diff options
Diffstat (limited to 'source/gameengine/Ketsji/SConscript')
-rw-r--r-- | source/gameengine/Ketsji/SConscript | 51 |
1 files changed, 12 insertions, 39 deletions
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript index 2c87c7dd78a..d3b67cfdb11 100644 --- a/source/gameengine/Ketsji/SConscript +++ b/source/gameengine/Ketsji/SConscript @@ -4,52 +4,22 @@ import sys Import ('env') sources = env.Glob('*.cpp') -defs = '' - -# Mathutils C files. -if not env['BF_PYTHON_VERSION'].startswith('3'): - # TODO - py3 support - sources.extend([\ - '#source/blender/python/api2_2x/Mathutils.c',\ - '#source/blender/python/api2_2x/Geometry.c',\ - '#source/blender/python/api2_2x/euler.c',\ - '#source/blender/python/api2_2x/matrix.c',\ - '#source/blender/python/api2_2x/quat.c',\ - '#source/blender/python/api2_2x/vector.c',\ - '#source/blender/python/api2_2x/constant.c',\ - ]) - - sources.extend([\ - '#source/blender/python/api2_2x/BGL.c' - ]) - -sources.extend([\ - '#source/blender/python/api2_2x/bpy_internal_import.c' -]) +defs = [] - -incs = '. #source/blender/python/api2_2x' # Only for Mathutils! and bpy_internal_import.h, be very careful +incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal_import.h, be very careful incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc' -incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #intern/bmfont' -incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal' -incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter' +incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer' +incs += ' #intern/audaspace/intern #source/gameengine/Converter' incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf #intern/moto/include' incs += ' #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork #source/blender/blenlib' -incs += ' #source/blender/blenkernel #source/blender #source/blender/include' +incs += ' #source/blender/blenkernel #source/blender #source/blender/editors/include' incs += ' #source/blender/makesdna #source/blender/python #source/gameengine/Rasterizer' incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions #source/gameengine/Network' incs += ' #source/gameengine/SceneGraph #source/gameengine/Physics/common #source/gameengine/Physics/Bullet' -incs += ' #source/gameengine/Physics/BlOde #source/gameengine/Physics/Dummy' +incs += ' #source/gameengine/Physics/Dummy' incs += ' #source/blender/misc #source/blender/blenloader #extern/glew/include #source/blender/gpu' -if env['WITH_BF_SOLID']: - incs += ' #source/gameengine/Physics/Sumo #source/gameengine/Physics/Sumo/include' - incs += ' #source/gameengine/Physics/Sumo/Fuzzics/include #source/gameengine/Network/LoopBackNetwork' - incs += ' ' + env['BF_SOLID_INC'] - defs += ' USE_SUMO_SOLID' - - incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_BULLET_INC'] incs += ' ' + env['BF_OPENGL_INC'] @@ -57,11 +27,14 @@ incs += ' ' + env['BF_OPENGL_INC'] if env['WITH_BF_SDL']: incs += ' ' + env['BF_SDL_INC'] else: - defs += ' DISABLE_SDL' + defs.append('DISABLE_SDL') cxxflags = [] -if env['OURPLATFORM']=='win32-vc': +if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): cxxflags.append ('/GR') cxxflags.append ('/O2') + cxxflags.append ('/EHsc') + if env['BF_DEBUG']: + defs.append('_DEBUG') # for Python -env.BlenderLib ( 'bf_ketsji', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], cxx_compileflags = cxxflags ) +env.BlenderLib ( 'bf_ketsji', sources, Split(incs), defs, libtype=['core','player'], priority=[320, 60], cxx_compileflags = cxxflags ) |