diff options
Diffstat (limited to 'source/gameengine/Network/NG_NetworkMessage.cpp')
-rw-r--r-- | source/gameengine/Network/NG_NetworkMessage.cpp | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/source/gameengine/Network/NG_NetworkMessage.cpp b/source/gameengine/Network/NG_NetworkMessage.cpp deleted file mode 100644 index 23ae2529b7a..00000000000 --- a/source/gameengine/Network/NG_NetworkMessage.cpp +++ /dev/null @@ -1,55 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - * generic Network Message implementation - */ - -/** \file gameengine/Network/NG_NetworkMessage.cpp - * \ingroup bgenet - */ - -#include "NG_NetworkMessage.h" -#include <assert.h> - -int NG_NetworkMessage::s_nextID = 3; // just some number to start with - -NG_NetworkMessage::NG_NetworkMessage( - const STR_String& to, - const STR_String& from, - const STR_String& subject, - const STR_String& body) : - m_uniqueMessageID(s_nextID++), - m_refcount(1), - m_to(to), - m_from(from), - m_subject(subject), - m_message(body) -{ -} - -NG_NetworkMessage::~NG_NetworkMessage() -{ - assert(m_refcount==0); -} |