diff options
Diffstat (limited to 'source/gameengine/Physics/Sumo/convert.txt')
-rw-r--r-- | source/gameengine/Physics/Sumo/convert.txt | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/source/gameengine/Physics/Sumo/convert.txt b/source/gameengine/Physics/Sumo/convert.txt deleted file mode 100644 index 81f8f602cde..00000000000 --- a/source/gameengine/Physics/Sumo/convert.txt +++ /dev/null @@ -1,35 +0,0 @@ -static DT_ShapeHandle CreateShapeFromMesh(RAS_MeshObject* meshobj) -{ - DT_ShapeHandle shape = DT_NewComplexShape(); - int numpolys = meshobj->NumPolygons(); - int numvalidpolys = 0; - - for (int p=0; p<numpolys; p++) - { - RAS_Polygon* poly = meshobj->GetPolygon(p); - - // only add polygons that have the collisionflag set - if (poly->IsCollider()) - { - DT_Begin(); - for (int v=0; v<poly->VertexCount(); v++) { - MT_Point3 pt = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray, - poly->GetVertexIndexBase().m_indexarray[v], - poly->GetMaterial()->GetPolyMaterial())->xyz(); - DT_Vertex(pt[0],pt[1],pt[2]); - } - DT_End(); - - numvalidpolys++; - } - } - - DT_EndComplexShape(); - - if (numvalidpolys==0) { - delete shape; - return NULL; - } else { - return shape; - } -} |