diff options
Diffstat (limited to 'source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h')
-rw-r--r-- | source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h index 8e55c4a0c0f..9c109168b18 100644 --- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h @@ -35,13 +35,13 @@ #include "PHY_IPhysicsEnvironment.h" /** -* DummyPhysicsEnvironment is an empty placeholder -* Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments -* Use DummyPhysicsEnvironment as a base to integrate your own physics engine -* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) -* -* A derived class may be able to 'construct' entities by loading and/or converting -*/ + * DummyPhysicsEnvironment is an empty placeholder + * Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments + * Use DummyPhysicsEnvironment as a base to integrate your own physics engine + * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) + * + * A derived class may be able to 'construct' entities by loading and/or converting + */ class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment { @@ -98,9 +98,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC -public: - void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); } - void operator delete( void *mem ) { MEM_freeN(mem); } + MEM_CXX_CLASS_ALLOC_FUNCS("GE:DummyPhysicsEnvironment") #endif }; |