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Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.cpp')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 8ec040e89ee..7196a1ae095 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -54,7 +54,7 @@ CcdPhysicsController::CcdPhysicsController (const CcdConstructionInfo& ci)
m_newClientInfo = 0;
m_registerCount = 0;
m_softBodyTransformInitialized = false;
-
+ m_parentCtrl = 0;
// copy pointers locally to allow smart release
m_MotionState = ci.m_MotionState;
m_collisionShape = ci.m_collisionShape;
@@ -628,6 +628,7 @@ void CcdPhysicsController::WriteDynamicsToMotionState()
// controller replication
void CcdPhysicsController::PostProcessReplica(class PHY_IMotionState* motionstate,class PHY_IPhysicsController* parentctrl)
{
+
m_softBodyTransformInitialized=false;
m_MotionState = motionstate;
m_registerCount = 0;