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Diffstat (limited to 'source/gameengine/Ketsji/KX_RayCast.h')
-rw-r--r--source/gameengine/Ketsji/KX_RayCast.h60
1 files changed, 42 insertions, 18 deletions
diff --git a/source/gameengine/Ketsji/KX_RayCast.h b/source/gameengine/Ketsji/KX_RayCast.h
index 607dabd8afc..c3084c997a1 100644
--- a/source/gameengine/Ketsji/KX_RayCast.h
+++ b/source/gameengine/Ketsji/KX_RayCast.h
@@ -30,12 +30,14 @@
#ifndef __KX_RAYCAST_H__
#define __KX_RAYCAST_H__
-class MT_Point3;
-class MT_Vector3;
-class KX_IPhysicsController;
-class PHY_IPhysicsEnvironment;
+#include "PHY_IPhysicsEnvironment.h"
+#include "PHY_IPhysicsController.h"
+#include "MT_Point3.h"
+#include "MT_Vector3.h"
+class RAS_MeshObject;
struct KX_ClientObjectInfo;
+class KX_IPhysicsController;
/**
* Defines a function for doing a ray cast.
@@ -49,17 +51,27 @@ struct KX_ClientObjectInfo;
*
* Returns true if a client was accepted, false if nothing found.
*/
-class KX_RayCast
+class KX_RayCast : public PHY_IRayCastFilterCallback
{
-protected:
- KX_RayCast() {};
public:
+ bool m_hitFound;
+ MT_Point3 m_hitPoint;
+ MT_Vector3 m_hitNormal;
+ const RAS_MeshObject* m_hitMesh;
+ int m_hitPolygon;
+
+ KX_RayCast(KX_IPhysicsController* ignoreController, bool faceNormal);
virtual ~KX_RayCast() {}
+ /**
+ * The physic environment returns the ray casting result through this function
+ */
+ virtual void reportHit(PHY_RayCastResult* result);
+
/** ray test callback.
* either override this in your class, or use a callback wrapper.
*/
- virtual bool RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal) const = 0;
+ virtual bool RayHit(KX_ClientObjectInfo* client) = 0;
/**
* Callback wrapper.
@@ -71,13 +83,11 @@ public:
/// Public interface.
/// Implement bool RayHit in your class to receive ray callbacks.
- static bool RayTest(KX_IPhysicsController* physics_controller,
+ static bool RayTest(
PHY_IPhysicsEnvironment* physics_environment,
- const MT_Point3& _frompoint,
+ const MT_Point3& frompoint,
const MT_Point3& topoint,
- MT_Point3& result_point,
- MT_Vector3& result_normal,
- const KX_RayCast& callback);
+ KX_RayCast& callback);
};
@@ -86,18 +96,32 @@ template<class T> class KX_RayCast::Callback : public KX_RayCast
T *self;
void *data;
public:
- Callback(T *_self, void *_data = NULL)
- : self(_self),
+ Callback(T *_self, KX_IPhysicsController* controller=NULL, void *_data = NULL, bool faceNormal=false)
+ : KX_RayCast(controller, faceNormal),
+ self(_self),
data(_data)
{
}
~Callback() {}
-
- virtual bool RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal) const
+
+ virtual bool RayHit(KX_ClientObjectInfo* client)
{
- return self->RayHit(client, hit_point, hit_normal, data);
+ return self->RayHit(client, this, data);
}
+
+ virtual bool needBroadphaseRayCast(PHY_IPhysicsController* controller)
+ {
+ KX_ClientObjectInfo* info = static_cast<KX_ClientObjectInfo*>(controller->getNewClientInfo());
+
+ if (!info)
+ {
+ MT_assert(info && "Physics controller with no client object info");
+ return false;
+ }
+ return self->NeedRayCast(info);
+ }
+
};