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Diffstat (limited to 'source/gameengine/Physics/common/PHY_ICharacter.h')
-rw-r--r--source/gameengine/Physics/common/PHY_ICharacter.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/source/gameengine/Physics/common/PHY_ICharacter.h b/source/gameengine/Physics/common/PHY_ICharacter.h
new file mode 100644
index 00000000000..e2fc5e45125
--- /dev/null
+++ b/source/gameengine/Physics/common/PHY_ICharacter.h
@@ -0,0 +1,30 @@
+
+/** \file PHY_ICharacter.h
+ * \ingroup phys
+ */
+
+#ifndef __PHY_ICHARACTER_H__
+#define __PHY_ICHARACTER_H__
+
+//PHY_ICharacter provides a generic interface for "character" controllers
+
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
+class PHY_ICharacter
+{
+public:
+
+ virtual void Jump()= 0;
+ virtual bool OnGround()= 0;
+
+ virtual float GetGravity()= 0;
+ virtual void SetGravity(float gravity)= 0;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_CXX_CLASS_ALLOC_FUNCS("GE:PHY_ICharacter")
+#endif
+};
+
+#endif //__PHY_ICHARACTER_H__