diff options
Diffstat (limited to 'source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h')
-rw-r--r-- | source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h index 5183f77176c..9c109168b18 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h @@ -35,13 +35,13 @@ #include "PHY_IPhysicsEnvironment.h" /** -* DummyPhysicsEnvironment is an empty placeholder -* Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments -* Use DummyPhysicsEnvironment as a base to integrate your own physics engine -* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) -* -* A derived class may be able to 'construct' entities by loading and/or converting -*/ + * DummyPhysicsEnvironment is an empty placeholder + * Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments + * Use DummyPhysicsEnvironment as a base to integrate your own physics engine + * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) + * + * A derived class may be able to 'construct' entities by loading and/or converting + */ class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment { |