diff options
Diffstat (limited to 'source/gameengine/Physics/common/PHY_IGraphicController.h')
-rw-r--r-- | source/gameengine/Physics/common/PHY_IGraphicController.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h index cb13eda4f18..5f64e7ccc80 100644 --- a/source/gameengine/Physics/common/PHY_IGraphicController.h +++ b/source/gameengine/Physics/common/PHY_IGraphicController.h @@ -36,19 +36,18 @@ /** - PHY_IPhysicsController is the abstract simplified Interface to a physical object. - It contains the IMotionState and IDeformableMesh Interfaces. -*/ + * PHY_IPhysicsController is the abstract simplified Interface to a physical object. + * It contains the IMotionState and IDeformableMesh Interfaces. + */ class PHY_IGraphicController : public PHY_IController { public: - virtual ~PHY_IGraphicController(); /** - SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding') - */ + * SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding') + */ virtual bool SetGraphicTransform()=0; virtual void Activate(bool active=true)=0; - virtual void setLocalAabb(const PHY__Vector3& aabbMin,const PHY__Vector3& aabbMax)=0; + virtual void setLocalAabb(const class MT_Vector3& aabbMin,const class MT_Vector3& aabbMax)=0; virtual void setLocalAabb(const float* aabbMin,const float* aabbMax)=0; virtual PHY_IGraphicController* GetReplica(class PHY_IMotionState* motionstate) {return 0;} |