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Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h4
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h5
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_CameraIpoSGController.h4
-rw-r--r--source/gameengine/Ketsji/KX_ClientObjectInfo.h4
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h4
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObject.h6
-rw-r--r--source/gameengine/Ketsji/KX_EmptyObject.h4
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h5
-rw-r--r--source/gameengine/Ketsji/KX_IInterpolator.h4
-rw-r--r--source/gameengine/Ketsji/KX_IPOTransform.h4
-rw-r--r--source/gameengine/Ketsji/KX_IPO_SGController.h4
-rw-r--r--source/gameengine/Ketsji/KX_IPhysicsController.h4
-rw-r--r--source/gameengine/Ketsji/KX_IScalarInterpolator.h4
-rw-r--r--source/gameengine/Ketsji/KX_ISceneConverter.h5
-rw-r--r--source/gameengine/Ketsji/KX_ISystem.h4
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h4
-rw-r--r--source/gameengine/Ketsji/KX_Light.h4
-rw-r--r--source/gameengine/Ketsji/KX_LightIpoSGController.h4
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h4
-rw-r--r--source/gameengine/Ketsji/KX_MotionState.h4
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h5
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h4
-rw-r--r--source/gameengine/Ketsji/KX_ObColorIpoSGController.h5
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_OdePhysicsController.h4
-rw-r--r--source/gameengine/Ketsji/KX_OrientationInterpolator.h4
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsEngineEnums.h4
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h4
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h4
-rw-r--r--source/gameengine/Ketsji/KX_PositionInterpolator.h4
-rw-r--r--source/gameengine/Ketsji/KX_PyConstraintBinding.h4
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.h4
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h4
-rw-r--r--source/gameengine/Ketsji/KX_RayEventManager.h4
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h4
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_SG_NodeRelationships.h4
-rw-r--r--source/gameengine/Ketsji/KX_ScalarInterpolator.h4
-rw-r--r--source/gameengine/Ketsji/KX_ScalingInterpolator.h4
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h4
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_SumoPhysicsController.h4
-rw-r--r--source/gameengine/Ketsji/KX_TimeCategoryLogger.h4
-rw-r--r--source/gameengine/Ketsji/KX_TimeLogger.h5
-rw-r--r--source/gameengine/Ketsji/KX_TouchEventManager.h5
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h4
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h4
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_WorldInfo.h5
-rw-r--r--source/gameengine/Ketsji/KX_WorldIpoController.h5
63 files changed, 0 insertions, 265 deletions
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
index 8c0fd79d44b..75715f5569c 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
@@ -35,10 +35,6 @@
#include "SCA_EventManager.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_NetworkEventManager : public SCA_EventManager
{
class SCA_LogicManager* m_logicmgr;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index a6cd7966fc1..7797a6139a0 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -37,10 +37,6 @@
#include "SCA_IActuator.h"
#include "NG_NetworkMessage.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_NetworkMessageActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index b54299e66bf..8335a8ba7a4 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -35,10 +35,6 @@
#include "SCA_ISensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_NetworkEventManager;
class NG_NetworkScene;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
index 9da25bcb70b..39910963161 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
@@ -30,7 +30,3 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
index 9da25bcb70b..39910963161 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
@@ -30,7 +30,3 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index c4ac98fd6cc..1cf188e952c 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -38,10 +38,6 @@
#include "SCA_IActuator.h"
#include "SND_CDObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_CDActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index 6bc91b3b2bb..25a3b891e01 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -44,11 +44,6 @@
#include "IntValue.h"
#include "RAS_CameraData.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
class KX_Camera : public KX_GameObject
{
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index 46e76d84c98..bb3bcf52323 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -38,11 +38,6 @@
#include "SCA_IActuator.h"
#include "MT_Scalar.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
/**
* The camera actuator does a Robbie Muller prespective for you. This is a
* weird set of rules that positions the camera sort of behind the object,
diff --git a/source/gameengine/Ketsji/KX_CameraIpoSGController.h b/source/gameengine/Ketsji/KX_CameraIpoSGController.h
index 25855a77f51..029aa6d7156 100644
--- a/source/gameengine/Ketsji/KX_CameraIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_CameraIpoSGController.h
@@ -37,10 +37,6 @@
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
struct RAS_CameraData;
class KX_CameraIpoSGController : public SG_Controller
diff --git a/source/gameengine/Ketsji/KX_ClientObjectInfo.h b/source/gameengine/Ketsji/KX_ClientObjectInfo.h
index c7dfb4be0b4..0981463ed44 100644
--- a/source/gameengine/Ketsji/KX_ClientObjectInfo.h
+++ b/source/gameengine/Ketsji/KX_ClientObjectInfo.h
@@ -32,10 +32,6 @@
#ifndef __KX_CLIENTOBJECT_INFO_H
#define __KX_CLIENTOBJECT_INFO_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* Client Type and Additional Info. This structure can be use instead of a bare void* pointer, for safeness, and additional info for callbacks
*/
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index e38779c9f20..07befb3551d 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -38,11 +38,6 @@
#include "SCA_IActuator.h"
#include "MT_Scalar.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
class KX_ConstraintActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index e9bb5f1fea3..9f4bb78bdc4 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -35,10 +35,6 @@
#include "Value.h"
#include "PHY_DynamicTypes.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_ConstraintWrapper : public PyObjectPlus
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index a88e6f629cb..bf40baf5594 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -33,17 +33,11 @@
#define KX_CONVERTPHYSICSOBJECTS
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
//#define USE_SUMO_SOLID
//solid is not available yet
#define USE_ODE
-
class RAS_MeshObject;
class KX_Scene;
diff --git a/source/gameengine/Ketsji/KX_EmptyObject.h b/source/gameengine/Ketsji/KX_EmptyObject.h
index 7c3faba2cba..b2038eb4816 100644
--- a/source/gameengine/Ketsji/KX_EmptyObject.h
+++ b/source/gameengine/Ketsji/KX_EmptyObject.h
@@ -33,10 +33,6 @@
#define __KX_EMPTYOBJECT
#include "KX_GameObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_EmptyObject : public KX_GameObject
{
public:
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index f81f47a9c39..7f2af86db42 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -38,10 +38,6 @@
#include "SCA_IActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_GameActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 9cf5c1476ef..e23a9a53957 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -34,11 +34,6 @@
#ifndef __KX_GAMEOBJECT
#define __KX_GAMEOBJECT
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
#ifdef WIN32
// get rid of this stupid "warning 'this' used in initialiser list", generated by VC when including Solid/Sumo
#pragma warning (disable : 4355)
diff --git a/source/gameengine/Ketsji/KX_IInterpolator.h b/source/gameengine/Ketsji/KX_IInterpolator.h
index bf199722023..6a59f537c8d 100644
--- a/source/gameengine/Ketsji/KX_IInterpolator.h
+++ b/source/gameengine/Ketsji/KX_IInterpolator.h
@@ -34,10 +34,6 @@
#include <vector>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_IInterpolator {
public:
virtual ~KX_IInterpolator() {}
diff --git a/source/gameengine/Ketsji/KX_IPOTransform.h b/source/gameengine/Ketsji/KX_IPOTransform.h
index e212e414e72..45c6d0d9459 100644
--- a/source/gameengine/Ketsji/KX_IPOTransform.h
+++ b/source/gameengine/Ketsji/KX_IPOTransform.h
@@ -37,10 +37,6 @@
#include "MT_Transform.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_IPOTransform {
public:
KX_IPOTransform() :
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.h b/source/gameengine/Ketsji/KX_IPO_SGController.h
index b4588b0e80a..107d5026370 100644
--- a/source/gameengine/Ketsji/KX_IPO_SGController.h
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.h
@@ -38,10 +38,6 @@
#include "KX_IPOTransform.h"
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_IpoSGController : public SG_Controller
{
KX_IPOTransform m_ipo_xform;
diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.h b/source/gameengine/Ketsji/KX_IPhysicsController.h
index 0b2055f9ebf..0ed8cf1ad7d 100644
--- a/source/gameengine/Ketsji/KX_IPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_IPhysicsController.h
@@ -37,10 +37,6 @@
#include "MT_Point3.h"
#include "MT_Matrix3x3.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
Physics Controller, a special kind of Scene Graph Transformation Controller.
It get's callbacks from Physics in case a transformation change took place.
diff --git a/source/gameengine/Ketsji/KX_IScalarInterpolator.h b/source/gameengine/Ketsji/KX_IScalarInterpolator.h
index 39be9df7d12..f5d23d3e4e0 100644
--- a/source/gameengine/Ketsji/KX_IScalarInterpolator.h
+++ b/source/gameengine/Ketsji/KX_IScalarInterpolator.h
@@ -32,10 +32,6 @@
#ifndef KX_ISCALARINTERPOLATOR_H
#define KX_ISCALARINTERPOLATOR_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_IScalarInterpolator {
public:
virtual ~KX_IScalarInterpolator() {}
diff --git a/source/gameengine/Ketsji/KX_ISceneConverter.h b/source/gameengine/Ketsji/KX_ISceneConverter.h
index 90b53985d26..63e73b4af53 100644
--- a/source/gameengine/Ketsji/KX_ISceneConverter.h
+++ b/source/gameengine/Ketsji/KX_ISceneConverter.h
@@ -33,13 +33,8 @@
#define __KX_ISCENECONVERTER_H
#include "STR_String.h"
-
#include "KX_Python.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_ISceneConverter
{
diff --git a/source/gameengine/Ketsji/KX_ISystem.h b/source/gameengine/Ketsji/KX_ISystem.h
index 600e180a067..bf404bd3af7 100644
--- a/source/gameengine/Ketsji/KX_ISystem.h
+++ b/source/gameengine/Ketsji/KX_ISystem.h
@@ -40,10 +40,6 @@ using namespace std;
#include "STR_String.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* System Abstraction, needed only for getting some timing stuff from the host.
*/
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 31e2e056b3a..e5cd1b943a8 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -37,10 +37,6 @@
#include "SCA_IActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_IpoActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index e6b274c105b..4246bc28b50 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -43,10 +43,6 @@
#include <vector>
#include <set>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_TimeCategoryLogger;
#define LEFT_EYE 1
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index e2538d60b2d..311780af755 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -35,10 +35,6 @@
#include "RAS_LightObject.h"
#include "KX_GameObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_LightObject : public KX_GameObject
{
RAS_LightObject m_lightobj;
diff --git a/source/gameengine/Ketsji/KX_LightIpoSGController.h b/source/gameengine/Ketsji/KX_LightIpoSGController.h
index daedb3f1855..459d091ce80 100644
--- a/source/gameengine/Ketsji/KX_LightIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_LightIpoSGController.h
@@ -37,10 +37,6 @@
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
struct RAS_LightObject;
class KX_LightIpoSGController : public SG_Controller
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index 535c5421b55..63feb220f67 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -34,10 +34,6 @@
#include "SCA_IObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_MeshProxy : public SCA_IObject
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_MotionState.h b/source/gameengine/Ketsji/KX_MotionState.h
index 81ba2f06104..d62dc1ed097 100644
--- a/source/gameengine/Ketsji/KX_MotionState.h
+++ b/source/gameengine/Ketsji/KX_MotionState.h
@@ -34,10 +34,6 @@
#include "PHY_IMotionState.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_MotionState : public PHY_IMotionState
{
class SG_Spatial* m_node;
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index c4228ab90e1..06a38434914 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -35,11 +35,6 @@
#define __KX_MOUSEFOCUSSENSOR
#include "SCA_MouseSensor.h"
-/* #include "SCA_IInputDevice.h" */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
/**
* The mouse focus sensor extends the basic SCA_MouseSensor. It has
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index 141dd818423..2240cb0d589 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -37,10 +37,6 @@
#include "KX_TouchSensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_Scene;
class KX_NearSensor : public KX_TouchSensor
diff --git a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
index 3fb09f7aaee..2fa37a6369c 100644
--- a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
@@ -34,13 +34,8 @@
#include "SG_Controller.h"
#include "SG_Spatial.h"
-
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_ObColorIpoSGController : public SG_Controller
{
public:
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 9ddad69cb74..f398f68b6c3 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -38,10 +38,6 @@
#include "SCA_IActuator.h"
#include "MT_Vector3.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
//
// Bitfield that stores the flags for each CValue derived class
//
diff --git a/source/gameengine/Ketsji/KX_OdePhysicsController.h b/source/gameengine/Ketsji/KX_OdePhysicsController.h
index 514e1f98a2a..641a335d807 100644
--- a/source/gameengine/Ketsji/KX_OdePhysicsController.h
+++ b/source/gameengine/Ketsji/KX_OdePhysicsController.h
@@ -25,10 +25,6 @@
#include "KX_IPhysicsController.h"
#include "OdePhysicsController.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
Physics Controller, a special kind of Scene Graph Transformation Controller.
It get's callbacks from Physics in case a transformation change took place.
diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.h b/source/gameengine/Ketsji/KX_OrientationInterpolator.h
index ce671f395ca..1fb91ef785d 100644
--- a/source/gameengine/Ketsji/KX_OrientationInterpolator.h
+++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.h
@@ -34,10 +34,6 @@
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class MT_Matrix3x3;
class KX_IScalarInterpolator;
diff --git a/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h b/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
index 5719071d798..9f6bd6d8f0b 100644
--- a/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
+++ b/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
@@ -32,10 +32,6 @@
#ifndef __KX_PHYSICSENGINEENUMS
#define __KX_PHYSICSENGINEENUMS
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
enum e_PhysicsEngine
{
UseNone=1,
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index dde9c0de47d..e1a8d20b1a1 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -35,10 +35,6 @@
#include "Value.h"
#include "PHY_DynamicTypes.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_PhysicsObjectWrapper : public PyObjectPlus
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
index 88b08041192..09d9cffce98 100644
--- a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
+++ b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
@@ -34,10 +34,6 @@
#include <MT_Scalar.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
// Properties of dynamic objects
struct KX_ShapeProps {
MT_Scalar m_mass; // Total mass
diff --git a/source/gameengine/Ketsji/KX_PositionInterpolator.h b/source/gameengine/Ketsji/KX_PositionInterpolator.h
index edcdb4b0b1f..71f5b354088 100644
--- a/source/gameengine/Ketsji/KX_PositionInterpolator.h
+++ b/source/gameengine/Ketsji/KX_PositionInterpolator.h
@@ -34,10 +34,6 @@
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class MT_Point3;
class KX_IScalarInterpolator;
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.h b/source/gameengine/Ketsji/KX_PyConstraintBinding.h
index 3eed2482fde..f1ba459a19f 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.h
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.h
@@ -34,10 +34,6 @@
#include <Python.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
PyObject* initPythonConstraintBinding();
void PHY_RemovePythonConstraintBinding();
void PHY_SetActiveEnvironment(class PHY_IPhysicsEnvironment* env);
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index cd0b31a5b81..7999014991a 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -35,10 +35,6 @@
#include "KX_Python.h"
#include "STR_String.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
typedef enum {
psl_Lowest = 0,
psl_Highest
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index c37efef2fa3..77e085d29a3 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -35,10 +35,6 @@
#include "KX_NearSensor.h"
#include "MT_Point3.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* Radar 'cone' sensor. Very similar to a near-sensor, but instead of a sphere, a cone is used.
*/
diff --git a/source/gameengine/Ketsji/KX_RayEventManager.h b/source/gameengine/Ketsji/KX_RayEventManager.h
index dabd3eb27b0..f5280f1fec6 100644
--- a/source/gameengine/Ketsji/KX_RayEventManager.h
+++ b/source/gameengine/Ketsji/KX_RayEventManager.h
@@ -38,10 +38,6 @@
#include <vector>
using namespace std;
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_RayEventManager : public SCA_EventManager
{
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 97fd999478e..4a783b398b4 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -38,10 +38,6 @@
#include "SCA_ISensor.h"
#include "MT_Point3.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_RaySensor : public SCA_ISensor
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 2ea728ea19c..d5176bcd38e 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -46,10 +46,6 @@
#include "MT_Vector3.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class SCA_IScene;
class KX_SCA_AddObjectActuator : public SCA_IActuator
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index 478d17f8456..60c97322223 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -40,10 +40,6 @@
#include "SCA_IActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class SCA_IScene;
class KX_SCA_EndObjectActuator : public SCA_IActuator
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 2b046f0e103..e0bb2c0a9b8 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -46,10 +46,6 @@
#include "RAS_MeshObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
index d5aa383d9ae..e5bd96dd2e3 100644
--- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
+++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
@@ -50,10 +50,6 @@
#include "SG_Spatial.h"
#include "SG_ParentRelation.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_NormalParentRelation : public SG_ParentRelation
{
diff --git a/source/gameengine/Ketsji/KX_ScalarInterpolator.h b/source/gameengine/Ketsji/KX_ScalarInterpolator.h
index 2df0544d9eb..72e8203d3c4 100644
--- a/source/gameengine/Ketsji/KX_ScalarInterpolator.h
+++ b/source/gameengine/Ketsji/KX_ScalarInterpolator.h
@@ -35,10 +35,6 @@
#include "MT_Scalar.h"
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_IScalarInterpolator;
class KX_ScalarInterpolator : public KX_IInterpolator {
diff --git a/source/gameengine/Ketsji/KX_ScalingInterpolator.h b/source/gameengine/Ketsji/KX_ScalingInterpolator.h
index 2aa699441ad..25c5cc87d83 100644
--- a/source/gameengine/Ketsji/KX_ScalingInterpolator.h
+++ b/source/gameengine/Ketsji/KX_ScalingInterpolator.h
@@ -34,10 +34,6 @@
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class MT_Vector3;
class KX_IScalarInterpolator;
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 691e7896a60..818368561e6 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -49,10 +49,6 @@
#include "RAS_FramingManager.h"
#include "RAS_Rect.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/**
* @section Forward declarations
*/
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 045e3d49946..38de267092c 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -38,10 +38,6 @@
#include "SCA_IActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_SceneActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index fa535baf489..0ae1ef39d97 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -37,10 +37,6 @@
#include "SCA_IActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_SoundActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_SumoPhysicsController.h b/source/gameengine/Ketsji/KX_SumoPhysicsController.h
index 7ab7b7551b3..523e139fc69 100644
--- a/source/gameengine/Ketsji/KX_SumoPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_SumoPhysicsController.h
@@ -14,10 +14,6 @@
#include "SumoPhysicsController.h"
#include "KX_IPhysicsController.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_SumoPhysicsController : public KX_IPhysicsController,
public SumoPhysicsController
diff --git a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
index 82c30d3ac62..b96b1202f4c 100644
--- a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
+++ b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
@@ -33,10 +33,6 @@
#ifndef __KX_TIME_CATEGORY_LOGGER_H
#define __KX_TIME_CATEGORY_LOGGER_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
diff --git a/source/gameengine/Ketsji/KX_TimeLogger.h b/source/gameengine/Ketsji/KX_TimeLogger.h
index b956d568c8b..ab3d721e7d2 100644
--- a/source/gameengine/Ketsji/KX_TimeLogger.h
+++ b/source/gameengine/Ketsji/KX_TimeLogger.h
@@ -33,15 +33,10 @@
#ifndef __KX_TIME_LOGGER_H
#define __KX_TIME_LOGGER_H
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
-
#include <deque>
/**
diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.h b/source/gameengine/Ketsji/KX_TouchEventManager.h
index ffe28b6cb6e..711a3abb996 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.h
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.h
@@ -39,11 +39,6 @@
#include <vector>
using namespace std;
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-
class KX_TouchEventManager : public SCA_EventManager
{
class SCA_LogicManager* m_logicmgr;
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index 9e56de9d193..35b23ecc60a 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -40,10 +40,6 @@
#include "KX_ClientObjectInfo.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_TouchSensor : public SCA_ISensor
{
protected:
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index 2d66c9bfe53..f549969a9f9 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -38,10 +38,6 @@
#include "SCA_IActuator.h"
#include "SCA_IObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_TrackToActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index ad46bd7400e..8226c2b4558 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -34,10 +34,6 @@
#include "SCA_IObject.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_VertexProxy : public SCA_IObject
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 2e109a21345..7e9a0aeca75 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -36,10 +36,6 @@
#include "SCA_IActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_VisibilityActuator : public SCA_IActuator
{
Py_Header;
diff --git a/source/gameengine/Ketsji/KX_WorldInfo.h b/source/gameengine/Ketsji/KX_WorldInfo.h
index c10f4155664..6b8eac9ff35 100644
--- a/source/gameengine/Ketsji/KX_WorldInfo.h
+++ b/source/gameengine/Ketsji/KX_WorldInfo.h
@@ -34,13 +34,8 @@
#include "MT_Scalar.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class MT_CmMatrix4x4;
-
class KX_WorldInfo
{
public:
diff --git a/source/gameengine/Ketsji/KX_WorldIpoController.h b/source/gameengine/Ketsji/KX_WorldIpoController.h
index eeb1aad33b4..5967db42235 100644
--- a/source/gameengine/Ketsji/KX_WorldIpoController.h
+++ b/source/gameengine/Ketsji/KX_WorldIpoController.h
@@ -34,13 +34,8 @@
#include "SG_Controller.h"
#include "SG_Spatial.h"
-
#include "KX_IInterpolator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
class KX_WorldIpoController : public SG_Controller
{
public: