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Diffstat (limited to 'source/gameengine/Physics/common/PHY_DynamicTypes.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_DynamicTypes.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h new file mode 100644 index 00000000000..4b10a29e1e7 --- /dev/null +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -0,0 +1,68 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#ifndef __PHY_DYNAMIC_TYPES +#define __PHY_DYNAMIC_TYPES + +/// PHY_ScalarType enumerates possible scalar types. +/// See the PHY_IMeshInterface for its use +typedef enum PHY_ScalarType { + PHY_FLOAT, + PHY_DOUBLE, + PHY_INTEGER, + PHY_SHORT, + PHY_FIXEDPOINT88 +} PHY_ScalarType; + +/// PHY_PhysicsType enumerates all possible Physics Entities. +/// It is mainly used to create/add Physics Objects + +typedef enum PHY_PhysicsType { + PHY_CONVEX_RIGIDBODY=16386, + PHY_CONCAVE_RIGIDBODY=16399, + PHY_CONVEX_FIXEDBODY=16388,//'collision object' + PHY_CONCAVE_FIXEDBODY=16401, + PHY_CONVEX_KINEMATICBODY=16387,// + PHY_CONCAVE_KINEMATICBODY=16400, + PHY_CONVEX_PHANTOMBODY=16398, + PHY_CONCAVE_PHANTOMBODY=16402 +} PHY_PhysicsType; + +/// PHY_ConstraintType enumerates all supported Constraint Types +typedef enum PHY_ConstraintType { + PHY_POINT2POINT_CONSTRAINT=1, + PHY_LINEHINGE_CONSTRAINT, + +} PHY_ConstraintType; + +typedef float PHY_Vector3[3]; + +#endif //__PHY_DYNAMIC_TYPES |