diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h deleted file mode 100644 index 957d514246b..00000000000 --- a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h +++ /dev/null @@ -1,96 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - * - */ - -/** \file KX_SG_BoneParentNodeRelationship.h - * \ingroup ketsji - */ - -#ifndef __KX_SG_BONEPARENTNODERELATIONSHIP_H__ -#define __KX_SG_BONEPARENTNODERELATIONSHIP_H__ - -#include "SG_Spatial.h" -#include "SG_ParentRelation.h" - -struct Bone; - -/** - * Bone parent relationship parents a child SG_Spatial frame to a - * bone in an armature object. - */ -class KX_BoneParentRelation : public SG_ParentRelation -{ - -public : - /** - * Allocate and construct a new KX_SG_BoneParentRelation - * on the heap. - * - * bone is the bone id to use. Currently it is a pointer - * to a Blender struct Bone - this should be fixed if - */ - - static - KX_BoneParentRelation * - New(Bone* bone - ); - - /** - * Updates the childs world coordinates relative to the parent's - * world coordinates. - * - * Parent should be a BL_ArmatureObject. - */ - bool - UpdateChildCoordinates( - SG_Spatial * child, - const SG_Spatial * parent, - bool& parentUpdated - ); - - /** - * Create a copy of this relationship - */ - SG_ParentRelation * - NewCopy( - ); - - ~KX_BoneParentRelation( - ); - -private : - Bone* m_bone; - KX_BoneParentRelation(Bone* bone - ); - - -#ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_BoneParentRelation") -#endif -}; - -#endif |