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Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 17ef358a4e5..2038e7e93b2 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -102,7 +102,7 @@ void* KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene)
{
KX_GameObject* replica = ((KX_Scene*)scene)->AddNodeReplicaObject(node,(KX_GameObject*)gameobj);
- if(replica)
+ if (replica)
replica->Release();
return (void*)replica;
@@ -251,7 +251,7 @@ KX_Scene::~KX_Scene()
if (m_obstacleSimulation)
delete m_obstacleSimulation;
- if(m_objectlist)
+ if (m_objectlist)
m_objectlist->Release();
if (m_parentlist)
@@ -688,7 +688,7 @@ void KX_Scene::DupliGroupRecurse(CValue* obj, int level)
m_groupGameObjects.clear();
group = blgroupobj->dup_group;
- for(go=(GroupObject*)group->gobject.first; go; go=(GroupObject*)go->next)
+ for (go=(GroupObject*)group->gobject.first; go; go=(GroupObject*)go->next)
{
Object* blenderobj = go->ob;
if (blgroupobj == blenderobj)
@@ -1066,12 +1066,12 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
KX_GameObject* gameobj = static_cast<KX_GameObject*>(obj);
RAS_MeshObject* mesh = static_cast<RAS_MeshObject*>(meshobj);
- if(!gameobj) {
+ if (!gameobj) {
std::cout << "KX_Scene::ReplaceMesh Warning: invalid object, doing nothing" << std::endl;
return;
}
- if(use_gfx && mesh != NULL)
+ if (use_gfx && mesh != NULL)
{
gameobj->RemoveMeshes();
gameobj->AddMesh(mesh);
@@ -1207,7 +1207,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
#endif
// release parent reference if its not being used
- if( releaseParent && parentobj)
+ if ( releaseParent && parentobj)
parentobj->Release();
}
}
@@ -1216,7 +1216,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
}
#ifdef USE_BULLET
- if(use_phys) { /* update the new assigned mesh with the physics mesh */
+ if (use_phys) { /* update the new assigned mesh with the physics mesh */
KX_ReInstanceBulletShapeFromMesh(gameobj, NULL, use_gfx?NULL:mesh);
}
#endif
@@ -1393,7 +1393,7 @@ void KX_Scene::MarkVisible(RAS_IRasterizer* rasty, KX_GameObject* gameobj,KX_Cam
return;
// Shadow lamp layers
- if(layer && !(gameobj->GetLayer() & layer)) {
+ if (layer && !(gameobj->GetLayer() & layer)) {
gameobj->SetCulled(true);
gameobj->UpdateBuckets(false);
return;
@@ -1455,7 +1455,7 @@ void KX_Scene::PhysicsCullingCallback(KX_ClientObjectInfo* objectInfo, void* cul
if (!gameobj->GetVisible())
// ideally, invisible objects should be removed from the culling tree temporarily
return;
- if(((CullingInfo*)cullingInfo)->m_layer && !(gameobj->GetLayer() & ((CullingInfo*)cullingInfo)->m_layer))
+ if (((CullingInfo*)cullingInfo)->m_layer && !(gameobj->GetLayer() & ((CullingInfo*)cullingInfo)->m_layer))
// used for shadow: object is not in shadow layer
return;
@@ -1688,7 +1688,7 @@ void KX_Scene::SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter)
void KX_Scene::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* physEnv)
{
m_physicsEnvironment = physEnv;
- if(m_physicsEnvironment) {
+ if (m_physicsEnvironment) {
KX_TouchEventManager* touchmgr = new KX_TouchEventManager(m_logicmgr, physEnv);
m_logicmgr->RegisterEventManager(touchmgr);
}
@@ -1728,14 +1728,14 @@ static void MergeScene_LogicBrick(SCA_ILogicBrick* brick, KX_Scene *to)
brick->Replace_NetworkScene(to->GetNetworkScene());
SCA_ISensor *sensor= dynamic_cast<class SCA_ISensor *>(brick);
- if(sensor) {
+ if (sensor) {
sensor->Replace_EventManager(logicmgr);
}
/* near sensors have physics controllers */
#ifdef USE_BULLET
KX_TouchSensor *touch_sensor = dynamic_cast<class KX_TouchSensor *>(brick);
- if(touch_sensor) {
+ if (touch_sensor) {
touch_sensor->GetPhysicsController()->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
}
#endif
@@ -1794,15 +1794,15 @@ static void MergeScene_GameObject(KX_GameObject* gameobj, KX_Scene *to, KX_Scene
/* graphics controller */
PHY_IGraphicController *ctrl = gameobj->GetGraphicController();
- if(ctrl) {
+ if (ctrl) {
/* SHOULD update the m_cullingTree */
ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
}
/* SG_Node can hold a scene reference */
SG_Node *sg= gameobj->GetSGNode();
- if(sg) {
- if(sg->GetSGClientInfo() == from) {
+ if (sg) {
+ if (sg->GetSGClientInfo() == from) {
sg->SetSGClientInfo(to);
/* Make sure to grab the children too since they might not be tied to a game object */
@@ -1839,7 +1839,7 @@ bool KX_Scene::MergeScene(KX_Scene *other)
CcdPhysicsEnvironment *env= dynamic_cast<CcdPhysicsEnvironment *>(this->GetPhysicsEnvironment());
CcdPhysicsEnvironment *env_other= dynamic_cast<CcdPhysicsEnvironment *>(other->GetPhysicsEnvironment());
- if((env==NULL) != (env_other==NULL)) /* TODO - even when both scenes have NONE physics, the other is loaded with bullet enabled, ??? */
+ if ((env==NULL) != (env_other==NULL)) /* TODO - even when both scenes have NONE physics, the other is loaded with bullet enabled, ??? */
{
printf("KX_Scene::MergeScene: physics scenes type differ, aborting\n");
printf("\tsource %d, terget %d\n", (int)(env!=NULL), (int)(env_other!=NULL));
@@ -1847,7 +1847,7 @@ bool KX_Scene::MergeScene(KX_Scene *other)
}
#endif // USE_BULLET
- if(GetSceneConverter() != other->GetSceneConverter()) {
+ if (GetSceneConverter() != other->GetSceneConverter()) {
printf("KX_Scene::MergeScene: converters differ, aborting\n");
return false;
}
@@ -1889,7 +1889,7 @@ bool KX_Scene::MergeScene(KX_Scene *other)
other->GetLightList()->ReleaseAndRemoveAll();
#ifdef USE_BULLET
- if(env) /* bullet scene? - dummy scenes don't need touching */
+ if (env) /* bullet scene? - dummy scenes don't need touching */
env->MergeEnvironment(env_other);
#endif
@@ -1904,10 +1904,10 @@ bool KX_Scene::MergeScene(KX_Scene *other)
//SCA_EventManager *evtmgr;
SCA_EventManager *evtmgr_other;
- for(unsigned int i= 0; i < evtmgrs.size(); i++) {
+ for (unsigned int i= 0; i < evtmgrs.size(); i++) {
evtmgr_other= logicmgr_other->FindEventManager(evtmgrs[i]->GetType());
- if(evtmgr_other) /* unlikely but possible one scene has a joystick and not the other */
+ if (evtmgr_other) /* unlikely but possible one scene has a joystick and not the other */
evtmgr_other->Replace_LogicManager(logicmgr);
/* when merging objects sensors are moved across into the new manager, don't need to do this here */
@@ -1918,7 +1918,7 @@ bool KX_Scene::MergeScene(KX_Scene *other)
SCA_TimeEventManager *timemgr_other= other->GetTimeEventManager();
vector<CValue*> times = timemgr_other->GetTimeValues();
- for(unsigned int i= 0; i < times.size(); i++) {
+ for (unsigned int i= 0; i < times.size(); i++) {
timemgr->AddTimeProperty(times[i]);
}
@@ -2028,7 +2028,7 @@ static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
return pyconvert;
}
else {
- if(attr_str) PyErr_Format(PyExc_KeyError, "value = scene[key]: KX_Scene, key \"%s\" does not exist", attr_str);
+ if (attr_str) PyErr_Format(PyExc_KeyError, "value = scene[key]: KX_Scene, key \"%s\" does not exist", attr_str);
else PyErr_SetString(PyExc_KeyError, "value = scene[key]: KX_Scene, key does not exist");
return NULL;
}
@@ -2039,7 +2039,7 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
{
KX_Scene* self= static_cast<KX_Scene*>BGE_PROXY_REF(self_v);
const char *attr_str= _PyUnicode_AsString(key);
- if(attr_str==NULL)
+ if (attr_str==NULL)
PyErr_Clear();
if (self==NULL) {
@@ -2050,11 +2050,11 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
if (val==NULL) { /* del ob["key"] */
int del= 0;
- if(self->m_attr_dict)
+ if (self->m_attr_dict)
del |= (PyDict_DelItem(self->m_attr_dict, key)==0) ? 1:0;
if (del==0) {
- if(attr_str) PyErr_Format(PyExc_KeyError, "scene[key] = value: KX_Scene, key \"%s\" could not be set", attr_str);
+ if (attr_str) PyErr_Format(PyExc_KeyError, "scene[key] = value: KX_Scene, key \"%s\" could not be set", attr_str);
else PyErr_SetString(PyExc_KeyError, "del scene[key]: KX_Scene, key could not be deleted");
return -1;
}
@@ -2069,12 +2069,12 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
self->m_attr_dict= PyDict_New();
- if(PyDict_SetItem(self->m_attr_dict, key, val)==0)
+ if (PyDict_SetItem(self->m_attr_dict, key, val)==0)
set= 1;
else
PyErr_SetString(PyExc_KeyError, "scene[key] = value: KX_Scene, key not be added to internal dictionary");
- if(set==0)
+ if (set==0)
return -1; /* pythons error value */
}
@@ -2184,7 +2184,7 @@ PyObject* KX_Scene::pyattr_get_drawing_callback_pre(void *self_v, const KX_PYATT
{
KX_Scene* self = static_cast<KX_Scene*>(self_v);
- if(self->m_draw_call_pre==NULL)
+ if (self->m_draw_call_pre==NULL)
self->m_draw_call_pre= PyList_New(0);
Py_INCREF(self->m_draw_call_pre);
return self->m_draw_call_pre;
@@ -2194,7 +2194,7 @@ PyObject* KX_Scene::pyattr_get_drawing_callback_post(void *self_v, const KX_PYAT
{
KX_Scene* self = static_cast<KX_Scene*>(self_v);
- if(self->m_draw_call_post==NULL)
+ if (self->m_draw_call_post==NULL)
self->m_draw_call_post= PyList_New(0);
Py_INCREF(self->m_draw_call_post);
return self->m_draw_call_post;