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Diffstat (limited to 'source/gameengine/Ketsji/KX_RaySensor.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_RaySensor.h | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h deleted file mode 100644 index 1901bb04f86..00000000000 --- a/source/gameengine/Ketsji/KX_RaySensor.h +++ /dev/null @@ -1,109 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file KX_RaySensor.h - * \ingroup ketsji - * \brief Cast a ray and feel for objects - */ - -#ifndef __KX_RAYSENSOR_H__ -#define __KX_RAYSENSOR_H__ - -#include "SCA_ISensor.h" -#include "MT_Point3.h" -#include "SCA_IScene.h" /* only for scene replace */ -#include "KX_Scene.h" /* only for scene replace */ - -#include "BLI_utildefines.h" - -struct KX_ClientObjectInfo; -class KX_RayCast; - -class KX_RaySensor : public SCA_ISensor -{ - Py_Header - STR_String m_propertyname; - bool m_bFindMaterial; - bool m_bXRay; - float m_distance; - class KX_Scene* m_scene; - bool m_bTriggered; - int m_axis; - bool m_rayHit; - float m_hitPosition[3]; - SCA_IObject* m_hitObject; - float m_hitNormal[3]; - float m_rayDirection[3]; - STR_String m_hitMaterial; - -public: - KX_RaySensor(class SCA_EventManager* eventmgr, - SCA_IObject* gameobj, - const STR_String& propname, - bool bFindMaterial, - bool bXRay, - double distance, - int axis, - class KX_Scene* ketsjiScene); - virtual ~KX_RaySensor(); - virtual CValue* GetReplica(); - - virtual bool Evaluate(); - virtual bool IsPositiveTrigger(); - virtual void Init(); - - /// \see KX_RayCast - bool RayHit(KX_ClientObjectInfo *client, KX_RayCast *result, void *UNUSED(data)); - /// \see KX_RayCast - bool NeedRayCast(KX_ClientObjectInfo *client, void *UNUSED(data)); - - virtual void Replace_IScene(SCA_IScene *val) - { - m_scene= static_cast<KX_Scene *>(val); - } - - //Python Interface - // odd order, see: SENS_RAY_X_AXIS - enum RayAxis { - KX_RAY_AXIS_POS_X = 1, - KX_RAY_AXIS_POS_Y = 0, - KX_RAY_AXIS_POS_Z = 2, - KX_RAY_AXIS_NEG_X = 3, - KX_RAY_AXIS_NEG_Y = 4, - KX_RAY_AXIS_NEG_Z = 5, - }; - -#ifdef WITH_PYTHON - - /* Attributes */ - static PyObject *pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); - -#endif /* WITH_PYTHON */ - -}; - -#endif /* __KX_RAYSENSOR_H__ */ |