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Diffstat (limited to 'source/gameengine/Ketsji/KX_RaySensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h109
1 files changed, 0 insertions, 109 deletions
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
deleted file mode 100644
index 1901bb04f86..00000000000
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file KX_RaySensor.h
- * \ingroup ketsji
- * \brief Cast a ray and feel for objects
- */
-
-#ifndef __KX_RAYSENSOR_H__
-#define __KX_RAYSENSOR_H__
-
-#include "SCA_ISensor.h"
-#include "MT_Point3.h"
-#include "SCA_IScene.h" /* only for scene replace */
-#include "KX_Scene.h" /* only for scene replace */
-
-#include "BLI_utildefines.h"
-
-struct KX_ClientObjectInfo;
-class KX_RayCast;
-
-class KX_RaySensor : public SCA_ISensor
-{
- Py_Header
- STR_String m_propertyname;
- bool m_bFindMaterial;
- bool m_bXRay;
- float m_distance;
- class KX_Scene* m_scene;
- bool m_bTriggered;
- int m_axis;
- bool m_rayHit;
- float m_hitPosition[3];
- SCA_IObject* m_hitObject;
- float m_hitNormal[3];
- float m_rayDirection[3];
- STR_String m_hitMaterial;
-
-public:
- KX_RaySensor(class SCA_EventManager* eventmgr,
- SCA_IObject* gameobj,
- const STR_String& propname,
- bool bFindMaterial,
- bool bXRay,
- double distance,
- int axis,
- class KX_Scene* ketsjiScene);
- virtual ~KX_RaySensor();
- virtual CValue* GetReplica();
-
- virtual bool Evaluate();
- virtual bool IsPositiveTrigger();
- virtual void Init();
-
- /// \see KX_RayCast
- bool RayHit(KX_ClientObjectInfo *client, KX_RayCast *result, void *UNUSED(data));
- /// \see KX_RayCast
- bool NeedRayCast(KX_ClientObjectInfo *client, void *UNUSED(data));
-
- virtual void Replace_IScene(SCA_IScene *val)
- {
- m_scene= static_cast<KX_Scene *>(val);
- }
-
- //Python Interface
- // odd order, see: SENS_RAY_X_AXIS
- enum RayAxis {
- KX_RAY_AXIS_POS_X = 1,
- KX_RAY_AXIS_POS_Y = 0,
- KX_RAY_AXIS_POS_Z = 2,
- KX_RAY_AXIS_NEG_X = 3,
- KX_RAY_AXIS_NEG_Y = 4,
- KX_RAY_AXIS_NEG_Z = 5,
- };
-
-#ifdef WITH_PYTHON
-
- /* Attributes */
- static PyObject *pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
-
-#endif /* WITH_PYTHON */
-
-};
-
-#endif /* __KX_RAYSENSOR_H__ */