diff options
Diffstat (limited to 'source/gameengine/Ketsji/SConscript')
-rw-r--r-- | source/gameengine/Ketsji/SConscript | 36 |
1 files changed, 2 insertions, 34 deletions
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript index 5ab15c9eab3..b09267b79ff 100644 --- a/source/gameengine/Ketsji/SConscript +++ b/source/gameengine/Ketsji/SConscript @@ -6,32 +6,7 @@ Import ('env') sources = env.Glob('*.cpp') defs = '' -# XXX 2.5 -# Mathutils C files. -""" -if not env['BF_PYTHON_VERSION'].startswith('3'): - # TODO - py3 support - sources.extend([\ - '#source/blender/python/api2_2x/Mathutils.c',\ - '#source/blender/python/api2_2x/Geometry.c',\ - '#source/blender/python/api2_2x/euler.c',\ - '#source/blender/python/api2_2x/matrix.c',\ - '#source/blender/python/api2_2x/quat.c',\ - '#source/blender/python/api2_2x/vector.c',\ - '#source/blender/python/api2_2x/constant.c',\ - ]) - - sources.extend([\ - '#source/blender/python/api2_2x/BGL.c' - ]) - -sources.extend([\ - '#source/blender/python/api2_2x/bpy_internal_import.c' -]) -""" - - -incs = '. #source/blender/python/api2_2x' # Only for Mathutils! and bpy_internal_import.h, be very careful +incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal_import.h, be very careful incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc' incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer' @@ -43,16 +18,9 @@ incs += ' #source/blender/blenkernel #source/blender #source/blender/editors/inc incs += ' #source/blender/makesdna #source/blender/python #source/gameengine/Rasterizer' incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions #source/gameengine/Network' incs += ' #source/gameengine/SceneGraph #source/gameengine/Physics/common #source/gameengine/Physics/Bullet' -incs += ' #source/gameengine/Physics/BlOde #source/gameengine/Physics/Dummy' +incs += ' #source/gameengine/Physics/Dummy' incs += ' #source/blender/misc #source/blender/blenloader #extern/glew/include #source/blender/gpu' -if env['WITH_BF_SOLID']: - incs += ' #source/gameengine/Physics/Sumo #source/gameengine/Physics/Sumo/include' - incs += ' #source/gameengine/Physics/Sumo/Fuzzics/include #source/gameengine/Network/LoopBackNetwork' - incs += ' ' + env['BF_SOLID_INC'] - defs += ' USE_SUMO_SOLID' - - incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_BULLET_INC'] incs += ' ' + env['BF_OPENGL_INC'] |