diff options
Diffstat (limited to 'source/gameengine/Network/NG_NetworkScene.cpp')
-rw-r--r-- | source/gameengine/Network/NG_NetworkScene.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Network/NG_NetworkScene.cpp b/source/gameengine/Network/NG_NetworkScene.cpp index 3dbfb53d03d..fc6292dac7e 100644 --- a/source/gameengine/Network/NG_NetworkScene.cpp +++ b/source/gameengine/Network/NG_NetworkScene.cpp @@ -95,7 +95,7 @@ void NG_NetworkScene::proceed(double curtime) message->AddRef(); tmplist->push_back(message); tmplist = NULL; - + tmplistptr = m_messagesBySubject[message->GetSubject()]; // if there is already a vector of messages, append, else create // a new vector and insert into map @@ -167,7 +167,7 @@ bool NG_NetworkScene::ConstraintsAreValid( vector<NG_NetworkMessage*>* fromlist = (fromlistptr ? *fromlistptr : NULL); vector<NG_NetworkMessage*>* subjectlist = (subjectlistptr ? *subjectlistptr : NULL); - + return ( ( from.IsEmpty() || (!fromlist ? false : (!(std::find(fromlist->begin(), fromlist->end(), message) == fromlist->end()))) ) && @@ -209,7 +209,7 @@ vector<NG_NetworkMessage*> NG_NetworkScene::FindMessages( message->AddRef(); foundmessages.push_back(message); } - } + } } // TODO find intersection of messages (that are in other 2 maps) if (spamallowed) { @@ -223,11 +223,11 @@ vector<NG_NetworkMessage*> NG_NetworkScene::FindMessages( message->AddRef(); foundmessages.push_back(message); } - } + } } } } - } + } return foundmessages; } |