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Diffstat (limited to 'source/gameengine/Physics/Bullet')
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index cc2e59be02c..d1e80226cd4 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -2130,8 +2130,8 @@ btCollisionShape* CcdShapeConstructionInfo::CreateBulletShape(btScalar margin, b
{
compoundShape = new btCompoundShape();
for (std::vector<CcdShapeConstructionInfo*>::iterator sit = m_shapeArray.begin();
- sit != m_shapeArray.end();
- sit++)
+ sit != m_shapeArray.end();
+ sit++)
{
collisionShape = (*sit)->CreateBulletShape(margin, useGimpact, useBvh);
if (collisionShape)
@@ -2156,8 +2156,8 @@ void CcdShapeConstructionInfo::AddShape(CcdShapeConstructionInfo* shapeInfo)
CcdShapeConstructionInfo::~CcdShapeConstructionInfo()
{
for (std::vector<CcdShapeConstructionInfo*>::iterator sit = m_shapeArray.begin();
- sit != m_shapeArray.end();
- sit++)
+ sit != m_shapeArray.end();
+ sit++)
{
(*sit)->Release();
}