diff options
Diffstat (limited to 'source/gameengine/Network')
-rwxr-xr-x | source/gameengine/Network/LoopBackNetwork/SConscript | 19 | ||||
-rwxr-xr-x | source/gameengine/Network/SConscript | 20 |
2 files changed, 39 insertions, 0 deletions
diff --git a/source/gameengine/Network/LoopBackNetwork/SConscript b/source/gameengine/Network/LoopBackNetwork/SConscript new file mode 100755 index 00000000000..a6cd3c435fa --- /dev/null +++ b/source/gameengine/Network/LoopBackNetwork/SConscript @@ -0,0 +1,19 @@ +ng_loopbacknetwork_env = Environment() + +# Import the C flags set in the SConstruct file +Import ('cflags') +Import ('cxxflags') +Import ('defines') +ng_loopbacknetwork_env.Append (CCFLAGS = cflags) +ng_loopbacknetwork_env.Append (CXXFLAGS = cxxflags) +ng_loopbacknetwork_env.Append (CPPDEFINES = defines) + +source_files = ['NG_LoopBackNetworkDeviceInterface.cpp'] + +ng_loopbacknetwork_env.Append (CPPPATH=['.', + '#source/kernel/gen_system', + '#intern/string', + '#source/gameengine/Network', + ]) + +ng_loopbacknetwork_env.Library (target='#/lib/NG_loopbacknetwork', source=source_files) diff --git a/source/gameengine/Network/SConscript b/source/gameengine/Network/SConscript new file mode 100755 index 00000000000..443803f9ce3 --- /dev/null +++ b/source/gameengine/Network/SConscript @@ -0,0 +1,20 @@ +ng_network_env = Environment() + +# Import the C flags set in the SConstruct file +Import ('cflags') +Import ('cxxflags') +Import ('defines') +ng_network_env.Append (CCFLAGS = cflags) +ng_network_env.Append (CXXFLAGS = cxxflags) +ng_network_env.Append (CPPDEFINES = defines) + +source_files = ['NG_NetworkMessage.cpp', + 'NG_NetworkObject.cpp', + 'NG_NetworkScene.cpp'] + +ng_network_env.Append (CPPPATH=['.', + '#source/kernel/gen_system', + '#intern/string' + ]) + +ng_network_env.Library (target='#/lib/NG_network', source=source_files) |