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Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.h')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h29
1 files changed, 28 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 1e1a38aa2a6..7d55851ebf6 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -47,7 +47,9 @@ public:
m_radius(1.0),
m_height(1.0),
m_halfExtend(0.f,0.f,0.f),
+ m_childScale(1.0f,1.0f,1.0f),
m_nextShape(NULL),
+ m_unscaledShape(NULL),
m_refCount(1)
{
m_childTrans.setIdentity();
@@ -71,10 +73,24 @@ public:
void AddShape(CcdShapeConstructionInfo* shapeInfo);
+ btTriangleMeshShape* GetMeshShape(void)
+ {
+ return m_unscaledShape;
+ }
CcdShapeConstructionInfo* GetNextShape()
{
return m_nextShape;
}
+ CcdShapeConstructionInfo* GetChildShape(int i)
+ {
+ CcdShapeConstructionInfo* shape = m_nextShape;
+ while (i > 0 && shape != NULL)
+ {
+ shape = shape->m_nextShape;
+ i--;
+ }
+ return shape;
+ }
bool SetMesh(RAS_MeshObject* mesh, bool polytope);
@@ -86,11 +102,19 @@ public:
btScalar m_height;
btVector3 m_halfExtend;
btTransform m_childTrans;
+ btVector3 m_childScale;
std::vector<btPoint3> m_vertexArray; // Contains both vertex array for polytope shape and
// triangle array for concave mesh shape.
// In this case a triangle is made of 3 consecutive points
+ std::vector<int> m_polygonIndexArray; // Contains the array of polygon index in the
+ // original mesh that correspond to shape triangles.
+ // only set for concave mesh shape.
+ const RAS_MeshObject* m_meshObject; // Keep a pointer to the original mesh
+
protected:
CcdShapeConstructionInfo* m_nextShape; // for compound shape
+ btBvhTriangleMeshShape* m_unscaledShape;// holds the shared unscale BVH mesh shape,
+ // the actual shape is of type btScaledBvhTriangleMeshShape
int m_refCount; // this class is shared between replicas
// keep track of users so that we can release it
};
@@ -113,13 +137,15 @@ struct CcdConstructionInfo
CcdConstructionInfo()
- : m_gravity(0,0,0),
+ : m_localInertiaTensor(1.f, 1.f, 1.f),
+ m_gravity(0,0,0),
m_scaling(1.f,1.f,1.f),
m_mass(0.f),
m_restitution(0.1f),
m_friction(0.5f),
m_linearDamping(0.1f),
m_angularDamping(0.1f),
+ m_margin(0.06f),
m_collisionFlags(0),
m_bRigid(false),
m_collisionFilterGroup(DefaultFilter),
@@ -140,6 +166,7 @@ struct CcdConstructionInfo
btScalar m_friction;
btScalar m_linearDamping;
btScalar m_angularDamping;
+ btScalar m_margin;
int m_collisionFlags;
bool m_bRigid;