diff options
Diffstat (limited to 'source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h')
-rw-r--r-- | source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h index 1109ba0e738..bbd5e2c05c5 100644 --- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h +++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h @@ -32,11 +32,13 @@ #ifndef _SUMOPhysicsEnvironment #define _SUMOPhysicsEnvironment - #include "PHY_IPhysicsEnvironment.h" - #include "solid.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + /** * Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) * A derived class may be able to 'construct' entities by loading and/or converting |