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Diffstat (limited to 'source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h')
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 976f3c58d68..8ab245b5df3 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -56,24 +56,24 @@ class KX_SCA_AddObjectActuator : public SCA_IActuator
/// Object will be added to the following scene
SCA_IScene* m_scene;
- /// Linear velocity upon creation of the object.
+ /// Linear velocity upon creation of the object.
float m_linear_velocity[3];
- /// Apply the velocity locally
+ /// Apply the velocity locally
bool m_localLinvFlag;
-
- /// Angular velocity upon creation of the object.
+
+ /// Angular velocity upon creation of the object.
float m_angular_velocity[3];
- /// Apply the velocity locally
- bool m_localAngvFlag;
-
-
-
-
+ /// Apply the velocity locally
+ bool m_localAngvFlag;
+
+
+
+
SCA_IObject* m_lastCreatedObject;
-
+
public:
- /**
+ /**
* This class also has the default constructors
* available. Use with care!
*/
@@ -91,11 +91,11 @@ public:
~KX_SCA_AddObjectActuator(void);
- CValue*
+ CValue*
GetReplica(
);
- virtual void
+ virtual void
ProcessReplica();
virtual void Replace_IScene(SCA_IScene *val)
@@ -103,13 +103,13 @@ public:
m_scene= val;
};
- virtual bool
+ virtual bool
UnlinkObject(SCA_IObject* clientobj);
- virtual void
+ virtual void
Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map);
- virtual bool
+ virtual bool
Update();
SCA_IObject *
@@ -125,7 +125,7 @@ public:
static PyObject *pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject *pyattr_get_objectLastCreated(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
-
+
#endif /* WITH_PYTHON */
}; /* end of class KX_SCA_AddObjectActuator : public KX_EditObjectActuator */