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Diffstat (limited to 'source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h')
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
index 7afa2a59084..1c11df66c38 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
@@ -107,7 +107,7 @@ public:
// The maximum time interval between two collision checks.
// 'subSampling' can be used to control aliasing effects
// (fast moving objects traversing through walls and such).
- void proceed(MT_Scalar timeStep, MT_Scalar subSampling);
+ void proceed(MT_Scalar curtime, MT_Scalar ticrate);
/**
* Test whether any objects lie on the line defined by from and
@@ -178,6 +178,8 @@ private:
* timestep. The list is built during the proceed(). During that
* time, it is not valid. */
T_PairList m_pairList;
+
+ MT_Scalar m_lastTime;
};
#endif