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Diffstat (limited to 'source/gameengine/Physics/common/PHY_IMotionState.h')
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h
index e803d658713..0474d9abc72 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.h
+++ b/source/gameengine/Physics/common/PHY_IMotionState.h
@@ -52,14 +52,14 @@ class PHY_IMotionState
// ori = array 12 floats, [0..3] = first column + 0, [4..7] = second column, [8..11] = third column
virtual void GetWorldOrientation(float* ori)=0;
virtual void SetWorldOrientation(const float* ori)=0;
-
+
virtual void SetWorldPosition(float posX,float posY,float posZ)=0;
virtual void SetWorldOrientation(float quatIma0,float quatIma1,float quatIma2,float quatReal)=0;
virtual void CalculateWorldTransformations()=0;
-
-
+
+
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:PHY_IMotionState")
#endif