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Diffstat (limited to 'source/gameengine/Ketsji/KX_PythonInitTypes.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp286
1 files changed, 0 insertions, 286 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
deleted file mode 100644
index a9c90b33cda..00000000000
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ /dev/null
@@ -1,286 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Campbell Barton
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Ketsji/KX_PythonInitTypes.cpp
- * \ingroup ketsji
- */
-
-#ifdef WITH_PYTHON
-
-#include "KX_PythonInitTypes.h"
-
-/* Only for Class::Parents */
-#include "BL_BlenderShader.h"
-#include "BL_ShapeActionActuator.h"
-#include "BL_ArmatureActuator.h"
-#include "BL_ArmatureConstraint.h"
-#include "BL_ArmatureObject.h"
-#include "BL_ArmatureChannel.h"
-#include "KX_WorldInfo.h"
-#include "KX_ArmatureSensor.h"
-#include "KX_BlenderMaterial.h"
-#include "KX_CameraActuator.h"
-#include "KX_CharacterWrapper.h"
-#include "KX_ConstraintActuator.h"
-#include "KX_ConstraintWrapper.h"
-#include "KX_GameActuator.h"
-#include "KX_LibLoadStatus.h"
-#include "KX_Light.h"
-#include "KX_FontObject.h"
-#include "KX_MeshProxy.h"
-#include "KX_MouseFocusSensor.h"
-#include "KX_NetworkMessageActuator.h"
-#include "KX_NetworkMessageSensor.h"
-#include "KX_ObjectActuator.h"
-#include "KX_ParentActuator.h"
-#include "KX_PolyProxy.h"
-#include "KX_SCA_AddObjectActuator.h"
-#include "KX_SCA_EndObjectActuator.h"
-#include "KX_SCA_ReplaceMeshActuator.h"
-#include "KX_SceneActuator.h"
-#include "KX_StateActuator.h"
-#include "KX_SteeringActuator.h"
-#include "KX_TrackToActuator.h"
-#include "KX_VehicleWrapper.h"
-#include "KX_VertexProxy.h"
-#include "SCA_2DFilterActuator.h"
-#include "SCA_ANDController.h"
-#include "SCA_ActuatorSensor.h"
-#include "SCA_AlwaysSensor.h"
-#include "SCA_DelaySensor.h"
-#include "SCA_JoystickSensor.h"
-#include "SCA_KeyboardSensor.h"
-#include "SCA_MouseSensor.h"
-#include "SCA_NANDController.h"
-#include "SCA_NORController.h"
-#include "SCA_ORController.h"
-#include "SCA_RandomSensor.h"
-#include "SCA_XNORController.h"
-#include "SCA_XORController.h"
-#include "SCA_PythonJoystick.h"
-#include "SCA_PythonKeyboard.h"
-#include "SCA_PythonMouse.h"
-#include "KX_NearSensor.h"
-#include "KX_RadarSensor.h"
-#include "KX_RaySensor.h"
-#include "KX_SCA_DynamicActuator.h"
-#include "KX_SoundActuator.h"
-#include "KX_TouchSensor.h"
-#include "KX_VisibilityActuator.h"
-#include "SCA_PropertySensor.h"
-#include "SCA_PythonController.h"
-#include "SCA_RandomActuator.h"
-#include "SCA_IController.h"
-#include "KX_NavMeshObject.h"
-#include "KX_MouseActuator.h"
-#include "EXP_ListWrapper.h"
-
-static void PyType_Attr_Set(PyGetSetDef *attr_getset, PyAttributeDef *attr)
-{
- attr_getset->name= (char *)attr->m_name;
- attr_getset->doc= NULL;
-
- attr_getset->get= reinterpret_cast<getter>(PyObjectPlus::py_get_attrdef);
-
- if (attr->m_access==KX_PYATTRIBUTE_RO)
- attr_getset->set= NULL;
- else
- attr_getset->set= reinterpret_cast<setter>(PyObjectPlus::py_set_attrdef);
-
- attr_getset->closure= reinterpret_cast<void *>(attr);
-}
-
-static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes, PyAttributeDef *attributesPtr, int init_getset)
-{
- PyAttributeDef *attr;
-
- if (init_getset) {
- /* we need to do this for all types before calling PyType_Ready
- * since they will call the parents PyType_Ready and those might not have initialized vars yet */
-
- //if (tp->tp_base==NULL)
- // printf("Debug: No Parents - '%s'\n" , tp->tp_name);
-
- if (tp->tp_getset==NULL && ((attributes && attributes->m_name) || (attributesPtr && attributesPtr->m_name))) {
- PyGetSetDef *attr_getset;
- int attr_tot= 0;
-
- if (attributes) {
- for (attr= attributes; attr->m_name; attr++, attr_tot++)
- attr->m_usePtr = false;
- }
- if (attributesPtr) {
- for (attr= attributesPtr; attr->m_name; attr++, attr_tot++)
- attr->m_usePtr = true;
- }
-
- tp->tp_getset = attr_getset = reinterpret_cast<PyGetSetDef *>(PyMem_Malloc((attr_tot+1) * sizeof(PyGetSetDef))); // XXX - Todo, free
-
- if (attributes) {
- for (attr= attributes; attr->m_name; attr++, attr_getset++) {
- PyType_Attr_Set(attr_getset, attr);
- }
- }
- if (attributesPtr) {
- for (attr= attributesPtr; attr->m_name; attr++, attr_getset++) {
- PyType_Attr_Set(attr_getset, attr);
- }
- }
- memset(attr_getset, 0, sizeof(PyGetSetDef));
- }
- } else {
- PyType_Ready(tp);
- PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
- }
-
-}
-
-
-#define PyType_Ready_Attr(d, n, i) PyType_Ready_ADD(d, &n::Type, n::Attributes, NULL, i)
-#define PyType_Ready_AttrPtr(d, n, i) PyType_Ready_ADD(d, &n::Type, n::Attributes, n::AttributesPtr, i)
-
-
-
-PyDoc_STRVAR(GameTypes_module_documentation,
-"This module provides access to the game engine data types."
-);
-static struct PyModuleDef GameTypes_module_def = {
- PyModuleDef_HEAD_INIT,
- "GameTypes", /* m_name */
- GameTypes_module_documentation, /* m_doc */
- 0, /* m_size */
- NULL, /* m_methods */
- NULL, /* m_reload */
- NULL, /* m_traverse */
- NULL, /* m_clear */
- NULL, /* m_free */
-};
-
-
-PyMODINIT_FUNC initGameTypesPythonBinding(void)
-{
- PyObject *m;
- PyObject *dict;
-
- m = PyModule_Create(&GameTypes_module_def);
- PyDict_SetItemString(PySys_GetObject("modules"), GameTypes_module_def.m_name, m);
-
- dict = PyModule_GetDict(m);
-
- for (int init_getset= 1; init_getset > -1; init_getset--) { /* run twice, once to init the getsets another to run PyType_Ready */
- PyType_Ready_Attr(dict, BL_ActionActuator, init_getset);
- PyType_Ready_Attr(dict, BL_Shader, init_getset);
- PyType_Ready_Attr(dict, BL_ShapeActionActuator, init_getset);
- PyType_Ready_Attr(dict, BL_ArmatureObject, init_getset);
- PyType_Ready_Attr(dict, BL_ArmatureActuator, init_getset);
- PyType_Ready_Attr(dict, BL_ArmatureConstraint, init_getset);
- PyType_Ready_AttrPtr(dict, BL_ArmatureBone, init_getset);
- PyType_Ready_AttrPtr(dict, BL_ArmatureChannel, init_getset);
- // PyType_Ready_Attr(dict, CPropValue, init_getset); // doesn't use Py_Header
- PyType_Ready_Attr(dict, CListValue, init_getset);
- PyType_Ready_Attr(dict, CListWrapper, init_getset);
- PyType_Ready_Attr(dict, CValue, init_getset);
- PyType_Ready_Attr(dict, KX_ArmatureSensor, init_getset);
- PyType_Ready_Attr(dict, KX_BlenderMaterial, init_getset);
- PyType_Ready_Attr(dict, KX_Camera, init_getset);
- PyType_Ready_Attr(dict, KX_CameraActuator, init_getset);
- PyType_Ready_Attr(dict, KX_CharacterWrapper, init_getset);
- PyType_Ready_Attr(dict, KX_ConstraintActuator, init_getset);
- PyType_Ready_Attr(dict, KX_ConstraintWrapper, init_getset);
- PyType_Ready_Attr(dict, KX_GameActuator, init_getset);
- PyType_Ready_Attr(dict, KX_GameObject, init_getset);
- PyType_Ready_Attr(dict, KX_LibLoadStatus, init_getset);
- PyType_Ready_Attr(dict, KX_LightObject, init_getset);
- PyType_Ready_Attr(dict, KX_FontObject, init_getset);
- PyType_Ready_Attr(dict, KX_MeshProxy, init_getset);
- PyType_Ready_Attr(dict, KX_MouseFocusSensor, init_getset);
- PyType_Ready_Attr(dict, KX_NearSensor, init_getset);
- PyType_Ready_Attr(dict, KX_NetworkMessageActuator, init_getset);
- PyType_Ready_Attr(dict, KX_NetworkMessageSensor, init_getset);
- PyType_Ready_Attr(dict, KX_ObjectActuator, init_getset);
- PyType_Ready_Attr(dict, KX_ParentActuator, init_getset);
- PyType_Ready_Attr(dict, KX_PolyProxy, init_getset);
- PyType_Ready_Attr(dict, KX_RadarSensor, init_getset);
- PyType_Ready_Attr(dict, KX_RaySensor, init_getset);
- PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator, init_getset);
- PyType_Ready_Attr(dict, KX_SCA_DynamicActuator, init_getset);
- PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator, init_getset);
- PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator, init_getset);
- PyType_Ready_Attr(dict, KX_Scene, init_getset);
- PyType_Ready_Attr(dict, KX_WorldInfo, init_getset);
- PyType_Ready_Attr(dict, KX_NavMeshObject, init_getset);
- PyType_Ready_Attr(dict, KX_SceneActuator, init_getset);
- PyType_Ready_Attr(dict, KX_SoundActuator, init_getset);
- PyType_Ready_Attr(dict, KX_StateActuator, init_getset);
- PyType_Ready_Attr(dict, KX_SteeringActuator, init_getset);
- PyType_Ready_Attr(dict, KX_TouchSensor, init_getset);
- PyType_Ready_Attr(dict, KX_TrackToActuator, init_getset);
- PyType_Ready_Attr(dict, KX_VehicleWrapper, init_getset);
- PyType_Ready_Attr(dict, KX_VertexProxy, init_getset);
- PyType_Ready_Attr(dict, KX_VisibilityActuator, init_getset);
- PyType_Ready_Attr(dict, KX_MouseActuator, init_getset);
- PyType_Ready_Attr(dict, PyObjectPlus, init_getset);
- PyType_Ready_Attr(dict, SCA_2DFilterActuator, init_getset);
- PyType_Ready_Attr(dict, SCA_ANDController, init_getset);
- // PyType_Ready_Attr(dict, SCA_Actuator, init_getset); // doesn't use Py_Header
- PyType_Ready_Attr(dict, SCA_ActuatorSensor, init_getset);
- PyType_Ready_Attr(dict, SCA_AlwaysSensor, init_getset);
- PyType_Ready_Attr(dict, SCA_DelaySensor, init_getset);
- PyType_Ready_Attr(dict, SCA_ILogicBrick, init_getset);
- PyType_Ready_Attr(dict, SCA_IObject, init_getset);
- PyType_Ready_Attr(dict, SCA_ISensor, init_getset);
- PyType_Ready_Attr(dict, SCA_JoystickSensor, init_getset);
- PyType_Ready_Attr(dict, SCA_KeyboardSensor, init_getset);
- PyType_Ready_Attr(dict, SCA_MouseSensor, init_getset);
- PyType_Ready_Attr(dict, SCA_NANDController, init_getset);
- PyType_Ready_Attr(dict, SCA_NORController, init_getset);
- PyType_Ready_Attr(dict, SCA_ORController, init_getset);
- PyType_Ready_Attr(dict, SCA_PropertyActuator, init_getset);
- PyType_Ready_Attr(dict, SCA_PropertySensor, init_getset);
- PyType_Ready_Attr(dict, SCA_PythonController, init_getset);
- PyType_Ready_Attr(dict, SCA_RandomActuator, init_getset);
- PyType_Ready_Attr(dict, SCA_RandomSensor, init_getset);
- PyType_Ready_Attr(dict, SCA_XNORController, init_getset);
- PyType_Ready_Attr(dict, SCA_XORController, init_getset);
- PyType_Ready_Attr(dict, SCA_IController, init_getset);
- PyType_Ready_Attr(dict, SCA_PythonJoystick, init_getset);
- PyType_Ready_Attr(dict, SCA_PythonKeyboard, init_getset);
- PyType_Ready_Attr(dict, SCA_PythonMouse, init_getset);
- }
-
-#ifdef USE_MATHUTILS
- /* Init mathutils callbacks */
- KX_GameObject_Mathutils_Callback_Init();
- KX_ObjectActuator_Mathutils_Callback_Init();
- KX_WorldInfo_Mathutils_Callback_Init();
- KX_BlenderMaterial_Mathutils_Callback_Init();
-#endif
-
- return m;
-}
-
-#endif // WITH_PYTHON