diff options
Diffstat (limited to 'source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h')
-rw-r--r-- | source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h deleted file mode 100644 index 8bbb1e91e35..00000000000 --- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file NG_LoopBackNetworkDeviceInterface.h - * \ingroup bgenetlb - * \brief LoopbackNetworkDeviceInterface derived from NG_NetworkDeviceInterface - */ -#ifndef __NG_LOOPBACKNETWORKDEVICEINTERFACE_H__ -#define __NG_LOOPBACKNETWORKDEVICEINTERFACE_H__ - -#include <deque> -#include "NG_NetworkDeviceInterface.h" - -class NG_LoopBackNetworkDeviceInterface : public NG_NetworkDeviceInterface -{ - std::deque<NG_NetworkMessage*> m_messages[2]; - int m_currentQueue; - -public: - NG_LoopBackNetworkDeviceInterface(); - virtual ~NG_LoopBackNetworkDeviceInterface(); - - /** - * Clear message buffer - */ - virtual void NextFrame(); - - bool Connect(char *address, unsigned int port, char *password, - unsigned int localport, unsigned int timeout) - { - return true; - } - bool Disconnect(void) {return true;} - - virtual void SendNetworkMessage(class NG_NetworkMessage* msg); - virtual std::vector<NG_NetworkMessage*> RetrieveNetworkMessages(); -}; - -#endif /* __NG_LOOPBACKNETWORKDEVICEINTERFACE_H__ */ |