diff options
Diffstat (limited to 'source/gameengine/Physics/BlOde')
-rw-r--r-- | source/gameengine/Physics/BlOde/OdePhysicsController.h | 4 | ||||
-rw-r--r-- | source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h | 4 |
2 files changed, 8 insertions, 0 deletions
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsController.h b/source/gameengine/Physics/BlOde/OdePhysicsController.h index 673bea1bed7..79b0a817692 100644 --- a/source/gameengine/Physics/BlOde/OdePhysicsController.h +++ b/source/gameengine/Physics/BlOde/OdePhysicsController.h @@ -25,6 +25,10 @@ #include "PHY_IPhysicsController.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + /** ODE Physics Controller, a special kind of a PhysicsController. diff --git a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h index 78e8853f2f4..8c7805c3470 100644 --- a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h +++ b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h @@ -25,6 +25,10 @@ #include "PHY_IPhysicsEnvironment.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + /** * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) |