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Diffstat (limited to 'source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp259
1 files changed, 12 insertions, 247 deletions
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index dec76a75e50..099403fc28d 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -38,7 +38,6 @@
#include "SCA_IScene.h"
#include "KX_GameObject.h"
#include "KX_IPhysicsController.h"
-#include "blendef.h"
#include "PyObjectPlus.h"
#ifdef HAVE_CONFIG_H
@@ -56,10 +55,9 @@ KX_SCA_AddObjectActuator::KX_SCA_AddObjectActuator(SCA_IObject *gameobj,
const float *linvel,
bool linv_local,
const float *angvel,
- bool angv_local,
- PyTypeObject* T)
+ bool angv_local)
:
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_OriginalObject(original),
m_scene(scene),
@@ -172,13 +170,7 @@ void KX_SCA_AddObjectActuator::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
/* Integration hooks ------------------------------------------------------- */
PyTypeObject KX_SCA_AddObjectActuator::Type = {
-#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
-#else
- /* python 2.5 and below */
- PyObject_HEAD_INIT( NULL ) /* required py macro */
- 0, /* ob_size */
-#endif
"KX_SCA_AddObjectActuator",
sizeof(PyObjectPlus_Proxy),
0,
@@ -188,33 +180,19 @@ PyTypeObject KX_SCA_AddObjectActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_SCA_AddObjectActuator::Parents[] = {
- &KX_SCA_AddObjectActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
+
PyMethodDef KX_SCA_AddObjectActuator::Methods[] = {
- // ---> deprecated
- {"setTime", (PyCFunction) KX_SCA_AddObjectActuator::sPySetTime, METH_O, (PY_METHODCHAR)SetTime_doc},
- {"getTime", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetTime, METH_NOARGS, (PY_METHODCHAR)GetTime_doc},
- {"getLinearVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetLinearVelocity, METH_NOARGS, (PY_METHODCHAR)GetLinearVelocity_doc},
- {"setLinearVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPySetLinearVelocity, METH_VARARGS, (PY_METHODCHAR)SetLinearVelocity_doc},
- {"getAngularVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetAngularVelocity, METH_NOARGS, (PY_METHODCHAR)GetAngularVelocity_doc},
- {"setAngularVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPySetAngularVelocity, METH_VARARGS, (PY_METHODCHAR)SetAngularVelocity_doc},
- {"getLastCreatedObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetLastCreatedObject, METH_NOARGS,"getLastCreatedObject() : get the object handle to the last created object\n"},
{"instantAddObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyInstantAddObject, METH_NOARGS,"instantAddObject() : immediately add object without delay\n"},
- {"setObject", (PyCFunction) KX_SCA_AddObjectActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
- {"getObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
-
{NULL,NULL} //Sentinel
};
@@ -222,8 +200,8 @@ PyAttributeDef KX_SCA_AddObjectActuator::Attributes[] = {
KX_PYATTRIBUTE_RW_FUNCTION("object",KX_SCA_AddObjectActuator,pyattr_get_object,pyattr_set_object),
KX_PYATTRIBUTE_RO_FUNCTION("objectLastCreated",KX_SCA_AddObjectActuator,pyattr_get_objectLastCreated),
KX_PYATTRIBUTE_INT_RW("time",0,2000,true,KX_SCA_AddObjectActuator,m_timeProp),
- KX_PYATTRIBUTE_FLOAT_ARRAY_RW("linearVelocity",-MAXFLOAT,MAXFLOAT,KX_SCA_AddObjectActuator,m_linear_velocity,3),
- KX_PYATTRIBUTE_FLOAT_ARRAY_RW("angularVelocity",-MAXFLOAT,MAXFLOAT,KX_SCA_AddObjectActuator,m_angular_velocity,3),
+ KX_PYATTRIBUTE_FLOAT_ARRAY_RW("linearVelocity",-FLT_MAX,FLT_MAX,KX_SCA_AddObjectActuator,m_linear_velocity,3),
+ KX_PYATTRIBUTE_FLOAT_ARRAY_RW("angularVelocity",-FLT_MAX,FLT_MAX,KX_SCA_AddObjectActuator,m_angular_velocity,3),
{ NULL } //Sentinel
};
@@ -265,196 +243,6 @@ PyObject* KX_SCA_AddObjectActuator::pyattr_get_objectLastCreated(void *self, con
}
-PyObject* KX_SCA_AddObjectActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_AddObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_AddObjectActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-/* 1. setObject */
-const char KX_SCA_AddObjectActuator::SetObject_doc[] =
-"setObject(object)\n"
-"\t- object: KX_GameObject, string or None\n"
-"\tSets the object that will be added. There has to be an object\n"
-"\tof this name. If not, this function does nothing.\n";
-PyObject* KX_SCA_AddObjectActuator::PySetObject(PyObject* value)
-{
- KX_GameObject *gameobj;
-
- ShowDeprecationWarning("setObject()", "the object property");
-
- if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.setObject(value): KX_SCA_AddObjectActuator"))
- return NULL; // ConvertPythonToGameObject sets the error
-
- if (m_OriginalObject != NULL)
- m_OriginalObject->UnregisterActuator(this);
-
- m_OriginalObject = (SCA_IObject*)gameobj;
- if (m_OriginalObject)
- m_OriginalObject->RegisterActuator(this);
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 2. setTime */
-const char KX_SCA_AddObjectActuator::SetTime_doc[] =
-"setTime(duration)\n"
-"\t- duration: integer\n"
-"\tSets the lifetime of the object that will be added, in frames. \n"
-"\tIf the duration is negative, it is set to 0.\n";
-
-
-PyObject* KX_SCA_AddObjectActuator::PySetTime(PyObject* value)
-{
- ShowDeprecationWarning("setTime()", "the time property");
- int deltatime = PyInt_AsLong(value);
- if (deltatime==-1 && PyErr_Occurred()) {
- PyErr_SetString(PyExc_TypeError, "expected an int");
- return NULL;
- }
-
- m_timeProp = deltatime;
- if (m_timeProp < 0) m_timeProp = 0;
-
- Py_RETURN_NONE;
-}
-
-
-
-/* 3. getTime */
-const char KX_SCA_AddObjectActuator::GetTime_doc[] =
-"getTime()\n"
-"\tReturns the lifetime of the object that will be added.\n";
-
-
-PyObject* KX_SCA_AddObjectActuator::PyGetTime()
-{
- ShowDeprecationWarning("getTime()", "the time property");
- return PyInt_FromLong(m_timeProp);
-}
-
-
-/* 4. getObject */
-const char KX_SCA_AddObjectActuator::GetObject_doc[] =
-"getObject(name_only = 1)\n"
-"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
-"\tReturns the name of the object that will be added.\n";
-PyObject* KX_SCA_AddObjectActuator::PyGetObject(PyObject* args)
-{
- int ret_name_only = 1;
-
- ShowDeprecationWarning("getObject()", "the object property");
-
- if (!PyArg_ParseTuple(args, "|i:getObject", &ret_name_only))
- return NULL;
-
- if (!m_OriginalObject)
- Py_RETURN_NONE;
-
- if (ret_name_only)
- return PyString_FromString(m_OriginalObject->GetName().ReadPtr());
- else
- return m_OriginalObject->GetProxy();
-}
-
-
-
-/* 5. getLinearVelocity */
-const char KX_SCA_AddObjectActuator::GetLinearVelocity_doc[] =
-"GetLinearVelocity()\n"
-"\tReturns the linear velocity that will be assigned to \n"
-"\tthe created object.\n";
-
-PyObject* KX_SCA_AddObjectActuator::PyGetLinearVelocity()
-{
- ShowDeprecationWarning("getLinearVelocity()", "the linearVelocity property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_linear_velocity[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_linear_velocity[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_linear_velocity[2]));
-
- return retVal;
-}
-
-
-
-/* 6. setLinearVelocity */
-const char KX_SCA_AddObjectActuator::SetLinearVelocity_doc[] =
-"setLinearVelocity(vx, vy, vz)\n"
-"\t- vx: float\n"
-"\t- vy: float\n"
-"\t- vz: float\n"
-"\t- local: bool\n"
-"\tAssign this velocity to the created object. \n";
-
-PyObject* KX_SCA_AddObjectActuator::PySetLinearVelocity(PyObject* args)
-{
- ShowDeprecationWarning("setLinearVelocity()", "the linearVelocity property");
-
- float vecArg[3];
- if (!PyArg_ParseTuple(args, "fff:setLinearVelocity", &vecArg[0], &vecArg[1], &vecArg[2]))
- return NULL;
-
- m_linear_velocity[0] = vecArg[0];
- m_linear_velocity[1] = vecArg[1];
- m_linear_velocity[2] = vecArg[2];
- Py_RETURN_NONE;
-}
-
-/* 7. getAngularVelocity */
-const char KX_SCA_AddObjectActuator::GetAngularVelocity_doc[] =
-"GetAngularVelocity()\n"
-"\tReturns the angular velocity that will be assigned to \n"
-"\tthe created object.\n";
-
-PyObject* KX_SCA_AddObjectActuator::PyGetAngularVelocity()
-{
- ShowDeprecationWarning("getAngularVelocity()", "the angularVelocity property");
- PyObject *retVal = PyList_New(3);
-
- PyList_SET_ITEM(retVal, 0, PyFloat_FromDouble(m_angular_velocity[0]));
- PyList_SET_ITEM(retVal, 1, PyFloat_FromDouble(m_angular_velocity[1]));
- PyList_SET_ITEM(retVal, 2, PyFloat_FromDouble(m_angular_velocity[2]));
-
- return retVal;
-}
-
-
-
-/* 8. setAngularVelocity */
-const char KX_SCA_AddObjectActuator::SetAngularVelocity_doc[] =
-"setAngularVelocity(vx, vy, vz)\n"
-"\t- vx: float\n"
-"\t- vy: float\n"
-"\t- vz: float\n"
-"\t- local: bool\n"
-"\tAssign this angular velocity to the created object. \n";
-
-PyObject* KX_SCA_AddObjectActuator::PySetAngularVelocity(PyObject* args)
-{
- ShowDeprecationWarning("setAngularVelocity()", "the angularVelocity property");
-
- float vecArg[3];
- if (!PyArg_ParseTuple(args, "fff:setAngularVelocity", &vecArg[0], &vecArg[1], &vecArg[2]))
- return NULL;
-
- m_angular_velocity[0] = vecArg[0];
- m_angular_velocity[1] = vecArg[1];
- m_angular_velocity[2] = vecArg[2];
- Py_RETURN_NONE;
-}
-
void KX_SCA_AddObjectActuator::InstantAddObject()
{
if (m_OriginalObject)
@@ -496,26 +284,3 @@ PyObject* KX_SCA_AddObjectActuator::PyInstantAddObject()
Py_RETURN_NONE;
}
-
-
-
-/* 7. GetLastCreatedObject */
-const char KX_SCA_AddObjectActuator::GetLastCreatedObject_doc[] =
-"getLastCreatedObject()\n"
-"\tReturn the last created object. \n";
-
-
-PyObject* KX_SCA_AddObjectActuator::PyGetLastCreatedObject()
-{
- ShowDeprecationWarning("getLastCreatedObject()", "the objectLastCreated property");
- SCA_IObject* result = this->GetLastCreatedObject();
-
- // if result->GetSGNode() is NULL
- // it means the object has ended, The BGE python api crashes in many places if the object is returned.
- if (result && (static_cast<KX_GameObject *>(result))->GetSGNode())
- {
- return result->GetProxy();
- }
- // don't return NULL to python anymore, it gives trouble in the scripts
- Py_RETURN_NONE;
-}