Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Ketsji/KX_RayCast.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_RayCast.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_RayCast.cpp b/source/gameengine/Ketsji/KX_RayCast.cpp
index 333e7b57d67..478019c6304 100644
--- a/source/gameengine/Ketsji/KX_RayCast.cpp
+++ b/source/gameengine/Ketsji/KX_RayCast.cpp
@@ -103,11 +103,11 @@ bool KX_RayCast::RayTest(PHY_IPhysicsEnvironment* physics_environment, const MT_
// but it would require some change in Bullet.
prevpoint = callback.m_hitPoint;
/* We add 0.001 of fudge, so that if the margin && radius == 0.0, we don't endless loop. */
- MT_Scalar marg = 0.001 + hit_controller->GetMargin();
+ MT_Scalar marg = 0.001f + hit_controller->GetMargin();
marg *= 2.f;
/* Calculate the other side of this object */
MT_Scalar h = MT_abs(todir.dot(callback.m_hitNormal));
- if (h <= 0.01)
+ if (h <= 0.01f)
// the normal is almost orthogonal to the ray direction, cannot compute the other side
break;
marg /= h;