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Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 2aae58d564f..1fa981e18f9 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -53,7 +53,7 @@
#include "RAS_2DFilterManager.h"
/**
- * @section Forward declarations
+ * \section Forward declarations
*/
struct SM_MaterialProps;
struct SM_ShapeProps;
@@ -181,7 +181,7 @@ protected:
KX_WorldInfo* m_worldinfo;
/**
- * @section Different scenes, linked to ketsji scene
+ * \section Different scenes, linked to ketsji scene
*/
/**
@@ -342,7 +342,7 @@ public:
void RemoveAnimatedObject(CValue* gameobj);
/**
- * @section Logic stuff
+ * \section Logic stuff
* Initiate an update of the logic system.
*/
void LogicBeginFrame(double curtime);
@@ -451,7 +451,7 @@ public:
/**
* Activates new desired canvas width set at design time.
- * @param width The new desired width.
+ * \param width The new desired width.
*/
void
SetCanvasDesignWidth(
@@ -459,7 +459,7 @@ public:
);
/**
* Activates new desired canvas height set at design time.
- * @param width The new desired height.
+ * \param width The new desired height.
*/
void
SetCanvasDesignHeight(
@@ -467,7 +467,7 @@ public:
);
/**
* Returns the current desired canvas width set at design time.
- * @return The desired width.
+ * \return The desired width.
*/
unsigned int
GetCanvasDesignWidth(
@@ -476,7 +476,7 @@ public:
/**
* Returns the current desired canvas height set at design time.
- * @return The desired height.
+ * \return The desired height.
*/
unsigned int
GetCanvasDesignHeight(
@@ -495,7 +495,7 @@ public:
/**
* Return a const reference to the framing
* type set by the above call.
- * The contents are not guarenteed to be sensible
+ * The contents are not guaranteed to be sensible
* if you don't call the above function.
*/
@@ -518,7 +518,7 @@ public:
const RAS_Rect& GetSceneViewport() const;
/**
- * @section Accessors to different scenes of this scene
+ * \section Accessors to different scenes of this scene
*/
void SetNetworkDeviceInterface(NG_NetworkDeviceInterface* newInterface);
void SetNetworkScene(NG_NetworkScene *newScene);