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Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.cpp')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 2bc11ef5f5b..76bdd36a70f 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -767,7 +767,7 @@ void CcdPhysicsController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *
if (m_cci.m_physicsEnv != physicsEnv)
{
// since the environment is changing, we must also move the controler to the
- // new environement. Note that we don't handle sensor explicitely: this
+ // new environment. Note that we don't handle sensor explicitly: this
// function can be called on sensor but only when they are not registered
if (m_cci.m_physicsEnv->removeCcdPhysicsController(this))
{