diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_VehicleWrapper.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_VehicleWrapper.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp index ddae645802c..27ad8c6f685 100644 --- a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp +++ b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp @@ -73,13 +73,13 @@ static bool raise_exc_wheel(PHY_IVehicle *vehicle, int i, const char *method) PyObject *KX_VehicleWrapper::PyAddWheel(PyObject *args) { - + PyObject *pylistPos,*pylistDir,*pylistAxleDir; PyObject *wheelGameObject; float suspensionRestLength,wheelRadius; int hasSteering; - + if (PyArg_ParseTuple(args,"OOOOffi:addWheel",&wheelGameObject,&pylistPos,&pylistDir,&pylistAxleDir,&suspensionRestLength,&wheelRadius,&hasSteering)) { KX_GameObject *gameOb; @@ -107,7 +107,7 @@ PyObject *KX_VehicleWrapper::PyAddWheel(PyObject *args) //someone reverse some conventions inside Bullet (axle winding) attachAxle = -attachAxle; - + if (wheelRadius <= 0) { PyErr_SetString(PyExc_AttributeError, "addWheel(...) Unable to add wheel. wheelRadius must be positive."); @@ -117,7 +117,7 @@ PyObject *KX_VehicleWrapper::PyAddWheel(PyObject *args) PHY_IMotionState *motionState = new KX_MotionState(gameOb->GetSGNode()); m_vehicle->AddWheel(motionState,attachPos,attachDir,attachAxle,suspensionRestLength,wheelRadius,hasSteering); } - + } else { return NULL; } @@ -127,7 +127,7 @@ PyObject *KX_VehicleWrapper::PyAddWheel(PyObject *args) PyObject *KX_VehicleWrapper::PyGetWheelPosition(PyObject *args) { - + int wheelIndex; if (PyArg_ParseTuple(args,"i:getWheelPosition",&wheelIndex)) |