKEY, SCA_IInputDevice::KX_RIGHTBRACKETKEY); - - KX_MACRO_addTypesToDict(d, LEFTARROWKEY, SCA_IInputDevice::KX_LEFTARROWKEY); - KX_MACRO_addTypesToDict(d, DOWNARROWKEY, SCA_IInputDevice::KX_DOWNARROWKEY); - KX_MACRO_addTypesToDict(d, RIGHTARROWKEY, SCA_IInputDevice::KX_RIGHTARROWKEY); - KX_MACRO_addTypesToDict(d, UPARROWKEY, SCA_IInputDevice::KX_UPARROWKEY); - - KX_MACRO_addTypesToDict(d, PAD2 , SCA_IInputDevice::KX_PAD2); - KX_MACRO_addTypesToDict(d, PAD4 , SCA_IInputDevice::KX_PAD4); - KX_MACRO_addTypesToDict(d, PAD6 , SCA_IInputDevice::KX_PAD6); - KX_MACRO_addTypesToDict(d, PAD8 , SCA_IInputDevice::KX_PAD8); - - KX_MACRO_addTypesToDict(d, PAD1 , SCA_IInputDevice::KX_PAD1); - KX_MACRO_addTypesToDict(d, PAD3 , SCA_IInputDevice::KX_PAD3); - KX_MACRO_addTypesToDict(d, PAD5 , SCA_IInputDevice::KX_PAD5); - KX_MACRO_addTypesToDict(d, PAD7 , SCA_IInputDevice::KX_PAD7); - KX_MACRO_addTypesToDict(d, PAD9 , SCA_IInputDevice::KX_PAD9); - - KX_MACRO_addTypesToDict(d, PADPERIOD, SCA_IInputDevice::KX_PADPERIOD); - KX_MACRO_addTypesToDict(d, PADSLASHKEY, SCA_IInputDevice::KX_PADSLASHKEY); - KX_MACRO_addTypesToDict(d, PADASTERKEY, SCA_IInputDevice::KX_PADASTERKEY); - - - KX_MACRO_addTypesToDict(d, PAD0, SCA_IInputDevice::KX_PAD0); - KX_MACRO_addTypesToDict(d, PADMINUS, SCA_IInputDevice::KX_PADMINUS); - KX_MACRO_addTypesToDict(d, PADENTER, SCA_IInputDevice::KX_PADENTER); - KX_MACRO_addTypesToDict(d, PADPLUSKEY, SCA_IInputDevice::KX_PADPLUSKEY); - - - KX_MACRO_addTypesToDict(d, F1KEY, SCA_IInputDevice::KX_F1KEY); - KX_MACRO_addTypesToDict(d, F2KEY, SCA_IInputDevice::KX_F2KEY); - KX_MACRO_addTypesToDict(d, F3KEY, SCA_IInputDevice::KX_F3KEY); - KX_MACRO_addTypesToDict(d, F4KEY, SCA_IInputDevice::KX_F4KEY); - KX_MACRO_addTypesToDict(d, F5KEY, SCA_IInputDevice::KX_F5KEY); - KX_MACRO_addTypesToDict(d, F6KEY, SCA_IInputDevice::KX_F6KEY); - KX_MACRO_addTypesToDict(d, F7KEY, SCA_IInputDevice::KX_F7KEY); - KX_MACRO_addTypesToDict(d, F8KEY, SCA_IInputDevice::KX_F8KEY); - KX_MACRO_addTypesToDict(d, F9KEY, SCA_IInputDevice::KX_F9KEY); - KX_MACRO_addTypesToDict(d, F10KEY, SCA_IInputDevice::KX_F10KEY); - KX_MACRO_addTypesToDict(d, F11KEY, SCA_IInputDevice::KX_F11KEY); - KX_MACRO_addTypesToDict(d, F12KEY, SCA_IInputDevice::KX_F12KEY); - KX_MACRO_addTypesToDict(d, F13KEY, SCA_IInputDevice::KX_F13KEY); - KX_MACRO_addTypesToDict(d, F14KEY, SCA_IInputDevice::KX_F14KEY); - KX_MACRO_addTypesToDict(d, F15KEY, SCA_IInputDevice::KX_F15KEY); - KX_MACRO_addTypesToDict(d, F16KEY, SCA_IInputDevice::KX_F16KEY); - KX_MACRO_addTypesToDict(d, F17KEY, SCA_IInputDevice::KX_F17KEY); - KX_MACRO_addTypesToDict(d, F18KEY, SCA_IInputDevice::KX_F18KEY); - KX_MACRO_addTypesToDict(d, F19KEY, SCA_IInputDevice::KX_F19KEY); - - KX_MACRO_addTypesToDict(d, OSKEY, SCA_IInputDevice::KX_OSKEY); - - KX_MACRO_addTypesToDict(d, PAUSEKEY, SCA_IInputDevice::KX_PAUSEKEY); - KX_MACRO_addTypesToDict(d, INSERTKEY, SCA_IInputDevice::KX_INSERTKEY); - KX_MACRO_addTypesToDict(d, HOMEKEY, SCA_IInputDevice::KX_HOMEKEY); - KX_MACRO_addTypesToDict(d, PAGEUPKEY, SCA_IInputDevice::KX_PAGEUPKEY); - KX_MACRO_addTypesToDict(d, PAGEDOWNKEY, SCA_IInputDevice::KX_PAGEDOWNKEY); - KX_MACRO_addTypesToDict(d, ENDKEY, SCA_IInputDevice::KX_ENDKEY); - - // MOUSE - KX_MACRO_addTypesToDict(d, LEFTMOUSE, SCA_IInputDevice::KX_LEFTMOUSE); - KX_MACRO_addTypesToDict(d, MIDDLEMOUSE, SCA_IInputDevice::KX_MIDDLEMOUSE); - KX_MACRO_addTypesToDict(d, RIGHTMOUSE, SCA_IInputDevice::KX_RIGHTMOUSE); - KX_MACRO_addTypesToDict(d, WHEELUPMOUSE, SCA_IInputDevice::KX_WHEELUPMOUSE); - KX_MACRO_addTypesToDict(d, WHEELDOWNMOUSE, SCA_IInputDevice::KX_WHEELDOWNMOUSE); - KX_MACRO_addTypesToDict(d, MOUSEX, SCA_IInputDevice::KX_MOUSEX); - KX_MACRO_addTypesToDict(d, MOUSEY, SCA_IInputDevice::KX_MOUSEY); - - // Check for errors - if (PyErr_Occurred()) - { - Py_FatalError("can't initialize module GameKeys"); - } - - return m; -} - - - -/* ------------------------------------------------------------------------- */ -/* Application: application values that remain unchanged during runtime */ -/* ------------------------------------------------------------------------- */ - -PyDoc_STRVAR(Application_module_documentation, - "This module contains application values that remain unchanged during runtime." - ); - -static struct PyModuleDef Application_module_def = { - PyModuleDef_HEAD_INIT, - "bge.app", /* m_name */ - Application_module_documentation, /* m_doc */ - 0, /* m_size */ - NULL, /* m_methods */ - 0, /* m_reload */ - 0, /* m_traverse */ - 0, /* m_clear */ - 0, /* m_free */ -}; - -PyMODINIT_FUNC initApplicationPythonBinding() -{ - PyObject *m; - PyObject *d; - - m = PyModule_Create(&Application_module_def); - - // Add some symbolic constants to the module - d = PyModule_GetDict(m); - - PyDict_SetItemString(d, "version", Py_BuildValue("(iii)", - BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION)); - PyDict_SetItemString(d, "version_string", PyUnicode_FromFormat("%d.%02d (sub %d)", - BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION)); - PyDict_SetItemString(d, "version_char", PyUnicode_FromString( - STRINGIFY(BLENDER_VERSION_CHAR))); - - PyDict_SetItemString(d, "has_texture_ffmpeg", -#ifdef WITH_FFMPEG - Py_True -#else - Py_False -#endif - ); - PyDict_SetItemString(d, "has_joystick", -#ifdef WITH_SDL - Py_True -#else - Py_False -#endif - ); - PyDict_SetItemString(d, "has_physics", -#ifdef WITH_BULLET - Py_True -#else - Py_False -#endif - ); - - // Check for errors - if (PyErr_Occurred()) { - PyErr_Print(); - PyErr_Clear(); - } - - return m; -} - - -// utility function for loading and saving the globalDict -int saveGamePythonConfig( char **marshal_buffer) -{ - int marshal_length = 0; - PyObject *gameLogic = PyImport_ImportModule("GameLogic"); - if (gameLogic) { - PyObject *pyGlobalDict = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module - if (pyGlobalDict) { -#ifdef Py_MARSHAL_VERSION - PyObject *pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict, 2); // Py_MARSHAL_VERSION == 2 as of Py2.5 -#else - PyObject *pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict ); -#endif - if (pyGlobalDictMarshal) { - // for testing only - // PyObject_Print(pyGlobalDictMarshal, stderr, 0); - char *marshal_cstring; - - marshal_cstring = PyBytes_AsString(pyGlobalDictMarshal); // py3 uses byte arrays - marshal_length= PyBytes_Size(pyGlobalDictMarshal); - *marshal_buffer = new char[marshal_length + 1]; - memcpy(*marshal_buffer, marshal_cstring, marshal_length); - Py_DECREF(pyGlobalDictMarshal); - } else { - printf("Error, bge.logic.globalDict could not be marshal'd\n"); - } - } else { - printf("Error, bge.logic.globalDict was removed\n"); - } - Py_DECREF(gameLogic); - } else { - PyErr_Clear(); - printf("Error, bge.logic failed to import bge.logic.globalDict will be lost\n"); - } - return marshal_length; -} - -int loadGamePythonConfig(char *marshal_buffer, int marshal_length) -{ - /* Restore the dict */ - if (marshal_buffer) { - PyObject *gameLogic = PyImport_ImportModule("GameLogic"); - - if (gameLogic) { - PyObject *pyGlobalDict = PyMarshal_ReadObjectFromString(marshal_buffer, marshal_length); - if (pyGlobalDict) { - PyObject *pyGlobalDict_orig = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module. - if (pyGlobalDict_orig) { - PyDict_Clear(pyGlobalDict_orig); - PyDict_Update(pyGlobalDict_orig, pyGlobalDict); - } else { - /* this should not happen, but cant find the original globalDict, just assign it then */ - PyDict_SetItemString(PyModule_GetDict(gameLogic), "globalDict", pyGlobalDict); // Same as importing the module. - } - Py_DECREF(gameLogic); - Py_DECREF(pyGlobalDict); - return 1; - } else { - Py_DECREF(gameLogic); - PyErr_Clear(); - printf("Error could not marshall string\n"); - } - } - else { - PyErr_Clear(); - printf("Error, bge.logic failed to import bge.logic.globalDict will be lost\n"); - } - } - return 0; -} - -void pathGamePythonConfig(char *path) -{ - int len = strlen(gp_GamePythonPathOrig); // Always use the first loaded blend filename - - BLI_strncpy(path, gp_GamePythonPathOrig, sizeof(gp_GamePythonPathOrig)); - - /* replace extension */ - if (BLI_testextensie(path, ".blend")) { - strcpy(path+(len-6), ".bgeconf"); - } else { - strcpy(path+len, ".bgeconf"); - } -} - -void setGamePythonPath(const char *path) -{ - BLI_strncpy(gp_GamePythonPath, path, sizeof(gp_GamePythonPath)); - BLI_cleanup_file(NULL, gp_GamePythonPath); /* not absolutely needed but makes resolving path problems less confusing later */ - - if (gp_GamePythonPathOrig[0] == '\0') - BLI_strncpy(gp_GamePythonPathOrig, path, sizeof(gp_GamePythonPathOrig)); -} - -// we need this so while blender is open (not blenderplayer) -// loading new blendfiles will reset this on starting the -// engine but loading blend files within the BGE wont overwrite gp_GamePythonPathOrig -void resetGamePythonPath() -{ - gp_GamePythonPathOrig[0] = '\0'; -} - -#endif // WITH_PYTHON |