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Diffstat (limited to 'source/gameengine/Physics/common/PHY_IController.h')
-rw-r--r--source/gameengine/Physics/common/PHY_IController.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h
index 003c4edf598..ae1b2d9ad53 100644
--- a/source/gameengine/Physics/common/PHY_IController.h
+++ b/source/gameengine/Physics/common/PHY_IController.h
@@ -41,14 +41,14 @@ class PHY_IPhysicsEnvironment;
#endif
/**
- PHY_IController is the abstract simplified Interface to objects
- controlled by the physics engine. This includes the physics objects
- and the graphics object for view frustrum and occlusion culling.
-*/
+ * PHY_IController is the abstract simplified Interface to objects
+ * controlled by the physics engine. This includes the physics objects
+ * and the graphics object for view frustrum and occlusion culling.
+ */
class PHY_IController
{
public:
- virtual ~PHY_IController();
+ virtual ~PHY_IController(){};
// clientinfo for raycasts for example
virtual void* getNewClientInfo()=0;
virtual void setNewClientInfo(void* clientinfo)=0;