diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_RadarSensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_RadarSensor.cpp | 230 |
1 files changed, 0 insertions, 230 deletions
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp deleted file mode 100644 index 4f7a0e33011..00000000000 --- a/source/gameengine/Ketsji/KX_RadarSensor.cpp +++ /dev/null @@ -1,230 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file gameengine/Ketsji/KX_RadarSensor.cpp - * \ingroup ketsji - */ - - -#include "KX_RadarSensor.h" -#include "KX_GameObject.h" -#include "KX_PyMath.h" -#include "PHY_IPhysicsController.h" -#include "PHY_IMotionState.h" -#include "DNA_sensor_types.h" - -/** - * RadarSensor constructor. Creates a near-sensor derived class, with a cone collision shape. - */ -KX_RadarSensor::KX_RadarSensor(SCA_EventManager* eventmgr, - KX_GameObject* gameobj, - PHY_IPhysicsController* physCtrl, - double coneradius, - double coneheight, - int axis, - double margin, - double resetmargin, - bool bFindMaterial, - const STR_String& touchedpropname) - - : KX_NearSensor( - eventmgr, - gameobj, - //DT_NewCone(coneradius,coneheight), - margin, - resetmargin, - bFindMaterial, - touchedpropname, - physCtrl), - - m_coneradius(coneradius), - m_coneheight(coneheight), - m_axis(axis) -{ - m_client_info->m_type = KX_ClientObjectInfo::SENSOR; - //m_client_info->m_clientobject = gameobj; - //m_client_info->m_auxilary_info = NULL; - //sumoObj->setClientObject(&m_client_info); -} - -KX_RadarSensor::~KX_RadarSensor() -{ - -} - -CValue* KX_RadarSensor::GetReplica() -{ - KX_RadarSensor* replica = new KX_RadarSensor(*this); - replica->ProcessReplica(); - return replica; -} - -/** - * Transforms the collision object. A cone is not correctly centered - * for usage. */ -void KX_RadarSensor::SynchronizeTransform() -{ - // Getting the parent location was commented out. Why? - MT_Transform trans; - trans.setOrigin(((KX_GameObject*)GetParent())->NodeGetWorldPosition()); - trans.setBasis(((KX_GameObject*)GetParent())->NodeGetWorldOrientation()); - // What is the default orientation? pointing in the -y direction? - // is the geometry correctly converted? - - // a collision cone is oriented - // center the cone correctly - // depends on the radar 'axis' - switch (m_axis) - { - case SENS_RADAR_X_AXIS: // +X Axis - { - MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(90)); - trans.rotate(rotquatje); - trans.translate(MT_Vector3 (0, -m_coneheight/2.0f, 0)); - break; - }; - case SENS_RADAR_Y_AXIS: // +Y Axis - { - MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180)); - trans.rotate(rotquatje); - trans.translate(MT_Vector3 (0, -m_coneheight/2.0f, 0)); - break; - }; - case SENS_RADAR_Z_AXIS: // +Z Axis - { - MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-90)); - trans.rotate(rotquatje); - trans.translate(MT_Vector3 (0, -m_coneheight/2.0f, 0)); - break; - }; - case SENS_RADAR_NEG_X_AXIS: // -X Axis - { - MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(-90)); - trans.rotate(rotquatje); - trans.translate(MT_Vector3 (0, -m_coneheight/2.0f, 0)); - break; - }; - case SENS_RADAR_NEG_Y_AXIS: // -Y Axis - { - //MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180)); - //trans.rotate(rotquatje); - trans.translate(MT_Vector3 (0, -m_coneheight/2.0f, 0)); - break; - }; - case SENS_RADAR_NEG_Z_AXIS: // -Z Axis - { - MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(90)); - trans.rotate(rotquatje); - trans.translate(MT_Vector3 (0, -m_coneheight/2.0f, 0)); - break; - }; - default: - { - } - } - - //Using a temp variable to translate MT_Point3 to float[3]. - //float[3] works better for the Python interface. - MT_Point3 temp = trans.getOrigin(); - m_cone_origin[0] = temp[0]; - m_cone_origin[1] = temp[1]; - m_cone_origin[2] = temp[2]; - - temp = trans(MT_Point3(0, -m_coneheight/2.0f, 0)); - m_cone_target[0] = temp[0]; - m_cone_target[1] = temp[1]; - m_cone_target[2] = temp[2]; - - - if (m_physCtrl) - { - PHY_IMotionState* motionState = m_physCtrl->GetMotionState(); - const MT_Point3& pos = trans.getOrigin(); - float ori[12]; - trans.getBasis().getValue(ori); - motionState->SetWorldPosition(pos[0], pos[1], pos[2]); - motionState->SetWorldOrientation(ori); - m_physCtrl->WriteMotionStateToDynamics(true); - } - -} - -/* ------------------------------------------------------------------------- */ -/* Python Functions */ -/* ------------------------------------------------------------------------- */ - -#ifdef WITH_PYTHON - -/* ------------------------------------------------------------------------- */ -/* Python Integration Hooks */ -/* ------------------------------------------------------------------------- */ -PyTypeObject KX_RadarSensor::Type = { - PyVarObject_HEAD_INIT(NULL, 0) - "KX_RadarSensor", - sizeof(PyObjectPlus_Proxy), - 0, - py_base_dealloc, - 0, - 0, - 0, - 0, - py_base_repr, - 0,0,0,0,0,0,0,0,0, - Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, - 0,0,0,0,0,0,0, - Methods, - 0, - 0, - &KX_NearSensor::Type, - 0,0,0,0,0,0, - py_base_new -}; - -PyMethodDef KX_RadarSensor::Methods[] = { - {NULL} //Sentinel -}; - -PyAttributeDef KX_RadarSensor::Attributes[] = { - KX_PYATTRIBUTE_FLOAT_ARRAY_RO("coneOrigin", KX_RadarSensor, m_cone_origin, 3), - KX_PYATTRIBUTE_FLOAT_ARRAY_RO("coneTarget", KX_RadarSensor, m_cone_target, 3), - KX_PYATTRIBUTE_FLOAT_RO("distance", KX_RadarSensor, m_coneheight), - KX_PYATTRIBUTE_RO_FUNCTION("angle", KX_RadarSensor, pyattr_get_angle), - KX_PYATTRIBUTE_INT_RW("axis", 0, 5, true, KX_RadarSensor, m_axis), - {NULL} //Sentinel -}; - -PyObject *KX_RadarSensor::pyattr_get_angle(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef) -{ - KX_RadarSensor* self = static_cast<KX_RadarSensor*>(self_v); - - // The original angle from the gui was converted, so we recalculate the value here to maintain - // consistency between Python and the gui - return PyFloat_FromDouble(MT_degrees(atan(self->m_coneradius / self->m_coneheight)) * 2); - -} - -#endif // WITH_PYTHON |