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Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h16
1 files changed, 9 insertions, 7 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 80a2abe287a..5f7e1167e27 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -54,6 +54,7 @@
*/
struct SM_MaterialProps;
struct SM_ShapeProps;
+struct Scene;
class GEN_HashedPtr;
class CListValue;
@@ -122,11 +123,6 @@ protected:
*/
list<class KX_Camera*> m_cameras;
/**
- * The set of bullet shapes that must be deleted at the end of the scene
- * to avoid memory leak (not deleted by bullet because shape are shared between replicas)
- */
- vector<class btCollisionShape*> m_shapes;
- /**
* Various SCA managers used by the scene
*/
SCA_LogicManager* m_logicmgr;
@@ -282,12 +278,15 @@ protected:
*/
PyObject* m_attrlist;
+ struct Scene* m_blenderScene;
+
public:
KX_Scene(class SCA_IInputDevice* keyboarddevice,
class SCA_IInputDevice* mousedevice,
class NG_NetworkDeviceInterface* ndi,
class SND_IAudioDevice* adi,
- const STR_String& scenename );
+ const STR_String& scenename,
+ struct Scene* scene);
virtual
~KX_Scene();
@@ -322,7 +321,6 @@ public:
int NewRemoveObject(CValue* gameobj);
void ReplaceMesh(CValue* gameobj,
void* meshobj);
- void AddShape(class btCollisionShape* shape);
/**
* @section Logic stuff
* Initiate an update of the logic system.
@@ -588,6 +586,10 @@ public:
* was running and not suspended) and the "curtime"
*/
double getSuspendedDelta();
+ /**
+ * Returns the Blender scene this was made from
+ */
+ struct Scene *GetBlenderScene() { return m_blenderScene; }
};
typedef std::vector<KX_Scene*> KX_SceneList;