diff options
Diffstat (limited to 'source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp')
-rw-r--r-- | source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp index 99db56bfcef..578818d2b6d 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp @@ -62,8 +62,8 @@ void DummyPhysicsEnvironment::EndFrame() bool DummyPhysicsEnvironment::ProceedDeltaTime(double curTime,float timeStep,float interval) { //step physics simulation, typically perform - - //collision detection + + //collision detection //solve constraints //integrate solution // return true if an update was done. @@ -72,7 +72,7 @@ bool DummyPhysicsEnvironment::ProceedDeltaTime(double curTime,float timeStep,f void DummyPhysicsEnvironment::SetFixedTimeStep(bool useFixedTimeStep,float fixedTimeStep) { } - + float DummyPhysicsEnvironment::GetFixedTimeStep() { return 0.f; @@ -100,7 +100,7 @@ int DummyPhysicsEnvironment::CreateConstraint(class PHY_IPhysicsController* ct float axis2X,float axis2Y,float axis2Z,int flag ) { - + int constraintid = 0; return constraintid; |