diff options
Diffstat (limited to 'source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h')
-rw-r--r-- | source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h index a0d5c983031..80e8c635cbb 100644 --- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h +++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h @@ -104,7 +104,6 @@ public: // 'subSampling' can be used to control aliasing effects // (fast moving objects traversing through walls and such). bool proceed(MT_Scalar curtime, MT_Scalar ticrate); - void proceed(MT_Scalar subStep); /** * Test whether any objects lie on the line defined by from and @@ -168,7 +167,7 @@ private: * collision tests. */ T_ObjectList m_objectList; - unsigned int m_frames; + MT_Scalar m_lastTime; }; #endif |