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Diffstat (limited to 'source/gameengine/Ketsji')
-rw-r--r--source/gameengine/Ketsji/BL_Shader.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_ArmatureSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h2
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h2
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_Light.h2
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.h2
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h2
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SteeringActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.h2
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h2
44 files changed, 48 insertions, 48 deletions
diff --git a/source/gameengine/Ketsji/BL_Shader.h b/source/gameengine/Ketsji/BL_Shader.h
index 41802a0a19f..32872592cc5 100644
--- a/source/gameengine/Ketsji/BL_Shader.h
+++ b/source/gameengine/Ketsji/BL_Shader.h
@@ -116,7 +116,7 @@ public:
*/
class BL_Shader : public PyObjectPlus
{
- Py_Header;
+ Py_Header
private:
typedef std::vector<BL_Uniform*> BL_UniformVec;
typedef std::vector<BL_DefUniform*> BL_UniformVecDef;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index a7db2ed1660..f3447356055 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -39,7 +39,7 @@
class KX_NetworkMessageActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
bool m_lastEvent;
class NG_NetworkScene* m_networkscene; // needed for replication
STR_String m_toPropName;
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 7ec8f26f8ce..75800d9b9fa 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -40,7 +40,7 @@ class NG_NetworkScene;
class KX_NetworkMessageSensor : public SCA_ISensor
{
// note: Py_Header MUST BE the first listed here
- Py_Header;
+ Py_Header
NG_NetworkScene *m_NetworkScene;
// The subject we filter on.
diff --git a/source/gameengine/Ketsji/KX_ArmatureSensor.h b/source/gameengine/Ketsji/KX_ArmatureSensor.h
index 1b0168266a3..683a54f65de 100644
--- a/source/gameengine/Ketsji/KX_ArmatureSensor.h
+++ b/source/gameengine/Ketsji/KX_ArmatureSensor.h
@@ -40,7 +40,7 @@ struct bConstraint;
class KX_ArmatureSensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
//class CExpression* m_rightexpr;
protected:
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index 236bd6afdc8..2736516bf33 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -32,7 +32,7 @@ class KX_Scene;
class KX_BlenderMaterial : public PyObjectPlus, public RAS_IPolyMaterial
{
- Py_Header;
+ Py_Header
public:
// --------------------------------
KX_BlenderMaterial();
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index 236e914b9e5..e9c4e99aa3b 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -50,7 +50,7 @@ bool ConvertPythonToCamera(PyObject * value, KX_Camera **object, bool py_none_ok
class KX_Camera : public KX_GameObject
{
- Py_Header;
+ Py_Header
protected:
friend class KX_Scene;
/** Camera parameters (clips distances, focal length). These
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index c06904ea56b..a6344ae380a 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -49,7 +49,7 @@
class KX_CameraActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
private :
/** Object that will be tracked. */
SCA_IObject *m_ob;
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index ebaeed9aafe..b513b141f3e 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -42,7 +42,7 @@ class KX_GameObject;
class KX_ConstraintActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
protected:
// Damp time (int),
int m_posDampTime;
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 8f559881a2e..980221bd4b3 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -37,7 +37,7 @@
class KX_ConstraintWrapper : public PyObjectPlus
{
- Py_Header;
+ Py_Header
public:
KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_ConstraintWrapper ();
diff --git a/source/gameengine/Ketsji/KX_FontObject.h b/source/gameengine/Ketsji/KX_FontObject.h
index 15d455b7313..8fc7a9e9f28 100644
--- a/source/gameengine/Ketsji/KX_FontObject.h
+++ b/source/gameengine/Ketsji/KX_FontObject.h
@@ -38,7 +38,7 @@
class KX_FontObject : public KX_GameObject
{
public:
- Py_Header;
+ Py_Header
KX_FontObject( void* sgReplicationInfo,
SG_Callbacks callbacks,
RAS_IRenderTools* rendertools,
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index 1c05d152d39..ebc6712a2dd 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -40,7 +40,7 @@
class KX_GameActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
protected:
int m_mode;
bool m_restart;
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index d3ed9991c31..c240a7fcf84 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1880,7 +1880,7 @@ PyTypeObject KX_GameObject::Type = {
PyObject* KX_GameObject::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
- return PyUnicode_FromString(self->GetName().ReadPtr());
+ return PyUnicode_From_STR_String(self->GetName());
}
PyObject* KX_GameObject::pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
@@ -2683,7 +2683,7 @@ PyObject* KX_GameObject::PyGetPhysicsId()
PyObject* KX_GameObject::PyGetPropertyNames()
{
- PyObject *list= ConvertKeysToPython();
+ PyObject *list= ConvertKeysToPython();
if(m_attr_dict) {
PyObject *key, *value;
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 69bc394cbfc..245a92a96de 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -80,7 +80,7 @@ void KX_GameObject_Mathutils_Callback_Init(void);
*/
class KX_GameObject : public SCA_IObject
{
- Py_Header;
+ Py_Header
protected:
bool m_bDyna;
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 5ee008ac5e3..fa26bbaa6e1 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -37,7 +37,7 @@
class KX_IpoActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
private:
/** Computes the IPO start time from the current time
and the current frame. */
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index cd472311bcf..bb081e6a444 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -44,7 +44,7 @@ class MT_Transform;
class KX_LightObject : public KX_GameObject
{
- Py_Header;
+ Py_Header
protected:
RAS_LightObject m_lightobj;
class RAS_IRenderTools* m_rendertools; //needed for registering and replication of lightobj
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index 754ad511669..fec1d9d296c 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -129,7 +129,7 @@ PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
return NULL;
}
- return PyUnicode_FromString(matname.Ptr());
+ return PyUnicode_From_STR_String(matname);
}
@@ -147,7 +147,7 @@ PyObject* KX_MeshProxy::PyGetTextureName(PyObject* args, PyObject* kwds)
return NULL;
}
- return PyUnicode_FromString(matname.Ptr());
+ return PyUnicode_From_STR_String(matname);
}
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index d5292b5108d..f59418a5de2 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -41,7 +41,7 @@ bool ConvertPythonToMesh(PyObject * value, class RAS_MeshObject **object, bool p
class KX_MeshProxy : public CValue
{
- Py_Header;
+ Py_Header
class RAS_MeshObject* m_meshobj;
public:
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 5fb576eec28..277af87f9f2 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -47,7 +47,7 @@ class KX_RayCast;
class KX_MouseFocusSensor : public SCA_MouseSensor
{
- Py_Header;
+ Py_Header
public:
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.h b/source/gameengine/Ketsji/KX_NavMeshObject.h
index 287b2b24fa9..ad128a0891d 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.h
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.h
@@ -36,7 +36,7 @@ class MT_Transform;
class KX_NavMeshObject: public KX_GameObject
{
- Py_Header;
+ Py_Header
protected:
dtStatNavMesh* m_navMesh;
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index 1caea59867a..26adcb993b8 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -41,7 +41,7 @@ struct PHY_CollData;
class KX_NearSensor : public KX_TouchSensor
{
- Py_Header;
+ Py_Header
protected:
float m_Margin;
float m_ResetMargin;
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index fc6fcb66e28..aa0f844eb88 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -80,7 +80,7 @@ struct KX_LocalFlags {
class KX_ObjectActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
MT_Vector3 m_force;
MT_Vector3 m_torque;
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h
index 8531675723a..484b137c2f5 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.h
+++ b/source/gameengine/Ketsji/KX_ParentActuator.h
@@ -41,7 +41,7 @@
class KX_ParentActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Mode */
int m_mode;
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index 0e4c2e71f3e..4f03c8fbfb1 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -37,7 +37,7 @@
class KX_PhysicsObjectWrapper : public PyObjectPlus
{
- Py_Header;
+ Py_Header
public:
KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_PhysicsObjectWrapper();
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index 82a93e76cf3..caef8ba5e2e 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -216,13 +216,13 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isCollider,
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialName,
"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n")
{
- return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
+ return PyUnicode_From_STR_String(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getTextureName,
"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n")
{
- return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
+ return PyUnicode_From_STR_String(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
}
KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.h b/source/gameengine/Ketsji/KX_PolyProxy.h
index d8046b3fec6..44945e58c2a 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.h
+++ b/source/gameengine/Ketsji/KX_PolyProxy.h
@@ -38,7 +38,7 @@
class KX_PolyProxy : public CValue
{
- Py_Header;
+ Py_Header
protected:
class RAS_Polygon* m_polygon;
class RAS_MeshObject* m_mesh;
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 3147d6ba4c9..29127ec11a0 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -346,13 +346,13 @@ KX_PYMETHODDEF_DOC(KX_PolygonMaterial, activate, "activate(rasty, cachingInfo)")
PyObject* KX_PolygonMaterial::pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
- return PyUnicode_FromString(self->m_texturename.ReadPtr());
+ return PyUnicode_From_STR_String(self->m_texturename);
}
PyObject* KX_PolygonMaterial::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
- return PyUnicode_FromString(self->m_materialname.ReadPtr());
+ return PyUnicode_From_STR_String(self->m_materialname);
}
/* this does not seem useful */
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index 78876c60409..f20a90f7deb 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -55,7 +55,7 @@ struct Image;
*/
class KX_PolygonMaterial : public PyObjectPlus, public RAS_IPolyMaterial
{
- Py_Header;
+ Py_Header
private:
/** Blender texture face structure. */
MTFace* m_tface;
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 422313fcfef..ee803d9bdb9 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -41,7 +41,7 @@
class KX_RadarSensor : public KX_NearSensor
{
protected:
- Py_Header;
+ Py_Header
float m_coneradius;
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index d797666d6ab..4c0009a5a4c 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -43,7 +43,7 @@ class KX_RayCast;
class KX_RaySensor : public SCA_ISensor
{
- Py_Header;
+ Py_Header
STR_String m_propertyname;
bool m_bFindMaterial;
bool m_bXRay;
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 4bb84663e9e..ec5cf305c3e 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -45,7 +45,7 @@ class SCA_IScene;
class KX_SCA_AddObjectActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/// Time field: lifetime of the new object
int m_timeProp;
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
index eaad67ad0ea..5fefbb8cca5 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
@@ -42,7 +42,7 @@
class KX_SCA_DynamicActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
// dynamics operation to apply to the game object
short m_dyn_operation;
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index a6bbf258398..7a325257e59 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -41,7 +41,7 @@ class SCA_IScene;
class KX_SCA_EndObjectActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
SCA_IScene* m_scene;
public:
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 1e0e2155e62..3e07ec2665c 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -44,7 +44,7 @@
class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
// mesh reference (mesh to replace)
RAS_MeshObject* m_mesh;
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index f1e0fdc8a50..9b8f7f27d80 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -2117,7 +2117,7 @@ PySequenceMethods KX_Scene::Sequence = {
PyObject* KX_Scene::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_Scene* self= static_cast<KX_Scene*>(self_v);
- return PyUnicode_FromString(self->GetName().ReadPtr());
+ return PyUnicode_From_STR_String(self->GetName());
}
PyObject* KX_Scene::pyattr_get_objects(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 67508f5741b..c8070736b7f 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -101,7 +101,7 @@ class KX_ObstacleSimulation;
* */
class KX_Scene : public PyObjectPlus, public SCA_IScene
{
- Py_Header;
+ Py_Header
#ifdef WITH_PYTHON
PyObject* m_attr_dict;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 30f325a775e..9064146a1d4 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -38,7 +38,7 @@
class KX_SceneActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
int m_mode;
// (restart) has become a toggle internally... not in the interface though
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 174bcc8f990..b9119677f4f 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -57,7 +57,7 @@ typedef struct KX_3DSoundSettings
class KX_SoundActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
bool m_isplaying;
AUD_Reference<AUD_IFactory> m_sound;
float m_volume;
diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h
index 3d1dc64d891..aa17b687463 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.h
+++ b/source/gameengine/Ketsji/KX_StateActuator.h
@@ -44,7 +44,7 @@
*/
class KX_StateActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Make visible? */
enum {
diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.h b/source/gameengine/Ketsji/KX_SteeringActuator.h
index 38be7bce57b..a0ae8e0d1d9 100644
--- a/source/gameengine/Ketsji/KX_SteeringActuator.h
+++ b/source/gameengine/Ketsji/KX_SteeringActuator.h
@@ -47,7 +47,7 @@ const int MAX_PATH_LENGTH = 128;
class KX_SteeringActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Target object */
KX_GameObject *m_target;
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index a111bf31cf6..1fae766aa13 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -51,7 +51,7 @@ class KX_TouchEventManager;
class KX_TouchSensor : public SCA_ISensor
{
protected:
- Py_Header;
+ Py_Header
/**
* The sensor should only look for objects with this property.
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index 9d267bfe89a..30e276c0021 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -40,7 +40,7 @@
class KX_TrackToActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
// Object reference. Actually, we use the object's 'life'
SCA_IObject* m_object;
// 3d toggle
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.h b/source/gameengine/Ketsji/KX_VehicleWrapper.h
index f750912c95b..f6e360d34a8 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.h
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.h
@@ -16,7 +16,7 @@ class PHY_IMotionState;
///Python interface to physics vehicles (primarily 4-wheel cars and 2wheel bikes)
class KX_VehicleWrapper : public PyObjectPlus
{
- Py_Header;
+ Py_Header
std::vector<PHY_IMotionState*> m_motionStates;
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index 4ae662faa12..905a4e0f4ab 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -38,7 +38,7 @@
class KX_VertexProxy : public CValue
{
- Py_Header;
+ Py_Header
protected:
class RAS_TexVert* m_vertex;
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 0ffe1de6480..f5c45ecbd99 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -37,7 +37,7 @@
class KX_VisibilityActuator : public SCA_IActuator
{
- Py_Header;
+ Py_Header
/** Make visible? */
bool m_visible;