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Diffstat (limited to 'source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp')
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp121
1 files changed, 0 insertions, 121 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
deleted file mode 100644
index 578818d2b6d..00000000000
--- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
- * \ingroup physdummy
- */
-
-
-#include <stddef.h>
-
-#include "DummyPhysicsEnvironment.h"
-#include "PHY_IMotionState.h"
-
-DummyPhysicsEnvironment::DummyPhysicsEnvironment()
-{
- // create physicsengine data
-}
-
-
-
-DummyPhysicsEnvironment::~DummyPhysicsEnvironment()
-{
- //destroy physicsengine data
-}
-
-void DummyPhysicsEnvironment::BeginFrame()
-{
- // beginning of logic frame: apply forces
-}
-
-void DummyPhysicsEnvironment::EndFrame()
-{
- // end of logic frame: clear forces
-}
-
-
-
-bool DummyPhysicsEnvironment::ProceedDeltaTime(double curTime,float timeStep,float interval)
-{
- //step physics simulation, typically perform
-
- //collision detection
- //solve constraints
- //integrate solution
- // return true if an update was done.
- return true;
-}
-void DummyPhysicsEnvironment::SetFixedTimeStep(bool useFixedTimeStep,float fixedTimeStep)
-{
-}
-
-float DummyPhysicsEnvironment::GetFixedTimeStep()
-{
- return 0.f;
-}
-
-int DummyPhysicsEnvironment::GetDebugMode() const
-{
- return 0;
-}
-
-void DummyPhysicsEnvironment::SetGravity(float x,float y,float z)
-{
-}
-
-void DummyPhysicsEnvironment::GetGravity(class MT_Vector3& grav)
-{
-}
-
-
-
-
-int DummyPhysicsEnvironment::CreateConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type,
- float pivotX,float pivotY,float pivotZ,float axisX,float axisY,float axisZ,
- float axis1X,float axis1Y,float axis1Z,
- float axis2X,float axis2Y,float axis2Z,int flag
- )
-{
-
- int constraintid = 0;
- return constraintid;
-
-}
-
-void DummyPhysicsEnvironment::RemoveConstraintById(int constraintid)
-{
- if (constraintid)
- {
- }
-}
-
-PHY_IPhysicsController* DummyPhysicsEnvironment::RayTest(PHY_IRayCastFilterCallback &filterCallback,float fromX,float fromY,float fromZ, float toX,float toY,float toZ)
-{
- //collision detection / raytesting
- return NULL;
-}
-