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Diffstat (limited to 'source/gameengine/Network/LoopBackNetwork/SConscript')
-rwxr-xr-xsource/gameengine/Network/LoopBackNetwork/SConscript15
1 files changed, 4 insertions, 11 deletions
diff --git a/source/gameengine/Network/LoopBackNetwork/SConscript b/source/gameengine/Network/LoopBackNetwork/SConscript
index 333dff4d987..292abc8e7a9 100755
--- a/source/gameengine/Network/LoopBackNetwork/SConscript
+++ b/source/gameengine/Network/LoopBackNetwork/SConscript
@@ -1,15 +1,8 @@
#!/usr/bin/python
-Import ('user_options_dict')
-Import ('library_env')
+Import ('env')
-ng_loopbacknetwork_env = library_env.Copy ()
+sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
-source_files = ['NG_LoopBackNetworkDeviceInterface.cpp']
+incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
-ng_loopbacknetwork_env.Append (CPPPATH=['.',
- '#source/kernel/gen_system',
- '#intern/string',
- '#source/gameengine/Network',
- ])
-
-ng_loopbacknetwork_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_loopbacknetwork', source=source_files)
+env.BlenderLib ( 'NG_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype='game2', priority=25 )