diff options
Diffstat (limited to 'source/gameengine/Ketsji')
12 files changed, 13 insertions, 13 deletions
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp index 014641a2d10..8c6392ee825 100644 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp +++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp @@ -23,7 +23,7 @@ * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** - * Ketsji Logic Extenstion: Network Event Manager generic implementation + * Ketsji Logic Extension: Network Event Manager generic implementation */ /** \file gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h index 4f560428fbb..3202785ee81 100644 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h +++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h @@ -27,7 +27,7 @@ /** \file KX_NetworkEventManager.h * \ingroup ketsjinet - * \brief Ketsji Logic Extenstion: Network Event Manager class + * \brief Ketsji Logic Extension: Network Event Manager class */ #ifndef __KX_NETWORKEVENTMANAGER_H__ diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp index 9d5a6907c46..2741907bfe6 100644 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp +++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp @@ -23,7 +23,7 @@ * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** - * Ketsji Logic Extenstion: Network Message Actuator generic implementation + * Ketsji Logic Extension: Network Message Actuator generic implementation */ /** \file gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h index 3c8d8ec23d2..980e1cda6dc 100644 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h +++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h @@ -27,7 +27,7 @@ /** \file KX_NetworkMessageActuator.h * \ingroup ketsjinet - * \brief Ketsji Logic Extenstion: Network Message Actuator class + * \brief Ketsji Logic Extension: Network Message Actuator class */ #ifndef __KX_NETWORKMESSAGEACTUATOR_H__ diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp index a39c8ede6c1..a69f02baa57 100644 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp +++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp @@ -23,7 +23,7 @@ * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** - * Ketsji Logic Extenstion: Network Message Sensor generic implementation + * Ketsji Logic Extension: Network Message Sensor generic implementation */ /** \file gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h index 0c76e718fa2..66f723d072c 100644 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h +++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h @@ -27,7 +27,7 @@ /** \file KX_NetworkMessageSensor.h * \ingroup ketsjinet - * \brief Ketsji Logic Extenstion: Network Message Sensor class + * \brief Ketsji Logic Extension: Network Message Sensor class */ #ifndef __KX_NETWORKMESSAGESENSOR_H__ #define __KX_NETWORKMESSAGESENSOR_H__ diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index ac83200cb2e..610200cc235 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -344,7 +344,7 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj, ci.m_linearDamping = 1.f - shapeprops->m_lin_drag; ci.m_angularDamping = 1.f - shapeprops->m_ang_drag; //need a bit of damping, else system doesn't behave well - ci.m_inertiaFactor = shapeprops->m_inertia/0.4f;//defaults to 0.4, don't want to change behaviour + ci.m_inertiaFactor = shapeprops->m_inertia/0.4f;//defaults to 0.4, don't want to change behavior ci.m_do_anisotropic = shapeprops->m_do_anisotropic; ci.m_anisotropicFriction.setValue(shapeprops->m_friction_scaling[0],shapeprops->m_friction_scaling[1],shapeprops->m_friction_scaling[2]); diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index c32dc6c1096..2740a2921d2 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -1271,7 +1271,7 @@ const MT_Point3& KX_GameObject::NodeGetLocalPosition() const } -/* Suspend/ resume: for the dynamic behaviour, there is a simple +/* Suspend/ resume: for the dynamic behavior, there is a simple * method. For the residual motion, there is not. I wonder what the * correct solution is for Sumo. Remove from the motion-update tree? * diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 29727dc04da..b754e82046f 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -1447,7 +1447,7 @@ void KX_KetsjiEngine::RenderDebugProperties() { STR_String debugtxt; int xcoord = 10; // mmmm, these constants were taken from blender source - int ycoord = 14; // to 'mimic' behaviour + int ycoord = 14; // to 'mimic' behavior float tottime = m_logger->GetAverage(); if (tottime < 1e-6f) { diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp index ed38694d2ca..c8a916e85b6 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp @@ -100,7 +100,7 @@ bool KX_MouseFocusSensor::Evaluate() // cout << "evaluate focus mouse sensor "<<endl; m_reset = false; if (m_focusmode) { - /* Focus behaviour required. Test mouse-on. The rest is + /* Focus behavior required. Test mouse-on. The rest is * equivalent to handling a key. */ obHasFocus = ParentObjectHasFocus(); @@ -123,7 +123,7 @@ bool KX_MouseFocusSensor::Evaluate() result = true; } } else { - /* No focus behaviour required: revert to the basic mode. This + /* No focus behavior required: revert to the basic mode. This * mode is never used, because the converter never makes this * sensor for a mouse-key event. It is here for * completeness. */ diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index ca57548be2a..2aae58d564f 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -191,7 +191,7 @@ protected: NG_NetworkScene* m_networkScene; /** - * A temoprary variable used to parent objects together on + * A temporary variable used to parent objects together on * replication. Don't get confused by the name it is not * the scene's root node! */ diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.cpp b/source/gameengine/Ketsji/KX_SteeringActuator.cpp index bc8c5ec92a8..f9af9fc3b8e 100644 --- a/source/gameengine/Ketsji/KX_SteeringActuator.cpp +++ b/source/gameengine/Ketsji/KX_SteeringActuator.cpp @@ -536,7 +536,7 @@ PyMethodDef KX_SteeringActuator::Methods[] = { }; PyAttributeDef KX_SteeringActuator::Attributes[] = { - KX_PYATTRIBUTE_INT_RW("behaviour", KX_STEERING_NODEF+1, KX_STEERING_MAX-1, true, KX_SteeringActuator, m_mode), + KX_PYATTRIBUTE_INT_RW("behavior", KX_STEERING_NODEF+1, KX_STEERING_MAX-1, true, KX_SteeringActuator, m_mode), KX_PYATTRIBUTE_RW_FUNCTION("target", KX_SteeringActuator, pyattr_get_target, pyattr_set_target), KX_PYATTRIBUTE_RW_FUNCTION("navmesh", KX_SteeringActuator, pyattr_get_navmesh, pyattr_set_navmesh), KX_PYATTRIBUTE_FLOAT_RW("distance", 0.0f, 1000.0f, KX_SteeringActuator, m_distance), |