diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_Scene.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_Scene.h | 45 |
1 files changed, 40 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 962db1a9b96..a06c66ec5dd 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -85,6 +85,8 @@ class RAS_IRenderTools; class SCA_JoystickManager; class btCollisionShape; class KX_BlenderSceneConverter; +struct KX_ClientObjectInfo; + /** * The KX_Scene holds all data for an independent scene. It relates * KX_Objects to the specific objects in the modules. @@ -92,6 +94,12 @@ class KX_BlenderSceneConverter; class KX_Scene : public PyObjectPlus, public SCA_IScene { Py_Header; + + struct CullingInfo { + int m_layer; + CullingInfo(int layer) : m_layer(layer) {} + }; + protected: RAS_BucketManager* m_bucketmanager; CListValue* m_tempObjectList; @@ -252,6 +260,16 @@ protected: bool m_activity_culling; /** + * Toggle to enable or disable culling via DBVT broadphase of Bullet. + */ + bool m_dbvt_culling; + + /** + * Occlusion culling resolution + */ + int m_dbvt_occlusion_res; + + /** * The framing settings used by this scene */ @@ -269,6 +287,7 @@ protected: void MarkVisible(SG_Tree *node, RAS_IRasterizer* rasty, KX_Camera*cam,int layer=0); void MarkSubTreeVisible(SG_Tree *node, RAS_IRasterizer* rasty, bool visible, KX_Camera*cam,int layer=0); void MarkVisible(RAS_IRasterizer* rasty, KX_GameObject* gameobj, KX_Camera*cam, int layer=0); + static void PhysicsCullingCallback(KX_ClientObjectInfo* objectInfo, void* cullingInfo); double m_suspendedtime; double m_suspendeddelta; @@ -276,7 +295,7 @@ protected: /** * This stores anything from python */ - PyObject* m_attrlist; + PyObject* m_attr_dict; struct Scene* m_blenderScene; @@ -530,6 +549,11 @@ public: bool IsSuspended(); bool IsClearingZBuffer(); void EnableZBufferClearing(bool isclearingZbuffer); + // use of DBVT tree for camera culling + void SetDbvtCulling(bool b) { m_dbvt_culling = b; }; + bool GetDbvtCulling() { return m_dbvt_culling; }; + void SetDbvtOcclusionRes(int i) { m_dbvt_occlusion_res = i; }; + int GetDbvtOcclusionRes() { return m_dbvt_occlusion_res; }; void SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter); @@ -565,11 +589,22 @@ public: KX_PYMETHOD_DOC(KX_Scene, setSceneViewport); */ - virtual PyObject* _getattr(const char *attr); /* name, active_camera, gravity, suspended, viewport, framing, activity_culling, activity_culling_radius */ - virtual int _setattr(const char *attr, PyObject *pyvalue); - virtual int _delattr(const char *attr); - virtual PyObject* _repr(void) { return PyString_FromString(GetName().ReadPtr()); } + /* attributes */ + static PyObject* pyattr_get_name(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); + static PyObject* pyattr_get_objects(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); + static PyObject* pyattr_get_active_camera(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); + + /* for dir(), python3 uses __dir__() */ + static PyObject* pyattr_get_dir_dict(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); + + + virtual PyObject* py_getattro(PyObject *attr); /* name, active_camera, gravity, suspended, viewport, framing, activity_culling, activity_culling_radius */ + virtual int py_setattro(PyObject *attr, PyObject *pyvalue); + virtual int py_delattro(PyObject *attr); + virtual PyObject* py_repr(void) { return PyString_FromString(GetName().ReadPtr()); } + PyObject* py_getattro__internal(PyObject *attr); + int py_setattro__internal(PyObject *attr, PyObject *pyvalue); /** * Sets the time the scene was suspended |