diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_TouchSensor.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_TouchSensor.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp index 36e0bf692f1..9d87da48fae 100644 --- a/source/gameengine/Ketsji/KX_TouchSensor.cpp +++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp @@ -175,7 +175,7 @@ void KX_TouchSensor::RegisterSumo(KX_TouchEventManager *touchman) { if (touchman->GetPhysicsEnvironment()->requestCollisionCallback(m_physCtrl)) { - KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo()); + KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo()); if (client_info->isSensor()) touchman->GetPhysicsEnvironment()->addSensor(m_physCtrl); } @@ -188,7 +188,7 @@ void KX_TouchSensor::UnregisterSumo(KX_TouchEventManager* touchman) if (touchman->GetPhysicsEnvironment()->removeCollisionCallback(m_physCtrl)) { // no more sensor on the controller, can remove it if it is a sensor object - KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo()); + KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo()); if (client_info->isSensor()) touchman->GetPhysicsEnvironment()->removeSensor(m_physCtrl); } @@ -203,8 +203,8 @@ bool KX_TouchSensor::BroadPhaseSensorFilterCollision(void*obj1,void*obj2) KX_GameObject* myobj = (KX_GameObject*)GetParent(); KX_GameObject* myparent = myobj->GetParent(); - KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>(((PHY_IPhysicsController*)obj2)->getNewClientInfo()); - KX_ClientObjectInfo* my_client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo()); + KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>(((PHY_IPhysicsController*)obj2)->getNewClientInfo()); + KX_ClientObjectInfo *my_client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo()); KX_GameObject* otherobj = ( client_info ? client_info->m_gameobject : NULL); // first, decrement refcount as GetParent() increases it @@ -243,7 +243,7 @@ bool KX_TouchSensor::NewHandleCollision(void*object1,void*object2,const PHY_Coll // need the mapping from PHY_IPhysicsController to gameobjects now - KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*> (object1 == m_physCtrl? + KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*> (object1 == m_physCtrl? ((PHY_IPhysicsController*)object2)->getNewClientInfo(): ((PHY_IPhysicsController*)object1)->getNewClientInfo()); |